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https://github.com/RGBCube/serenity
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Since the returned object is now owned by the callee object, we can simply vend a ChildType&. This allows us to use "." instead of "->" at the call site, which is quite nice. :^)
235 lines
9.6 KiB
C++
235 lines
9.6 KiB
C++
/*
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* Copyright (c) 2019-2020, Jesse Buhagiar <jooster669@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "DisplayProperties.h"
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#include "ItemListModel.h"
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#include <AK/StringBuilder.h>
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#include <LibCore/DirIterator.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/FileSystemModel.h>
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#include <LibGUI/GroupBox.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/ListView.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/ScrollBar.h>
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#include <LibGUI/Splitter.h>
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#include <LibGUI/TabWidget.h>
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#include <LibGUI/ToolBar.h>
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#include <LibGUI/Widget.h>
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#include <LibGUI/Window.h>
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#include <LibGUI/WindowServerConnection.h>
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#include <Servers/WindowServer/WindowManager.h>
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DisplayPropertiesWidget::DisplayPropertiesWidget()
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: m_wm_config(Core::ConfigFile::open("/etc/WindowServer/WindowServer.ini"))
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{
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create_resolution_list();
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create_wallpaper_list();
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create_root_widget();
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create_frame();
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}
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void DisplayPropertiesWidget::create_resolution_list()
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{
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// TODO: Find a better way to get the default resolution
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m_resolutions.append({ 640, 480 });
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m_resolutions.append({ 800, 600 });
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m_resolutions.append({ 1024, 768 });
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m_resolutions.append({ 1280, 720 });
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m_resolutions.append({ 1368, 768 });
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m_resolutions.append({ 1366, 768 });
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m_resolutions.append({ 1280, 1024 });
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m_resolutions.append({ 1440, 900 });
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m_resolutions.append({ 1600, 900 });
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m_resolutions.append({ 1920, 1080 });
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m_resolutions.append({ 2560, 1080 });
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Gfx::Size find_size;
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bool okay = false;
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// Let's attempt to find the current resolution and select it!
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find_size.set_width(m_wm_config->read_entry("Screen", "Width", "1024").to_int(okay));
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if (!okay) {
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fprintf(stderr, "DisplayProperties: failed to convert width to int!");
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return;
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}
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find_size.set_height(m_wm_config->read_entry("Screen", "Height", "768").to_int(okay));
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if (!okay) {
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fprintf(stderr, "DisplayProperties: failed to convert height to int!");
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return;
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}
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int index = 0;
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for (auto& resolution : m_resolutions) {
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if (resolution == find_size) {
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m_selected_resolution = m_resolutions.at(index);
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return; // We don't need to do anything else
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}
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index++;
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}
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m_selected_resolution = m_resolutions.at(0);
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}
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void DisplayPropertiesWidget::create_root_widget()
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{
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m_root_widget = GUI::Widget::construct();
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m_root_widget->set_layout<GUI::VerticalBoxLayout>();
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m_root_widget->set_fill_with_background_color(true);
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m_root_widget->layout()->set_margins({ 4, 4, 4, 16 });
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}
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void DisplayPropertiesWidget::create_wallpaper_list()
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{
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m_selected_wallpaper = m_wm_config->read_entry("Background", "Wallpaper");
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if (!m_selected_wallpaper.is_empty()) {
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auto name_parts = m_selected_wallpaper.split('/');
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m_selected_wallpaper = name_parts[2];
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}
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Core::DirIterator iterator("/res/wallpapers/", Core::DirIterator::Flags::SkipDots);
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while (iterator.has_next()) {
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m_wallpapers.append(iterator.next_path());
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}
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}
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void DisplayPropertiesWidget::create_frame()
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{
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auto& tab_widget = m_root_widget->add<GUI::TabWidget>();
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auto wallpaper_splitter = tab_widget.add_tab<GUI::VerticalSplitter>("Wallpaper");
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auto& wallpaper_content = wallpaper_splitter->add<GUI::Widget>();
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wallpaper_content.set_layout<GUI::VerticalBoxLayout>();
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wallpaper_content.layout()->set_margins({ 4, 4, 4, 4 });
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m_wallpaper_preview = wallpaper_splitter->add<GUI::Label>();
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auto& wallpaper_list = wallpaper_content.add<GUI::ListView>();
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wallpaper_list.set_background_color(Color::White);
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wallpaper_list.set_model(*ItemListModel<AK::String>::create(m_wallpapers));
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auto wallpaper_model = wallpaper_list.model();
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auto find_first_wallpaper_index = m_wallpapers.find_first_index(m_selected_wallpaper);
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if (find_first_wallpaper_index.has_value()) {
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auto wallpaper_index_in_model = wallpaper_model->index(find_first_wallpaper_index.value(), wallpaper_list.model_column());
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if (wallpaper_model->is_valid(wallpaper_index_in_model))
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wallpaper_list.selection().set(wallpaper_index_in_model);
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}
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wallpaper_list.horizontal_scrollbar().set_visible(false);
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wallpaper_list.on_selection = [this](auto& index) {
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StringBuilder builder;
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m_selected_wallpaper = m_wallpapers.at(index.row());
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builder.append("/res/wallpapers/");
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builder.append(m_selected_wallpaper);
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m_wallpaper_preview->set_icon(Gfx::Bitmap::load_from_file(builder.to_string()));
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m_wallpaper_preview->set_should_stretch_icon(true);
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};
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auto settings_splitter = tab_widget.add_tab<GUI::VerticalSplitter>("Settings");
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auto& settings_content = settings_splitter->add<GUI::Widget>();
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settings_content.set_layout<GUI::VerticalBoxLayout>();
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settings_content.layout()->set_margins({ 4, 4, 4, 4 });
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auto& resolution_list = settings_content.add<GUI::ListView>();
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resolution_list.set_background_color(Color::White);
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resolution_list.set_model(*ItemListModel<Gfx::Size>::create(m_resolutions));
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auto resolution_model = resolution_list.model();
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auto find_first_resolution_index = m_resolutions.find_first_index(m_selected_resolution);
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ASSERT(find_first_resolution_index.has_value());
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auto resolution_index_in_model = resolution_model->index(find_first_resolution_index.value(), resolution_list.model_column());
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if (resolution_model->is_valid(resolution_index_in_model))
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resolution_list.selection().set(resolution_index_in_model);
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resolution_list.horizontal_scrollbar().set_visible(false);
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resolution_list.on_selection = [this](auto& index) {
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m_selected_resolution = m_resolutions.at(index.row());
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};
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settings_content.layout()->add_spacer();
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// Add the apply and cancel buttons
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auto& bottom_widget = m_root_widget->add<GUI::Widget>();
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bottom_widget.set_layout<GUI::HorizontalBoxLayout>();
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bottom_widget.layout()->add_spacer();
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bottom_widget.set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
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bottom_widget.set_preferred_size(1, 22);
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auto& apply_button = bottom_widget.add<GUI::Button>();
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apply_button.set_text("Apply");
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apply_button.set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
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apply_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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apply_button.set_preferred_size(60, 22);
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apply_button.on_click = [this, tab_widget = &tab_widget] {
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send_settings_to_window_server(tab_widget->active_tab_index());
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};
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auto& ok_button = bottom_widget.add<GUI::Button>();
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ok_button.set_text("OK");
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ok_button.set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
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ok_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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ok_button.set_preferred_size(60, 22);
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ok_button.on_click = [this, tab_widget = &tab_widget] {
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send_settings_to_window_server(tab_widget->active_tab_index());
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GUI::Application::the().quit();
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};
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auto& cancel_button = bottom_widget.add<GUI::Button>();
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cancel_button.set_text("Cancel");
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cancel_button.set_size_policy(Orientation::Vertical, GUI::SizePolicy::Fixed);
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cancel_button.set_size_policy(Orientation::Horizontal, GUI::SizePolicy::Fixed);
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cancel_button.set_preferred_size(60, 22);
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cancel_button.on_click = [] {
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GUI::Application::the().quit();
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};
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}
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void DisplayPropertiesWidget::send_settings_to_window_server(int tab_index)
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{
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if (tab_index == TabIndices::Wallpaper) {
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StringBuilder builder;
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builder.append("/res/wallpapers/");
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builder.append(m_selected_wallpaper);
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GUI::Desktop::the().set_wallpaper(builder.to_string());
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} else if (tab_index == TabIndices::Settings) {
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dbg() << "Attempting to set resolution " << m_selected_resolution;
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auto result = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetResolution>(m_selected_resolution);
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if (!result->success())
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GUI::MessageBox::show(String::format("Reverting to resolution %dx%d", result->resolution().width(), result->resolution().height()), String::format("Unable to set resolution"), GUI::MessageBox::Type::Error, GUI::MessageBox::InputType::OK);
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} else {
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dbg() << "Invalid tab index " << tab_index;
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}
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}
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