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Some of these are allocated upon initialization of the intrinsics, and some lazily, but in neither case the getters actually return a nullptr. This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has an `operator T&()`), and also has the interesting side effect of forcing us to explicitly use the FunctionObject& overload of call(), as passing a NonnullGCPtr is ambigous - it could implicitly be turned into a Value _or_ a FunctionObject& (so we have to dereference manually). |
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| .. | ||
| $262Object.cpp | ||
| $262Object.h | ||
| AgentObject.cpp | ||
| AgentObject.h | ||
| GlobalObject.cpp | ||
| GlobalObject.h | ||
| IsHTMLDDA.cpp | ||
| IsHTMLDDA.h | ||