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This is a first pass at refactoring SoundPlayer so that the View widget is decoupled from the player itself. In doing so, this fixed a couple of issues, including possibly inconsistent states (e.g. player could be paused and stopped at the same time). With the change, Player actually controls the show, and calls methods overriden by its subclasses to perform actions, such as update the Seek bar; the hard work of massaging the raw data is done by the Player class, so subclasses don't need to reimplement any of these things. This also removes some copies of playlist management code that happened to be copied+pasted inside callbacks of buttons -- it now lives inside a neatly packaged Playlist class, and the Player only asks for the next song to play. In addition, the menu bar has been slightly rearranged.
102 lines
3.5 KiB
C++
102 lines
3.5 KiB
C++
/*
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* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "PlaylistWidget.h"
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#include "Player.h"
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#include <AK/LexicalPath.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/HeaderView.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/Window.h>
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PlaylistWidget::PlaylistWidget()
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{
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set_layout<GUI::VerticalBoxLayout>();
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m_table_view = add<PlaylistTableView>();
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m_table_view->set_selection_mode(GUI::AbstractView::SelectionMode::SingleSelection);
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m_table_view->set_selection_behavior(GUI::AbstractView::SelectionBehavior::SelectRows);
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m_table_view->set_highlight_selected_rows(true);
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m_table_view->on_doubleclick = [&](const Gfx::Point<int>& point) {
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auto player = dynamic_cast<Player*>(window()->main_widget());
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auto index = m_table_view->index_at_event_position(point);
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if (!index.is_valid())
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return;
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player->play_file_path(m_table_view->model()->data(index, static_cast<GUI::ModelRole>(PlaylistModelCustomRole::FilePath)).as_string());
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};
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}
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GUI::Variant PlaylistModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
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{
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if (role == GUI::ModelRole::TextAlignment)
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return "CenterLeft";
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if (role == GUI::ModelRole::Display) {
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switch (index.column()) {
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case 0:
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return m_playlist_items[index.row()].extended_info->track_display_title.value_or(LexicalPath::title(m_playlist_items[index.row()].path));
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case 1:
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return format_duration(m_playlist_items[index.row()].extended_info->track_length_in_seconds.value_or(0));
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case 2:
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return m_playlist_items[index.row()].extended_info->group_name.value_or("");
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case 3:
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return m_playlist_items[index.row()].extended_info->album_title.value_or("");
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case 4:
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return m_playlist_items[index.row()].extended_info->album_artist.value_or("");
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case 5:
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return format_filesize(m_playlist_items[index.row()].extended_info->file_size_in_bytes.value_or(0));
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}
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}
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if (role == GUI::ModelRole::Sort)
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return data(index, GUI::ModelRole::Display);
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if (role == static_cast<GUI::ModelRole>(PlaylistModelCustomRole::FilePath)) //path
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return m_playlist_items[index.row()].path;
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return {};
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}
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String PlaylistModel::format_filesize(u64 size_in_bytes)
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{
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if (size_in_bytes > GiB)
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return String::formatted("{:.2f} GiB", (double)size_in_bytes / GiB);
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else if (size_in_bytes > MiB)
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return String::formatted("{:.2f} MiB", (double)size_in_bytes / MiB);
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else if (size_in_bytes > KiB)
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return String::formatted("{:.2f} KiB", (double)size_in_bytes / KiB);
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else
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return String::formatted("{} B", size_in_bytes);
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}
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String PlaylistModel::format_duration(u32 duration_in_seconds)
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{
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return String::formatted("{:02}:{:02}:{:02}", duration_in_seconds / 3600, duration_in_seconds / 60, duration_in_seconds % 60);
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}
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String PlaylistModel::column_name(int column) const
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{
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switch (column) {
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case 0:
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return "Title";
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case 1:
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return "Duration";
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case 2:
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return "Group";
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case 3:
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return "Album";
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case 4:
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return "Artist";
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case 5:
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return "Filesize";
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}
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VERIFY_NOT_REACHED();
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}
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void PlaylistTableView::doubleclick_event(GUI::MouseEvent& event)
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{
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AbstractView::doubleclick_event(event);
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if (event.button() == GUI::Left) {
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if (on_doubleclick)
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on_doubleclick(event.position());
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}
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}
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