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			70 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AudioServer/AudioClientEndpoint.h>
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| #include <AudioServer/AudioServerEndpoint.h>
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| #include <LibIPC/ServerConnection.h>
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| 
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| namespace Audio {
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| 
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| class Buffer;
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| 
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| class ClientConnection : public IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>
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|     , public AudioClientEndpoint {
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|     C_OBJECT(ClientConnection)
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| public:
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|     ClientConnection();
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| 
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|     virtual void handshake() override;
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|     void enqueue(const Buffer&);
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|     bool try_enqueue(const Buffer&);
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| 
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|     bool get_muted();
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|     void set_muted(bool);
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| 
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|     int get_main_mix_volume();
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|     void set_main_mix_volume(int);
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| 
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|     int get_remaining_samples();
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|     int get_played_samples();
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|     int get_playing_buffer();
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| 
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|     void set_paused(bool paused);
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|     void clear_buffer(bool paused = false);
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| 
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|     Function<void(i32 buffer_id)> on_finish_playing_buffer;
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|     Function<void(bool muted)> on_muted_state_change;
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|     Function<void(int volume)> on_main_mix_volume_change;
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| 
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| private:
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|     virtual void handle(const Messages::AudioClient::FinishedPlayingBuffer&) override;
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|     virtual void handle(const Messages::AudioClient::MutedStateChanged&) override;
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|     virtual void handle(const Messages::AudioClient::MainMixVolumeChanged&) override;
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| };
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| 
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| }
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