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serenity/Userland/Libraries/LibWeb/WebAssembly/WebAssemblyModuleConstructor.cpp
Linus Groh a022e548b8 LibJS: Replace GlobalObject with VM in Value AOs [Part 4/19]
This is where the fun begins. :^)
2022-08-23 13:58:30 +01:00

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1.7 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/TypedArray.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/WebAssembly/WebAssemblyModuleConstructor.h>
#include <LibWeb/WebAssembly/WebAssemblyModuleObject.h>
#include <LibWeb/WebAssembly/WebAssemblyModulePrototype.h>
#include <LibWeb/WebAssembly/WebAssemblyObject.h>
namespace Web::Bindings {
WebAssemblyModuleConstructor::WebAssemblyModuleConstructor(JS::Realm& realm)
: NativeFunction(*realm.global_object().function_prototype())
{
}
WebAssemblyModuleConstructor::~WebAssemblyModuleConstructor() = default;
JS::ThrowCompletionOr<JS::Value> WebAssemblyModuleConstructor::call()
{
return vm().throw_completion<JS::TypeError>(JS::ErrorType::ConstructorWithoutNew, "WebAssembly.Module");
}
JS::ThrowCompletionOr<JS::Object*> WebAssemblyModuleConstructor::construct(FunctionObject&)
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
auto* buffer_object = TRY(vm.argument(0).to_object(vm));
auto result = TRY(parse_module(global_object, buffer_object));
return heap().allocate<WebAssemblyModuleObject>(realm, realm, result);
}
void WebAssemblyModuleConstructor::initialize(JS::Realm& realm)
{
auto& vm = this->vm();
auto& window = static_cast<WindowObject&>(realm.global_object());
NativeFunction::initialize(realm);
define_direct_property(vm.names.prototype, &window.ensure_web_prototype<WebAssemblyModulePrototype>("WebAssemblyModulePrototype"), 0);
define_direct_property(vm.names.length, JS::Value(1), JS::Attribute::Configurable);
}
}