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serenity/Userland/Demos/CatDog/CatDog.cpp
sin-ack 3f3f45580a Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
2022-07-12 23:11:35 +02:00

159 lines
4.6 KiB
C++

/*
* Copyright (c) 2021, Richard Gráčik <r.gracik@gmail.com>
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CatDog.h"
#include <LibCore/ProcessStatisticsReader.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Window.h>
void CatDog::timer_event(Core::TimerEvent&)
{
auto maybe_proc_info = Core::ProcessStatisticsReader::get_all(m_proc_all);
if (maybe_proc_info.has_value()) {
auto proc_info = maybe_proc_info.release_value();
auto maybe_paint_program = proc_info.processes.first_matching([](auto& process) {
return process.name.equals_ignoring_case("pixelpaint"sv) || process.name.equals_ignoring_case("fonteditor"sv);
});
if (maybe_paint_program.has_value()) {
m_main_state = MainState::Artist;
} else {
auto maybe_inspector_program = proc_info.processes.first_matching([](auto& process) {
return process.name.equals_ignoring_case("inspector"sv) || process.name.equals_ignoring_case("systemmonitor"sv) || process.name.equals_ignoring_case("profiler"sv);
});
if (maybe_inspector_program.has_value())
m_main_state = MainState::Inspector;
// If we currently have an application state but that app isn't open anymore, go back to idle.
else if (!is_non_application_state(m_main_state))
m_main_state = MainState::Idle;
}
}
if (!m_roaming)
return;
if (m_temp_pos.x() > 48) {
m_left = false;
m_right = true;
m_moveX = 16;
m_curr_bmp = m_erun1;
if (m_curr_frame == 2)
m_curr_bmp = m_erun2;
} else if (m_temp_pos.x() < -16) {
m_left = true;
m_right = false;
m_moveX = -16;
m_curr_bmp = m_wrun1;
if (m_curr_frame == 2)
m_curr_bmp = m_wrun2;
} else {
m_left = false;
m_right = false;
m_moveX = 0;
}
if (m_temp_pos.y() > 48) {
m_up = false;
m_down = true;
m_moveY = 10;
m_curr_bmp = m_srun1;
if (m_curr_frame == 2)
m_curr_bmp = m_srun2;
} else if (m_temp_pos.y() < -16) {
m_up = true;
m_down = false;
m_moveY = -10;
m_curr_bmp = m_nrun1;
if (m_curr_frame == 2)
m_curr_bmp = m_nrun2;
} else {
m_up = false;
m_down = false;
m_moveY = 0;
}
if (m_up && m_left) {
m_curr_bmp = m_nwrun1;
if (m_curr_frame == 2)
m_curr_bmp = m_nwrun2;
} else if (m_up && m_right) {
m_curr_bmp = m_nerun1;
if (m_curr_frame == 2)
m_curr_bmp = m_nerun2;
} else if (m_down && m_left) {
m_curr_bmp = m_swrun1;
if (m_curr_frame == 2)
m_curr_bmp = m_swrun2;
} else if (m_down && m_right) {
m_curr_bmp = m_serun1;
if (m_curr_frame == 2)
m_curr_bmp = m_serun2;
}
window()->move_to(window()->position().x() + m_moveX, window()->position().y() + m_moveY);
m_temp_pos.set_x(m_temp_pos.x() + (-m_moveX));
m_temp_pos.set_y(m_temp_pos.y() + (-m_moveY));
if (m_curr_frame == 1) {
m_curr_frame = 2;
} else {
m_curr_frame = 1;
}
if (!m_up && !m_down && !m_left && !m_right) {
// Select the movement-free image based on the main state.
if (m_timer.elapsed() > 5000)
m_main_state = MainState::Sleeping;
set_image_by_main_state();
} else if (is_non_application_state(m_main_state)) {
// If CatDog currently moves, it should be idle the next time it stops.
m_main_state = MainState::Idle;
}
update();
}
void CatDog::paint_event(GUI::PaintEvent& event)
{
GUI::Painter painter(*this);
painter.clear_rect(event.rect(), Gfx::Color());
painter.blit(Gfx::IntPoint(0, 0), *m_curr_bmp, m_curr_bmp->rect());
}
void CatDog::track_mouse_move(Gfx::IntPoint const& point)
{
if (!m_roaming)
return;
Gfx::IntPoint relative_point = point - window()->position();
if (m_temp_pos == relative_point)
return;
m_temp_pos = relative_point;
m_timer.start();
if (m_main_state == MainState::Sleeping) {
m_main_state = MainState::Alerted;
set_image_by_main_state();
update();
}
}
void CatDog::mousedown_event(GUI::MouseEvent& event)
{
if (event.button() != GUI::MouseButton::Primary)
return;
if (on_click)
on_click();
}
void CatDog::context_menu_event(GUI::ContextMenuEvent& event)
{
if (on_context_menu_request)
on_context_menu_request(event);
}