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		f915aa70cd
		
	
	
	
	
		
			
			Decoupling painting command executor from RecordingPainter allows to introduce painters other than CPU Gfx::Painter :)
		
			
				
	
	
		
			530 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			530 lines
		
	
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Forward.h>
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| #include <AK/NonnullRefPtr.h>
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| #include <AK/Utf8View.h>
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| #include <AK/Vector.h>
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| #include <LibGfx/AntiAliasingPainter.h>
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| #include <LibGfx/Color.h>
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| #include <LibGfx/Forward.h>
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| #include <LibGfx/Gradients.h>
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| #include <LibGfx/GrayscaleBitmap.h>
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| #include <LibGfx/PaintStyle.h>
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| #include <LibGfx/Painter.h>
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| #include <LibGfx/Palette.h>
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| #include <LibGfx/Point.h>
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| #include <LibGfx/Rect.h>
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| #include <LibGfx/Size.h>
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| #include <LibGfx/StylePainter.h>
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| #include <LibGfx/TextAlignment.h>
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| #include <LibGfx/TextDirection.h>
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| #include <LibGfx/TextElision.h>
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| #include <LibGfx/TextWrapping.h>
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| #include <LibWeb/Painting/BorderRadiiData.h>
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| #include <LibWeb/Painting/BorderRadiusCornerClipper.h>
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| #include <LibWeb/Painting/GradientData.h>
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| #include <LibWeb/Painting/PaintOuterBoxShadowParams.h>
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| 
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| namespace Web::Painting {
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| 
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| enum class CommandResult {
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|     Continue,
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|     SkipStackingContext,
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| };
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| 
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| struct DrawTextRun {
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|     Color color;
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|     Gfx::IntPoint baseline_start;
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|     String string;
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|     NonnullRefPtr<Gfx::Font> font;
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|     Gfx::IntRect rect;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct DrawText {
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|     Gfx::IntRect rect;
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|     String raw_text;
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|     Gfx::TextAlignment alignment;
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|     Color color;
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|     Gfx::TextElision elision;
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|     Gfx::TextWrapping wrapping;
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|     Optional<NonnullRefPtr<Gfx::Font>> font {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct FillRect {
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|     Gfx::IntRect rect;
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|     Color color;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct DrawScaledBitmap {
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|     Gfx::IntRect dst_rect;
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|     NonnullRefPtr<Gfx::Bitmap> bitmap;
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|     Gfx::IntRect src_rect;
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|     float opacity;
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|     Gfx::Painter::ScalingMode scaling_mode;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return dst_rect; }
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| };
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| 
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| struct SetClipRect {
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|     Gfx::IntRect rect;
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| };
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| 
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| struct ClearClipRect { };
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| 
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| struct SetFont {
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|     NonnullRefPtr<Gfx::Font> font;
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| };
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| 
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| struct PushStackingContext {
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|     bool semitransparent_or_has_non_identity_transform;
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|     bool has_fixed_position;
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|     float opacity;
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|     Gfx::FloatRect source_rect;
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|     Gfx::FloatRect transformed_destination_rect;
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|     Gfx::IntPoint painter_location;
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| };
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| 
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| struct PopStackingContext {
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|     bool semitransparent_or_has_non_identity_transform;
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|     Gfx::Painter::ScalingMode scaling_mode;
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| };
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| 
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| struct PushStackingContextWithMask {
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|     Gfx::IntRect paint_rect;
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| };
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| 
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| struct PopStackingContextWithMask {
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|     Gfx::IntRect paint_rect;
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|     RefPtr<Gfx::Bitmap> mask_bitmap;
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|     Gfx::Bitmap::MaskKind mask_kind;
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|     float opacity;
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| };
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| 
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| struct PaintLinearGradient {
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|     Gfx::IntRect gradient_rect;
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|     LinearGradientData linear_gradient_data;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return gradient_rect; }
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| };
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| 
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| struct PaintOuterBoxShadow {
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|     PaintOuterBoxShadowParams outer_box_shadow_params;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const;
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| };
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| 
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| struct PaintInnerBoxShadow {
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|     PaintOuterBoxShadowParams outer_box_shadow_params;
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| };
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| 
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| struct PaintTextShadow {
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|     int blur_radius;
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|     Gfx::IntRect shadow_bounding_rect;
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|     Gfx::IntRect text_rect;
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|     String text;
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|     NonnullRefPtr<Gfx::Font> font;
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|     Color color;
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|     int fragment_baseline;
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|     Gfx::IntPoint draw_location;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return { draw_location, shadow_bounding_rect.size() }; }
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| };
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| 
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| struct FillRectWithRoundedCorners {
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|     Gfx::IntRect rect;
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|     Color color;
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|     Gfx::AntiAliasingPainter::CornerRadius top_left_radius;
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|     Gfx::AntiAliasingPainter::CornerRadius top_right_radius;
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|     Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius;
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|     Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius;
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|     Optional<Gfx::FloatPoint> aa_translation {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct FillPathUsingColor {
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|     Gfx::IntRect path_bounding_rect;
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|     Gfx::Path path;
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|     Color color;
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|     Gfx::Painter::WindingRule winding_rule;
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|     Optional<Gfx::FloatPoint> aa_translation {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return path_bounding_rect; }
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| };
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| 
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| struct FillPathUsingPaintStyle {
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|     Gfx::IntRect path_bounding_rect;
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|     Gfx::Path path;
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|     NonnullRefPtr<Gfx::PaintStyle> paint_style;
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|     Gfx::Painter::WindingRule winding_rule;
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|     float opacity;
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|     Optional<Gfx::FloatPoint> aa_translation {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return path_bounding_rect; }
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| };
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| 
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| struct StrokePathUsingColor {
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|     Gfx::IntRect path_bounding_rect;
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|     Gfx::Path path;
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|     Color color;
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|     float thickness;
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|     Optional<Gfx::FloatPoint> aa_translation {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return path_bounding_rect; }
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| };
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| 
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| struct StrokePathUsingPaintStyle {
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|     Gfx::IntRect path_bounding_rect;
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|     Gfx::Path path;
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|     NonnullRefPtr<Gfx::PaintStyle> paint_style;
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|     float thickness;
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|     float opacity = 1.0f;
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|     Optional<Gfx::FloatPoint> aa_translation {};
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return path_bounding_rect; }
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| };
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| 
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| struct DrawEllipse {
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|     Gfx::IntRect rect;
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|     Color color;
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|     int thickness;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct FillElipse {
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|     Gfx::IntRect rect;
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|     Color color;
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|     Gfx::AntiAliasingPainter::BlendMode blend_mode;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct DrawLine {
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|     Color color;
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|     Gfx::IntPoint from;
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|     Gfx::IntPoint to;
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|     int thickness;
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|     Gfx::Painter::LineStyle style;
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|     Color alternate_color;
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| };
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| 
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| struct DrawSignedDistanceField {
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|     Gfx::IntRect rect;
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|     Color color;
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|     Gfx::GrayscaleBitmap sdf;
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|     float smoothing;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct PaintProgressbar {
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|     Gfx::IntRect frame_rect;
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|     Gfx::IntRect progress_rect;
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|     Palette palette;
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|     int min;
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|     int max;
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|     int value;
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|     StringView text;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return frame_rect; }
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| };
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| 
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| struct PaintFrame {
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|     Gfx::IntRect rect;
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|     Palette palette;
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|     Gfx::FrameStyle style;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct ApplyBackdropFilter {
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|     Gfx::IntRect backdrop_region;
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|     BorderRadiiData border_radii_data;
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|     CSS::ResolvedBackdropFilter backdrop_filter;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return backdrop_region; }
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| };
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| 
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| struct DrawRect {
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|     Gfx::IntRect rect;
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|     Color color;
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|     bool rough;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct PaintRadialGradient {
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|     Gfx::IntRect rect;
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|     RadialGradientData radial_gradient_data;
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|     Gfx::IntPoint center;
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|     Gfx::IntSize size;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct PaintConicGradient {
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|     Gfx::IntRect rect;
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|     ConicGradientData conic_gradient_data;
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|     Gfx::IntPoint position;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const { return rect; }
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| };
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| 
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| struct DrawTriangleWave {
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|     Gfx::IntPoint p1;
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|     Gfx::IntPoint p2;
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|     Color color;
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|     int amplitude;
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|     int thickness;
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| };
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| 
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| struct SampleUnderCorners {
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|     NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const;
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| };
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| 
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| struct BlitCornerClipping {
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|     NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper;
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| 
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|     [[nodiscard]] Gfx::IntRect bounding_rect() const;
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| };
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| 
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| using PaintingCommand = Variant<
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|     DrawTextRun,
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|     DrawText,
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|     FillRect,
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|     DrawScaledBitmap,
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|     SetClipRect,
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|     ClearClipRect,
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|     SetFont,
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|     PushStackingContext,
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|     PopStackingContext,
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|     PushStackingContextWithMask,
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|     PopStackingContextWithMask,
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|     PaintLinearGradient,
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|     PaintRadialGradient,
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|     PaintConicGradient,
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|     PaintOuterBoxShadow,
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|     PaintInnerBoxShadow,
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|     PaintTextShadow,
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|     FillRectWithRoundedCorners,
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|     FillPathUsingColor,
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|     FillPathUsingPaintStyle,
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|     StrokePathUsingColor,
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|     StrokePathUsingPaintStyle,
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|     DrawEllipse,
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|     FillElipse,
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|     DrawLine,
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|     DrawSignedDistanceField,
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|     PaintProgressbar,
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|     PaintFrame,
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|     ApplyBackdropFilter,
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|     DrawRect,
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|     DrawTriangleWave,
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|     SampleUnderCorners,
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|     BlitCornerClipping>;
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| 
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| class PaintingCommandExecutor {
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| public:
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|     virtual ~PaintingCommandExecutor() = default;
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| 
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|     virtual CommandResult draw_text_run(Color const&, Gfx::IntPoint const& baseline_start, String const&, Gfx::Font const&) = 0;
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|     virtual CommandResult draw_text(Gfx::IntRect const&, String const&, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&) = 0;
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|     virtual CommandResult fill_rect(Gfx::IntRect const&, Color const&) = 0;
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|     virtual CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, float opacity, Gfx::Painter::ScalingMode scaling_mode) = 0;
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|     virtual CommandResult set_clip_rect(Gfx::IntRect const& rect) = 0;
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|     virtual CommandResult clear_clip_rect() = 0;
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|     virtual CommandResult set_font(Gfx::Font const& font) = 0;
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|     virtual CommandResult push_stacking_context(bool semitransparent_or_has_non_identity_transform, float opacity, Gfx::FloatRect const& source_rect, Gfx::FloatRect const& transformed_destination_rect, Gfx::IntPoint const& painter_location) = 0;
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|     virtual CommandResult pop_stacking_context(bool semitransparent_or_has_non_identity_transform, Gfx::Painter::ScalingMode scaling_mode) = 0;
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|     virtual CommandResult push_stacking_context_with_mask(Gfx::IntRect const& paint_rect) = 0;
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|     virtual CommandResult pop_stacking_context_with_mask(Gfx::IntRect const& paint_rect, RefPtr<Gfx::Bitmap> const& mask_bitmap, Gfx::Bitmap::MaskKind mask_kind, float opacity) = 0;
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|     virtual CommandResult paint_linear_gradient(Gfx::IntRect const&, LinearGradientData const&) = 0;
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|     virtual CommandResult paint_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const&, Gfx::IntPoint const& center, Gfx::IntSize const& size) = 0;
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|     virtual CommandResult paint_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const&, Gfx::IntPoint const& position) = 0;
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|     virtual CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) = 0;
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|     virtual CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) = 0;
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|     virtual CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, String const&, Gfx::Font const&, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) = 0;
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|     virtual CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Optional<Gfx::FloatPoint> const& aa_translation) = 0;
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|     virtual CommandResult fill_path_using_color(Gfx::Path const&, Color const& color, Gfx::Painter::WindingRule, Optional<Gfx::FloatPoint> const& aa_translation) = 0;
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|     virtual CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Optional<Gfx::FloatPoint> const& aa_translation) = 0;
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|     virtual CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Optional<Gfx::FloatPoint> const& aa_translation) = 0;
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|     virtual CommandResult stroke_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Optional<Gfx::FloatPoint> const& aa_translation) = 0;
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|     virtual CommandResult draw_ellipse(Gfx::IntRect const&, Color const&, int thickness) = 0;
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|     virtual CommandResult fill_ellipse(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::BlendMode blend_mode) = 0;
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|     virtual CommandResult draw_line(Color const& color, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle, Color const& alternate_color) = 0;
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|     virtual CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const&, float smoothing) = 0;
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|     virtual CommandResult paint_progressbar(Gfx::IntRect const& frame_rect, Gfx::IntRect const& progress_rect, Palette const& palette, int min, int max, int value, StringView const& text) = 0;
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|     virtual CommandResult paint_frame(Gfx::IntRect const& rect, Palette const&, Gfx::FrameStyle) = 0;
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|     virtual CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) = 0;
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|     virtual CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) = 0;
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|     virtual CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const& color, int amplitude, int thickness) = 0;
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|     virtual CommandResult sample_under_corners(BorderRadiusCornerClipper&) = 0;
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|     virtual CommandResult blit_corner_clipping(BorderRadiusCornerClipper&) = 0;
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| 
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|     virtual bool would_be_fully_clipped_by_painter(Gfx::IntRect) const = 0;
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| };
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| 
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| class RecordingPainter {
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| public:
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|     void fill_rect(Gfx::IntRect const& rect, Color color);
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| 
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|     struct FillPathUsingColorParams {
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|         Gfx::Path path;
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|         Gfx::Color color;
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|         Gfx::Painter::WindingRule winding_rule = Gfx::Painter::WindingRule::EvenOdd;
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|         Optional<Gfx::FloatPoint> translation = {};
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|     };
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|     void fill_path(FillPathUsingColorParams params);
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| 
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|     struct FillPathUsingPaintStyleParams {
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|         Gfx::Path path;
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|         NonnullRefPtr<Gfx::PaintStyle> paint_style;
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|         Gfx::Painter::WindingRule winding_rule = Gfx::Painter::WindingRule::EvenOdd;
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|         float opacity;
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|         Optional<Gfx::FloatPoint> translation = {};
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|     };
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|     void fill_path(FillPathUsingPaintStyleParams params);
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| 
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|     struct StrokePathUsingColorParams {
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|         Gfx::Path path;
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|         Gfx::Color color;
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|         float thickness;
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|         Optional<Gfx::FloatPoint> translation = {};
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|     };
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|     void stroke_path(StrokePathUsingColorParams params);
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| 
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|     struct StrokePathUsingPaintStyleParams {
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|         Gfx::Path path;
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|         NonnullRefPtr<Gfx::PaintStyle> paint_style;
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|         float thickness;
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|         float opacity;
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|         Optional<Gfx::FloatPoint> translation = {};
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|     };
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|     void stroke_path(StrokePathUsingPaintStyleParams params);
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| 
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|     void draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness);
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| 
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|     void fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode = Gfx::AntiAliasingPainter::BlendMode::Normal);
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| 
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|     void fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data);
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|     void fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position);
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|     void fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size);
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| 
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|     void draw_rect(Gfx::IntRect const& rect, Color color, bool rough = false);
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| 
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|     void draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, float opacity = 1.0f, Gfx::Painter::ScalingMode scaling_mode = Gfx::Painter::ScalingMode::NearestNeighbor);
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| 
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|     void draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness = 1, Gfx::Painter::LineStyle style = Gfx::Painter::LineStyle::Solid, Color alternate_color = Color::Transparent);
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| 
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|     void draw_text(Gfx::IntRect const&, StringView, Gfx::Font const&, Gfx::TextAlignment = Gfx::TextAlignment::TopLeft, Color = Color::Black, Gfx::TextElision = Gfx::TextElision::None, Gfx::TextWrapping = Gfx::TextWrapping::DontWrap);
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|     void draw_text(Gfx::IntRect const& rect, StringView raw_text, Gfx::TextAlignment alignment = Gfx::TextAlignment::TopLeft, Color color = Color::Black, Gfx::TextElision elision = Gfx::TextElision::None, Gfx::TextWrapping wrapping = Gfx::TextWrapping::DontWrap);
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| 
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|     void draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing);
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| 
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|     // Streamlined text drawing routine that does no wrapping/elision/alignment.
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|     void draw_text_run(Gfx::IntPoint baseline_start, Utf8View string, Gfx::Font const& font, Color color, Gfx::IntRect const& rect);
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| 
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|     void add_clip_rect(Gfx::IntRect const& rect);
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| 
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|     void translate(int dx, int dy);
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|     void translate(Gfx::IntPoint delta);
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| 
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|     void set_font(Gfx::Font const& font);
 | |
| 
 | |
|     void save();
 | |
|     void restore();
 | |
| 
 | |
|     struct PushStackingContextParams {
 | |
|         bool semitransparent_or_has_non_identity_transform;
 | |
|         bool has_fixed_position;
 | |
|         float opacity;
 | |
|         Gfx::FloatRect source_rect;
 | |
|         Gfx::FloatRect transformed_destination_rect;
 | |
|         Gfx::IntPoint painter_location;
 | |
|     };
 | |
|     void push_stacking_context(PushStackingContextParams params);
 | |
| 
 | |
|     struct PopStackingContextParams {
 | |
|         bool semitransparent_or_has_non_identity_transform;
 | |
|         Gfx::Painter::ScalingMode scaling_mode;
 | |
|     };
 | |
|     void pop_stacking_context(PopStackingContextParams params);
 | |
| 
 | |
|     void push_stacking_context_with_mask(Gfx::IntRect paint_rect);
 | |
|     void pop_stacking_context_with_mask(RefPtr<Gfx::Bitmap> mask_bitmap, Gfx::Bitmap::MaskKind mask_kind, Gfx::IntRect paint_rect, float opacity);
 | |
| 
 | |
|     void sample_under_corners(NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper);
 | |
|     void blit_corner_clipping(NonnullRefPtr<BorderRadiusCornerClipper> corner_clipper);
 | |
| 
 | |
|     void paint_progressbar(Gfx::IntRect frame_rect, Gfx::IntRect progress_rect, Palette palette, int min, int max, int value, StringView text);
 | |
|     void paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style);
 | |
| 
 | |
|     void apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter);
 | |
| 
 | |
|     void paint_outer_box_shadow_params(PaintOuterBoxShadowParams params);
 | |
|     void paint_inner_box_shadow_params(PaintOuterBoxShadowParams params);
 | |
|     void paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Utf8View text, Gfx::Font const& font, Color color, int fragment_baseline, Gfx::IntPoint draw_location);
 | |
| 
 | |
|     void fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius);
 | |
|     void fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius);
 | |
|     void fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius);
 | |
| 
 | |
|     void draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness);
 | |
| 
 | |
|     void execute(PaintingCommandExecutor&);
 | |
| 
 | |
|     RecordingPainter()
 | |
|     {
 | |
|         m_state_stack.append(State());
 | |
|     }
 | |
| 
 | |
|     struct State {
 | |
|         Gfx::AffineTransform translation;
 | |
|         Optional<Gfx::IntRect> clip_rect;
 | |
|     };
 | |
|     State& state() { return m_state_stack.last(); }
 | |
|     State const& state() const { return m_state_stack.last(); }
 | |
| 
 | |
| private:
 | |
|     void push_command(PaintingCommand command)
 | |
|     {
 | |
|         m_painting_commands.append(command);
 | |
|     }
 | |
| 
 | |
|     Vector<PaintingCommand> m_painting_commands;
 | |
|     Vector<State> m_state_stack;
 | |
| };
 | |
| 
 | |
| class RecordingPainterStateSaver {
 | |
| public:
 | |
|     explicit RecordingPainterStateSaver(RecordingPainter& painter)
 | |
|         : m_painter(painter)
 | |
|     {
 | |
|         m_painter.save();
 | |
|     }
 | |
| 
 | |
|     ~RecordingPainterStateSaver()
 | |
|     {
 | |
|         m_painter.restore();
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     RecordingPainter& m_painter;
 | |
| };
 | |
| 
 | |
| }
 |