mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 07:22:45 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			157 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			157 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
 | |
|  * Copyright (c) 2021, Leandro A. F. Pereira <leandro@tia.mat.br>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include "Player.h"
 | |
| 
 | |
| Player::Player(Audio::ConnectionToServer& audio_client_connection)
 | |
|     : m_audio_client_connection(audio_client_connection)
 | |
|     , m_playback_manager(audio_client_connection)
 | |
| {
 | |
|     m_playback_manager.on_update = [&]() {
 | |
|         auto samples_played = m_playback_manager.loader()->loaded_samples();
 | |
|         auto sample_rate = m_playback_manager.loader()->sample_rate();
 | |
|         float source_to_dest_ratio = static_cast<float>(sample_rate) / m_playback_manager.device_sample_rate();
 | |
|         samples_played *= source_to_dest_ratio;
 | |
|         samples_played += m_playback_manager.last_seek();
 | |
| 
 | |
|         auto played_seconds = samples_played / sample_rate;
 | |
|         time_elapsed(played_seconds);
 | |
|         sound_buffer_played(m_playback_manager.current_buffer(), m_playback_manager.device_sample_rate(), samples_played);
 | |
|     };
 | |
|     m_playback_manager.on_finished_playing = [&]() {
 | |
|         set_play_state(PlayState::Stopped);
 | |
| 
 | |
|         switch (loop_mode()) {
 | |
|         case LoopMode::File:
 | |
|             play_file_path(loaded_filename());
 | |
|             return;
 | |
|         case LoopMode::Playlist:
 | |
|             play_file_path(m_playlist.next());
 | |
|             return;
 | |
|         case LoopMode::None:
 | |
|             return;
 | |
|         }
 | |
|     };
 | |
| }
 | |
| 
 | |
| void Player::play_file_path(String const& path)
 | |
| {
 | |
|     if (path.is_null())
 | |
|         return;
 | |
| 
 | |
|     if (!Core::File::exists(path)) {
 | |
|         audio_load_error(path, "File does not exist"sv);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (is_playlist(path)) {
 | |
|         playlist_loaded(path, m_playlist.load(path));
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     auto maybe_loader = Audio::Loader::create(path);
 | |
|     if (maybe_loader.is_error()) {
 | |
|         audio_load_error(path, maybe_loader.error().description);
 | |
|         return;
 | |
|     }
 | |
|     auto loader = maybe_loader.value();
 | |
| 
 | |
|     m_loaded_filename = path;
 | |
| 
 | |
|     file_name_changed(path);
 | |
|     total_samples_changed(loader->total_samples());
 | |
|     m_playback_manager.set_loader(move(loader));
 | |
| 
 | |
|     play();
 | |
| }
 | |
| 
 | |
| bool Player::is_playlist(String const& path)
 | |
| {
 | |
|     return (path.ends_with(".m3u"sv, AK::CaseSensitivity::CaseInsensitive)
 | |
|         || path.ends_with(".m3u8"sv, AK::CaseSensitivity::CaseInsensitive));
 | |
| }
 | |
| 
 | |
| void Player::set_play_state(PlayState state)
 | |
| {
 | |
|     if (m_play_state != state) {
 | |
|         m_play_state = state;
 | |
|         play_state_changed(state);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Player::set_loop_mode(LoopMode mode)
 | |
| {
 | |
|     if (m_loop_mode != mode) {
 | |
|         m_loop_mode = mode;
 | |
|         m_playlist.set_looping(mode == LoopMode::Playlist);
 | |
|         loop_mode_changed(mode);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Player::set_volume(double volume)
 | |
| {
 | |
|     m_volume = clamp(volume, 0, 1.5);
 | |
|     m_audio_client_connection.set_self_volume(m_volume);
 | |
|     volume_changed(m_volume);
 | |
| }
 | |
| 
 | |
| void Player::set_mute(bool muted)
 | |
| {
 | |
|     if (m_muted != muted) {
 | |
|         m_muted = muted;
 | |
|         m_audio_client_connection.set_self_muted(muted);
 | |
|         mute_changed(muted);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Player::set_shuffle_mode(ShuffleMode mode)
 | |
| {
 | |
|     if (m_shuffle_mode != mode) {
 | |
|         m_shuffle_mode = mode;
 | |
|         m_playlist.set_shuffling(mode == ShuffleMode::Shuffling);
 | |
|         shuffle_mode_changed(mode);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void Player::play()
 | |
| {
 | |
|     m_playback_manager.play();
 | |
|     set_play_state(PlayState::Playing);
 | |
| }
 | |
| 
 | |
| void Player::pause()
 | |
| {
 | |
|     m_playback_manager.pause();
 | |
|     set_play_state(PlayState::Paused);
 | |
| }
 | |
| 
 | |
| void Player::toggle_pause()
 | |
| {
 | |
|     bool paused = m_playback_manager.toggle_pause();
 | |
|     set_play_state(paused ? PlayState::Paused : PlayState::Playing);
 | |
| }
 | |
| 
 | |
| void Player::stop()
 | |
| {
 | |
|     m_playback_manager.stop();
 | |
|     set_play_state(PlayState::Stopped);
 | |
| }
 | |
| 
 | |
| void Player::mute()
 | |
| {
 | |
|     set_mute(true);
 | |
| }
 | |
| 
 | |
| void Player::toggle_mute()
 | |
| {
 | |
|     set_mute(!m_muted);
 | |
| }
 | |
| 
 | |
| void Player::seek(int sample)
 | |
| {
 | |
|     m_playback_manager.seek(sample);
 | |
| }
 | 
