mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-27 14:02:07 +00:00 
			
		
		
		
	 1b3223dd9e
			
		
	
	
		1b3223dd9e
		
	
	
	
	
		
			
			Using recording_painter() as a name is less misleading, indicating the painter in stacking context traversal doesn't perform actual painting commands.
		
			
				
	
	
		
			143 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
 | |
|  * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <LibGfx/AntiAliasingPainter.h>
 | |
| #include <LibWeb/Painting/SVGPathPaintable.h>
 | |
| #include <LibWeb/SVG/SVGSVGElement.h>
 | |
| 
 | |
| namespace Web::Painting {
 | |
| 
 | |
| JS::NonnullGCPtr<SVGPathPaintable> SVGPathPaintable::create(Layout::SVGGraphicsBox const& layout_box)
 | |
| {
 | |
|     return layout_box.heap().allocate_without_realm<SVGPathPaintable>(layout_box);
 | |
| }
 | |
| 
 | |
| SVGPathPaintable::SVGPathPaintable(Layout::SVGGraphicsBox const& layout_box)
 | |
|     : SVGGraphicsPaintable(layout_box)
 | |
| {
 | |
| }
 | |
| 
 | |
| Layout::SVGGraphicsBox const& SVGPathPaintable::layout_box() const
 | |
| {
 | |
|     return static_cast<Layout::SVGGraphicsBox const&>(layout_node());
 | |
| }
 | |
| 
 | |
| Optional<HitTestResult> SVGPathPaintable::hit_test(CSSPixelPoint position, HitTestType type) const
 | |
| {
 | |
|     auto result = SVGGraphicsPaintable::hit_test(position, type);
 | |
|     if (!result.has_value() || !computed_path().has_value())
 | |
|         return {};
 | |
|     auto transformed_bounding_box = computed_transforms().svg_to_css_pixels_transform().map_to_quad(computed_path()->bounding_box());
 | |
|     if (!transformed_bounding_box.contains(position.to_type<float>()))
 | |
|         return {};
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| static Gfx::Painter::WindingRule to_gfx_winding_rule(SVG::FillRule fill_rule)
 | |
| {
 | |
|     switch (fill_rule) {
 | |
|     case SVG::FillRule::Nonzero:
 | |
|         return Gfx::Painter::WindingRule::Nonzero;
 | |
|     case SVG::FillRule::Evenodd:
 | |
|         return Gfx::Painter::WindingRule::EvenOdd;
 | |
|     default:
 | |
|         VERIFY_NOT_REACHED();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void SVGPathPaintable::paint(PaintContext& context, PaintPhase phase) const
 | |
| {
 | |
|     if (!is_visible() || !computed_path().has_value())
 | |
|         return;
 | |
| 
 | |
|     SVGGraphicsPaintable::paint(context, phase);
 | |
| 
 | |
|     if (phase != PaintPhase::Foreground)
 | |
|         return;
 | |
| 
 | |
|     auto& geometry_element = layout_box().dom_node();
 | |
| 
 | |
|     auto const* svg_element = geometry_element.shadow_including_first_ancestor_of_type<SVG::SVGSVGElement>();
 | |
|     auto svg_element_rect = svg_element->paintable_box()->absolute_rect();
 | |
| 
 | |
|     // FIXME: This should not be trucated to an int.
 | |
|     RecordingPainterStateSaver save_painter { context.recording_painter() };
 | |
| 
 | |
|     auto offset = context.floored_device_point(svg_element_rect.location()).to_type<int>().to_type<float>();
 | |
|     auto maybe_view_box = geometry_element.view_box();
 | |
| 
 | |
|     auto paint_transform = computed_transforms().svg_to_device_pixels_transform(context);
 | |
|     Gfx::Path path = computed_path()->copy_transformed(paint_transform);
 | |
| 
 | |
|     // Fills are computed as though all subpaths are closed (https://svgwg.org/svg2-draft/painting.html#FillProperties)
 | |
|     auto closed_path = [&] {
 | |
|         // We need to fill the path before applying the stroke, however the filled
 | |
|         // path must be closed, whereas the stroke path may not necessary be closed.
 | |
|         // Copy the path and close it for filling, but use the previous path for stroke
 | |
|         auto copy = path;
 | |
|         copy.close_all_subpaths();
 | |
|         return copy;
 | |
|     };
 | |
| 
 | |
|     // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
 | |
|     auto viewbox_scale = paint_transform.x_scale();
 | |
| 
 | |
|     auto svg_viewport = [&] {
 | |
|         if (maybe_view_box.has_value())
 | |
|             return Gfx::FloatRect { maybe_view_box->min_x, maybe_view_box->min_y, maybe_view_box->width, maybe_view_box->height };
 | |
|         return Gfx::FloatRect { { 0, 0 }, svg_element_rect.size().to_type<float>() };
 | |
|     }();
 | |
| 
 | |
|     SVG::SVGPaintContext paint_context {
 | |
|         .viewport = svg_viewport,
 | |
|         .path_bounding_box = computed_path()->bounding_box(),
 | |
|         .transform = paint_transform
 | |
|     };
 | |
| 
 | |
|     auto fill_opacity = geometry_element.fill_opacity().value_or(1);
 | |
|     auto winding_rule = to_gfx_winding_rule(geometry_element.fill_rule().value_or(SVG::FillRule::Nonzero));
 | |
|     if (auto paint_style = geometry_element.fill_paint_style(paint_context); paint_style.has_value()) {
 | |
|         context.recording_painter().fill_path({
 | |
|             .path = closed_path(),
 | |
|             .paint_style = *paint_style,
 | |
|             .winding_rule = winding_rule,
 | |
|             .opacity = fill_opacity,
 | |
|             .translation = offset,
 | |
|         });
 | |
|     } else if (auto fill_color = geometry_element.fill_color(); fill_color.has_value()) {
 | |
|         context.recording_painter().fill_path({
 | |
|             .path = closed_path(),
 | |
|             .color = fill_color->with_opacity(fill_opacity),
 | |
|             .winding_rule = winding_rule,
 | |
|             .translation = offset,
 | |
|         });
 | |
|     }
 | |
| 
 | |
|     auto stroke_opacity = geometry_element.stroke_opacity().value_or(1);
 | |
| 
 | |
|     // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
 | |
|     float stroke_thickness = geometry_element.stroke_width().value_or(1) * viewbox_scale;
 | |
| 
 | |
|     if (auto paint_style = geometry_element.stroke_paint_style(paint_context); paint_style.has_value()) {
 | |
|         context.recording_painter().stroke_path({
 | |
|             .path = path,
 | |
|             .paint_style = *paint_style,
 | |
|             .thickness = stroke_thickness,
 | |
|             .opacity = stroke_opacity,
 | |
|             .translation = offset,
 | |
|         });
 | |
|     } else if (auto stroke_color = geometry_element.stroke_color(); stroke_color.has_value()) {
 | |
|         context.recording_painter().stroke_path({
 | |
|             .path = path,
 | |
|             .color = stroke_color->with_opacity(stroke_opacity),
 | |
|             .thickness = stroke_thickness,
 | |
|             .translation = offset,
 | |
|         });
 | |
|     }
 | |
| }
 | |
| 
 | |
| }
 |