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serenity/Kernel/Graphics/VirtIOGPU
Liav A a9538b5879 Kernel/Graphics: Convert type method => bool vga compatible method
We never used that type method except in initialization in
GraphicsManagement, and we used it there to query whether the device is
VGA compatible or not.
2021-10-27 07:57:44 +03:00
..
Console.cpp Kernel/Graphics: Rename VirtIO FrameBufferDevice => FramebufferDevice 2021-10-27 07:57:44 +03:00
Console.h Kernel/Graphics: Rename VirtIO FrameBufferDevice => FramebufferDevice 2021-10-27 07:57:44 +03:00
FramebufferDevice.cpp Kernel/Graphics: Force VirtIO Framebuffer to inherit FramebufferDevice 2021-10-27 07:57:44 +03:00
FramebufferDevice.h Kernel/Graphics: Force VirtIO Framebuffer to inherit FramebufferDevice 2021-10-27 07:57:44 +03:00
GPU.cpp Kernel/Graphics: Force VirtIO Framebuffer to inherit FramebufferDevice 2021-10-27 07:57:44 +03:00
GPU.h Kernel/Graphics: Force VirtIO Framebuffer to inherit FramebufferDevice 2021-10-27 07:57:44 +03:00
GraphicsAdapter.cpp Kernel/Graphics: Force VirtIO Framebuffer to inherit FramebufferDevice 2021-10-27 07:57:44 +03:00
GraphicsAdapter.h Kernel/Graphics: Convert type method => bool vga compatible method 2021-10-27 07:57:44 +03:00
Protocol.h AK: Add missing AK/Types.h include to VirtIO/Protocol.h 2021-09-28 03:13:54 +03:00