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			Turns out extended-lossless-animated.webp did have a loop count of 0. So I opened it in Hex Fiend and changed the byte at position 42 (which is the first byte of the little-endian u16 storing the loop count) to 0x2A, so that the test can compare the loop count to something not 0.
		
			
				
	
	
	
	
		
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			4.7 KiB
		
	
	
	
	
	
	
	
		
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