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serenity/Userland/Libraries/LibUnicode
Timothy Flynn a701ed52fc LibJS+LibUnicode: Fully implement currency number formatting
Currencies are a bit strange; the layout of currency data in the CLDR is
not particularly compatible with what ECMA-402 expects. For example, the
currency format in the "en" and "ar" locales for the Latin script are:

    en: "¤#,##0.00"
    ar: "¤\u00A0#,##0.00"

Note how the "ar" locale has a non-breaking space after the currency
symbol (¤), but "en" does not. This does not mean that this space will
appear in the "ar"-formatted string, nor does it mean that a space won't
appear in the "en"-formatted string. This is a runtime decision based on
the currency display chosen by the user ("$" vs. "USD" vs. "US dollar")
and other rules in the Unicode TR-35 spec.

ECMA-402 shies away from the nuances here with "implementation-defined"
steps. LibUnicode will store the data parsed from the CLDR however it is
presented; making decisions about spacing, etc. will occur at runtime
based on user input.
2021-11-13 11:52:45 +00:00
..
CharacterTypes.cpp Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
CharacterTypes.h Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
CMakeLists.txt LibUnicode: Add some data related to currency codes 2021-09-11 11:05:50 +01:00
CurrencyCode.cpp LibUnicode: Add some data related to currency codes 2021-09-11 11:05:50 +01:00
CurrencyCode.h LibUnicode: Add some data related to currency codes 2021-09-11 11:05:50 +01:00
Forward.h LibUnicode: Parse and generate standard percentage formatting rules 2021-11-12 09:17:08 +00:00
Locale.cpp LibJS+LibUnicode: Fully implement currency number formatting 2021-11-13 11:52:45 +00:00
Locale.h LibJS+LibUnicode: Fully implement currency number formatting 2021-11-13 11:52:45 +00:00