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			174 lines
		
	
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Badge.h>
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| #include <AK/Function.h>
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| #include <AK/HashTable.h>
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| #include <AK/NonnullRefPtr.h>
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| #include <AK/RefCounted.h>
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| #include <AK/String.h>
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| #include <AK/WeakPtr.h>
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| #include <AK/Weakable.h>
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| #include <LibCore/Object.h>
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| #include <LibGUI/Forward.h>
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| #include <LibGUI/Shortcut.h>
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| #include <LibGfx/Forward.h>
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| 
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| namespace GUI {
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| 
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| namespace CommonActions {
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| NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_save_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
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| NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)>, Core::Object* parent = nullptr);
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| };
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| 
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| class Action final : public Core::Object {
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|     C_OBJECT(Action)
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| public:
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|     enum class ShortcutScope {
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|         None,
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|         WidgetLocal,
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|         WindowLocal,
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|         ApplicationGlobal,
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|     };
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|     static NonnullRefPtr<Action> create(const StringView& text, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, move(callback), parent));
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|     }
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|     static NonnullRefPtr<Action> create(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, move(icon), move(callback), parent));
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|     }
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|     static NonnullRefPtr<Action> create(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, shortcut, move(callback), parent));
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|     }
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|     static NonnullRefPtr<Action> create(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, shortcut, move(icon), move(callback), parent));
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|     }
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|     static NonnullRefPtr<Action> create_checkable(const StringView& text, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, move(callback), parent, true));
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|     }
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|     static NonnullRefPtr<Action> create_checkable(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, move(icon), move(callback), parent, true));
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|     }
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|     static NonnullRefPtr<Action> create_checkable(const StringView& text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, shortcut, move(callback), parent, true));
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|     }
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|     static NonnullRefPtr<Action> create_checkable(const StringView& text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> callback, Core::Object* parent = nullptr)
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|     {
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|         return adopt(*new Action(text, shortcut, move(icon), move(callback), parent, true));
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|     }
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| 
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|     virtual ~Action() override;
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| 
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|     String text() const { return m_text; }
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|     void set_text(String text) { m_text = move(text); }
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|     Shortcut shortcut() const { return m_shortcut; }
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|     const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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|     void set_icon(const Gfx::Bitmap*);
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| 
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|     const Core::Object* activator() const { return m_activator.ptr(); }
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|     Core::Object* activator() { return m_activator.ptr(); }
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| 
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|     Function<void(Action&)> on_activation;
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| 
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|     void activate(Core::Object* activator = nullptr);
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| 
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|     bool is_enabled() const { return m_enabled; }
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|     void set_enabled(bool);
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| 
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|     bool is_checkable() const { return m_checkable; }
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|     void set_checkable(bool checkable) { m_checkable = checkable; }
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| 
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|     bool is_checked() const
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|     {
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|         ASSERT(is_checkable());
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|         return m_checked;
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|     }
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|     void set_checked(bool);
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| 
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|     void register_button(Badge<Button>, Button&);
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|     void unregister_button(Badge<Button>, Button&);
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|     void register_menu_item(Badge<MenuItem>, MenuItem&);
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|     void unregister_menu_item(Badge<MenuItem>, MenuItem&);
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| 
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|     const ActionGroup* group() const { return m_action_group.ptr(); }
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|     void set_group(Badge<ActionGroup>, ActionGroup*);
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| 
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| private:
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|     virtual bool is_action() const override { return true; }
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| 
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|     Action(const StringView& text, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
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|     Action(const StringView& text, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
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|     Action(const StringView& text, const Shortcut&, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
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|     Action(const StringView& text, RefPtr<Gfx::Bitmap>&& icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
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| 
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|     template<typename Callback>
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|     void for_each_toolbar_button(Callback);
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|     template<typename Callback>
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|     void for_each_menu_item(Callback);
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| 
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|     String m_text;
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|     RefPtr<Gfx::Bitmap> m_icon;
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|     Shortcut m_shortcut;
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|     bool m_enabled { true };
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|     bool m_checkable { false };
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|     bool m_checked { false };
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|     ShortcutScope m_scope { ShortcutScope::None };
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| 
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|     HashTable<Button*> m_buttons;
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|     HashTable<MenuItem*> m_menu_items;
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|     WeakPtr<ActionGroup> m_action_group;
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|     WeakPtr<Core::Object> m_activator;
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| };
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| 
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| }
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| 
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| AK_BEGIN_TYPE_TRAITS(GUI::Action)
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| static bool is_type(const Core::Object& object) { return object.is_action(); }
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| AK_END_TYPE_TRAITS()
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