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		35c9aa7c05
		
	
	
	
	
		
			
			Now that the GC allocator is able to invoke Cell subclass constructors directly via friendship, we no longer need to keep them public. :^)
		
			
				
	
	
		
			37 lines
		
	
	
	
		
			827 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			827 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/HashTable.h>
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| #include <LibJS/Runtime/GlobalObject.h>
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| #include <LibJS/Runtime/Object.h>
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| #include <LibJS/Runtime/WeakContainer.h>
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| 
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| namespace JS {
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| 
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| class WeakSet final
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|     : public Object
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|     , public WeakContainer {
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|     JS_OBJECT(WeakSet, Object);
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| 
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| public:
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|     static WeakSet* create(Realm&);
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| 
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|     virtual ~WeakSet() override = default;
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| 
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|     HashTable<Cell*> const& values() const { return m_values; };
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|     HashTable<Cell*>& values() { return m_values; };
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| 
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|     virtual void remove_dead_cells(Badge<Heap>) override;
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| 
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| private:
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|     explicit WeakSet(Object& prototype);
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| 
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|     HashTable<Cell*> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
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| };
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| 
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| }
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