1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-25 17:55:08 +00:00
serenity/Userland/DevTools/HackStudio/LanguageClients/ConnectionsToServer.h
Peter Elliott 7af5eef0dd SystemServer+LoginServer+Userland: Switch to sid-based sockets
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
2022-10-03 11:11:29 +02:00

37 lines
1.8 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../LanguageClient.h"
#include <AK/LexicalPath.h>
#include <DevTools/HackStudio/LanguageServers/LanguageClientEndpoint.h>
#include <DevTools/HackStudio/LanguageServers/LanguageServerEndpoint.h>
#include <LibIPC/ConnectionToServer.h>
#define LANGUAGE_CLIENT(language_name_, socket_name) \
namespace language_name_ { \
class ConnectionToServer final : public HackStudio::ConnectionToServer { \
IPC_CLIENT_CONNECTION(ConnectionToServer, "/tmp/session/%sid/portal/language/" socket_name) \
public: \
static char const* language_name() { return #language_name_; } \
\
private: \
ConnectionToServer(NonnullOwnPtr<Core::Stream::LocalSocket> socket, String const& project_path) \
: HackStudio::ConnectionToServer(move(socket), project_path) \
{ \
} \
}; \
}
namespace LanguageClients {
LANGUAGE_CLIENT(Cpp, "cpp"sv)
LANGUAGE_CLIENT(Shell, "shell"sv)
}
#undef LANGUAGE_CLIENT