mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 15:12:45 +00:00 
			
		
		
		
	 e11e9d3801
			
		
	
	
		e11e9d3801
		
	
	
	
	
		
			
			This makes them look a bit more like a progress bar, especially on white backgrounds (for the default theme) where you otherwise cannot see the unfilled part of the bar.
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <LibGfx/StylePainter.h>
 | |
| #include <LibWeb/Painting/ProgressPaintable.h>
 | |
| 
 | |
| namespace Web::Painting {
 | |
| 
 | |
| NonnullRefPtr<ProgressPaintable> ProgressPaintable::create(Layout::Progress const& layout_box)
 | |
| {
 | |
|     return adopt_ref(*new ProgressPaintable(layout_box));
 | |
| }
 | |
| 
 | |
| ProgressPaintable::ProgressPaintable(Layout::Progress const& layout_box)
 | |
|     : PaintableBox(layout_box)
 | |
| {
 | |
| }
 | |
| 
 | |
| Layout::Progress const& ProgressPaintable::layout_box() const
 | |
| {
 | |
|     return static_cast<Layout::Progress const&>(layout_node());
 | |
| }
 | |
| 
 | |
| void ProgressPaintable::paint(PaintContext& context, PaintPhase phase) const
 | |
| {
 | |
|     if (!is_visible())
 | |
|         return;
 | |
| 
 | |
|     if (phase == PaintPhase::Foreground) {
 | |
|         auto progress_rect = absolute_rect().to_rounded<int>();
 | |
|         auto frame_thickness = min(min(progress_rect.width(), progress_rect.height()) / 6, 3);
 | |
|         Gfx::StylePainter::paint_progressbar(context.painter(), progress_rect.shrunken(frame_thickness, frame_thickness), context.palette(), 0, round_to<int>(layout_box().dom_node().max()), round_to<int>(layout_box().dom_node().value()), ""sv);
 | |
|         Gfx::StylePainter::paint_frame(context.painter(), progress_rect, context.palette(), Gfx::FrameShape::Box, Gfx::FrameShadow::Raised, frame_thickness);
 | |
|     }
 | |
| }
 | |
| 
 | |
| }
 |