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	 aacb1f0bf4
			
		
	
	
		aacb1f0bf4
		
	
	
	
	
		
			
			Now that the old PCI::Device was removed, we can complete the PCI changes by making the PCI::DeviceController to be named PCI::Device. Really the entire purpose and the distinction between the two was about interrupts, but since this is no longer a problem, just rename it to simplify things further.
		
			
				
	
	
		
			56 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/String.h>
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| #include <AK/Types.h>
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| #include <Kernel/Bus/PCI/Device.h>
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| #include <Kernel/Graphics/Console/Console.h>
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| #include <Kernel/Graphics/FramebufferDevice.h>
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| #include <Kernel/Graphics/GraphicsDevice.h>
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| #include <Kernel/PhysicalAddress.h>
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| 
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| namespace Kernel {
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| 
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| class VGACompatibleAdapter : public GraphicsDevice
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|     , public PCI::Device {
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|     AK_MAKE_ETERNAL
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| public:
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|     static NonnullRefPtr<VGACompatibleAdapter> initialize_with_preset_resolution(PCI::Address, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
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|     static NonnullRefPtr<VGACompatibleAdapter> initialize(PCI::Address);
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| 
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|     virtual bool framebuffer_devices_initialized() const override { return !m_framebuffer_device.is_null(); }
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| 
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|     virtual bool modesetting_capable() const override { return false; }
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|     virtual bool double_framebuffering_capable() const override { return false; }
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| 
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|     virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) override;
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|     virtual bool set_y_offset(size_t output_port_index, size_t y) override;
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| 
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| protected:
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|     explicit VGACompatibleAdapter(PCI::Address);
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| 
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| private:
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|     VGACompatibleAdapter(PCI::Address, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
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| 
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|     // ^GraphicsDevice
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|     virtual void initialize_framebuffer_devices() override;
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|     virtual Type type() const override { return Type::VGACompatible; }
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| 
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|     virtual void enable_consoles() override;
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|     virtual void disable_consoles() override;
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| 
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| protected:
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|     PhysicalAddress m_framebuffer_address;
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|     size_t m_framebuffer_width { 0 };
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|     size_t m_framebuffer_height { 0 };
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|     size_t m_framebuffer_pitch { 0 };
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| 
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|     RefPtr<FramebufferDevice> m_framebuffer_device;
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|     RefPtr<Graphics::Console> m_framebuffer_console;
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| };
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| }
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