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https://github.com/RGBCube/serenity
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This is useful for static locals that never need to be destroyed:
Thing& Thing::the()
{
static Eternal<Thing> the;
return the;
}
The object will be allocated in data segment memory and will never have
its destructor invoked.
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| .. | ||
| .gitignore | ||
| main.cpp | ||
| Makefile | ||
| MemoryStatsWidget.cpp | ||
| MemoryStatsWidget.h | ||
| ProcessModel.cpp | ||
| ProcessModel.h | ||
| ProcessTableView.cpp | ||
| ProcessTableView.h | ||