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	 94ddb07e58
			
		
	
	
		94ddb07e58
		
	
	
	
	
		
			
			This avoids getting into the awkward situation where the socket is still part-owned by main() in multi-instance service. Also it just reads nicer.
		
			
				
	
	
		
			68 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include "ClientConnection.h"
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| #include "Launcher.h"
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| #include <LibCore/ConfigFile.h>
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| #include <LibCore/EventLoop.h>
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| #include <LibCore/LocalServer.h>
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| #include <stdio.h>
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| #include <unistd.h>
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| 
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| int main(int argc, char** argv)
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| {
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|     (void)argc;
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|     (void)argv;
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| 
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|     Core::EventLoop event_loop;
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|     auto server = Core::LocalServer::construct();
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| 
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|     auto launcher = LaunchServer::Launcher();
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| 
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|     launcher.load_handlers("/res/apps");
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|     launcher.load_config(Core::ConfigFile::get_for_app("LaunchServer"));
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| 
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|     if (pledge("stdio accept rpath proc exec", nullptr) < 0) {
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|         perror("pledge");
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|         return 1;
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|     }
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| 
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|     bool ok = server->take_over_from_system_server();
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|     ASSERT(ok);
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|     server->on_ready_to_accept = [&] {
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|         auto client_socket = server->accept();
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|         if (!client_socket) {
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|             dbg() << "LaunchServer: accept failed.";
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|             return;
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|         }
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|         static int s_next_client_id = 0;
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|         int client_id = ++s_next_client_id;
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|         dbg() << "Received connection";
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|         IPC::new_client_connection<LaunchServer::ClientConnection>(client_socket.release_nonnull(), client_id);
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|     };
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| 
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|     return event_loop.exec();
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| }
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