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https://github.com/RGBCube/serenity
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Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^) |
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| .. | ||
| WebAssemblyInstanceConstructor.cpp | ||
| WebAssemblyInstanceConstructor.h | ||
| WebAssemblyInstanceObject.cpp | ||
| WebAssemblyInstanceObject.h | ||
| WebAssemblyInstanceObjectPrototype.cpp | ||
| WebAssemblyInstanceObjectPrototype.h | ||
| WebAssemblyMemoryConstructor.cpp | ||
| WebAssemblyMemoryConstructor.h | ||
| WebAssemblyMemoryPrototype.cpp | ||
| WebAssemblyMemoryPrototype.h | ||
| WebAssemblyModuleConstructor.cpp | ||
| WebAssemblyModuleConstructor.h | ||
| WebAssemblyModuleObject.cpp | ||
| WebAssemblyModuleObject.h | ||
| WebAssemblyModulePrototype.h | ||
| WebAssemblyObject.cpp | ||
| WebAssemblyObject.h | ||
| WebAssemblyTableConstructor.cpp | ||
| WebAssemblyTableConstructor.h | ||
| WebAssemblyTableObject.cpp | ||
| WebAssemblyTableObject.h | ||
| WebAssemblyTablePrototype.cpp | ||
| WebAssemblyTablePrototype.h | ||