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		1682f0b760
		
	
	
	
	
		
			
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			145 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGUI/OpacitySlider.h>
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| #include <LibGUI/Painter.h>
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| #include <LibGfx/Palette.h>
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| #include <LibGfx/StylePainter.h>
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| 
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| REGISTER_WIDGET(GUI, OpacitySlider)
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| 
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| namespace GUI {
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| 
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| OpacitySlider::OpacitySlider(Gfx::Orientation orientation)
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|     : AbstractSlider(orientation)
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| {
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|     // FIXME: Implement vertical mode.
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|     VERIFY(orientation == Gfx::Orientation::Horizontal);
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| 
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|     set_min(0);
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|     set_max(100);
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|     set_value(100);
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|     set_fixed_height(20);
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| }
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| 
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| OpacitySlider::~OpacitySlider()
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| {
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| }
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| 
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| Gfx::IntRect OpacitySlider::frame_inner_rect() const
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| {
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|     return rect().shrunken(4, 4);
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| }
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| 
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| void OpacitySlider::paint_event(PaintEvent& event)
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| {
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|     GUI::Painter painter(*this);
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|     painter.add_clip_rect(event.rect());
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| 
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|     auto inner_rect = frame_inner_rect();
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| 
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|     // Grid pattern
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|     Gfx::StylePainter::paint_transparency_grid(painter, inner_rect, palette());
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| 
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|     // Alpha gradient
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|     for (int x = inner_rect.left(); x <= inner_rect.right(); ++x) {
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|         float relative_offset = (float)x / (float)width();
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|         float alpha = relative_offset * 255.0f;
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|         Color color { 0, 0, 0, (u8)alpha };
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|         painter.fill_rect({ x, inner_rect.y(), 1, inner_rect.height() }, color);
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|     }
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| 
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|     constexpr int notch_size = 3;
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|     int notch_y_top = inner_rect.top() + notch_size;
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|     int notch_y_bottom = inner_rect.bottom() - notch_size;
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|     int notch_x = inner_rect.left() + ((float)value() / (float)max() * (float)inner_rect.width());
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| 
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|     // Top notch
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|     painter.set_pixel(notch_x, notch_y_top, palette().threed_shadow2());
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|     for (int i = notch_size; i >= 0; --i) {
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|         painter.set_pixel(notch_x - (i + 1), notch_y_top - i - 1, palette().threed_highlight());
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|         for (int j = 0; j < i * 2; ++j) {
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|             painter.set_pixel(notch_x - (i + 1) + j + 1, notch_y_top - i - 1, palette().button());
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|         }
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|         painter.set_pixel(notch_x + (i + 0), notch_y_top - i - 1, palette().threed_shadow1());
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|         painter.set_pixel(notch_x + (i + 1), notch_y_top - i - 1, palette().threed_shadow2());
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|     }
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| 
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|     // Bottom notch
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|     painter.set_pixel(notch_x, notch_y_bottom, palette().threed_shadow2());
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|     for (int i = 0; i < notch_size; ++i) {
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|         painter.set_pixel(notch_x - (i + 1), notch_y_bottom + i + 1, palette().threed_highlight());
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|         for (int j = 0; j < i * 2; ++j) {
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|             painter.set_pixel(notch_x - (i + 1) + j + 1, notch_y_bottom + i + 1, palette().button());
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|         }
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|         painter.set_pixel(notch_x + (i + 0), notch_y_bottom + i + 1, palette().threed_shadow1());
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|         painter.set_pixel(notch_x + (i + 1), notch_y_bottom + i + 1, palette().threed_shadow2());
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|     }
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| 
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|     // Hairline
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|     // NOTE: If we're in the whiter part of the gradient, the notch is painted as shadow between the notches.
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|     //       If we're in the darker part, the notch is painted as highlight.
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|     //       We adjust the hairline's x position so it lines up with the shadow/highlight of the notches.
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|     u8 h = ((float)value() / (float)max()) * 255.0f;
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|     if (h < 128)
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|         painter.draw_line({ notch_x, notch_y_top }, { notch_x, notch_y_bottom }, Color(h, h, h, 255));
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|     else
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|         painter.draw_line({ notch_x - 1, notch_y_top }, { notch_x - 1, notch_y_bottom }, Color(h, h, h, 255));
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| 
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|     // Text label
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|     auto percent_text = String::formatted("{}%", (int)((float)value() / (float)max() * 100.0f));
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|     painter.draw_text(inner_rect.translated(1, 1), percent_text, Gfx::TextAlignment::Center, Color::Black);
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|     painter.draw_text(inner_rect, percent_text, Gfx::TextAlignment::Center, Color::White);
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| 
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|     // Frame
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|     Gfx::StylePainter::paint_frame(painter, rect(), palette(), Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2);
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| }
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| 
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| int OpacitySlider::value_at(const Gfx::IntPoint& position) const
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| {
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|     auto inner_rect = frame_inner_rect();
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|     if (position.x() < inner_rect.left())
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|         return min();
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|     if (position.x() > inner_rect.right())
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|         return max();
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|     float relative_offset = (float)(position.x() - inner_rect.x()) / (float)inner_rect.width();
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|     return relative_offset * (float)max();
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| }
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| 
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| void OpacitySlider::mousedown_event(MouseEvent& event)
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| {
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|     if (event.button() == MouseButton::Left) {
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|         m_dragging = true;
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|         set_value(value_at(event.position()));
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|         return;
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|     }
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|     AbstractSlider::mousedown_event(event);
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| }
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| 
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| void OpacitySlider::mousemove_event(MouseEvent& event)
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| {
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|     if (m_dragging) {
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|         set_value(value_at(event.position()));
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|         return;
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|     }
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|     AbstractSlider::mousemove_event(event);
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| }
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| 
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| void OpacitySlider::mouseup_event(MouseEvent& event)
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| {
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|     if (event.button() == MouseButton::Left) {
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|         m_dragging = false;
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|         return;
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|     }
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|     AbstractSlider::mouseup_event(event);
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| }
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| 
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| void OpacitySlider::mousewheel_event(MouseEvent& event)
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| {
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|     set_value(value() - event.wheel_delta());
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| }
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| 
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| }
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