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	 50428ea8d2
			
		
	
	
		50428ea8d2
		
	
	
	
	
		
			
			Intrinsics, i.e. mostly constructor and prototype objects, but also things like empty and new object shape now live on a new heap-allocated JS::Intrinsics object, thus completing the long journey of taking all the magic away from the global object. This represents the Realm's [[Intrinsics]] slot in the spec and matches its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of architecture. In the majority of cases it should now be possibly to fully allocate a regular object without the global object existing, and in fact that's what we do now - the realm is allocated before the global object, and the intrinsics between both :^)
		
			
				
	
	
		
			51 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Matthew Olsson <mattco@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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| #include <LibJS/Runtime/FunctionConstructor.h>
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| #include <LibJS/Runtime/GeneratorFunctionConstructor.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| 
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| namespace JS {
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| 
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| GeneratorFunctionConstructor::GeneratorFunctionConstructor(Realm& realm)
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|     : NativeFunction(static_cast<Object&>(*realm.intrinsics().function_constructor()))
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| {
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| }
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| 
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| void GeneratorFunctionConstructor::initialize(Realm& realm)
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| {
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|     auto& vm = this->vm();
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|     NativeFunction::initialize(realm);
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| 
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|     // 27.3.2.1 GeneratorFunction.length, https://tc39.es/ecma262/#sec-generatorfunction.length
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|     define_direct_property(vm.names.length, Value(1), Attribute::Configurable);
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|     // 27.3.2.2 GeneratorFunction.prototype, https://tc39.es/ecma262/#sec-generatorfunction.length
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|     define_direct_property(vm.names.prototype, realm.intrinsics().generator_function_prototype(), 0);
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| }
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| 
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| // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction
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| ThrowCompletionOr<Value> GeneratorFunctionConstructor::call()
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| {
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|     return TRY(construct(*this));
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| }
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| 
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| // 27.3.1.1 GeneratorFunction ( p1, p2, … , pn, body ), https://tc39.es/ecma262/#sec-generatorfunction
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| ThrowCompletionOr<Object*> GeneratorFunctionConstructor::construct(FunctionObject& new_target)
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| {
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|     auto& vm = this->vm();
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| 
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|     // 1. Let C be the active function object.
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|     auto* constructor = vm.active_function_object();
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| 
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|     // 2. Let args be the argumentsList that was passed to this function by [[Call]] or [[Construct]].
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|     auto& args = vm.running_execution_context().arguments;
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| 
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|     // 3. Return ? CreateDynamicFunction(C, NewTarget, generator, args).
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|     return TRY(FunctionConstructor::create_dynamic_function(vm, *constructor, &new_target, FunctionKind::Generator, args));
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| }
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| 
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| }
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