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			62 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/NonnullOwnPtr.h>
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| #include <AK/NonnullRefPtr.h>
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| #include <AK/NonnullRefPtrVector.h>
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| #include <AK/Types.h>
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| #include <Kernel/Bus/PCI/Definitions.h>
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| #include <Kernel/Graphics/Console/Console.h>
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| #include <Kernel/Graphics/GraphicsDevice.h>
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| #include <Kernel/Graphics/VGACompatibleAdapter.h>
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| #include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
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| #include <Kernel/Memory/Region.h>
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| 
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| namespace Kernel {
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| 
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| class BochsGraphicsAdapter;
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| class IntelNativeGraphicsAdapter;
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| class VGACompatibleAdapter;
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| class GraphicsManagement {
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|     friend class BochsGraphicsAdapter;
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|     friend class IntelNativeGraphicsAdapter;
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|     friend class VGACompatibleAdapter;
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|     friend class Graphics::VirtIOGPU::GraphicsAdapter;
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|     AK_MAKE_ETERNAL
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| 
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| public:
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|     static GraphicsManagement& the();
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|     static bool is_initialized();
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|     bool initialize();
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| 
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|     unsigned allocate_minor_device_number() { return m_current_minor_number++; };
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|     GraphicsManagement();
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| 
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|     bool framebuffer_devices_allowed() const { return m_framebuffer_devices_allowed; }
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|     bool framebuffer_devices_exist() const;
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| 
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|     SpinLock<u8>& main_vga_lock() { return m_main_vga_lock; }
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|     RefPtr<Graphics::Console> console() const { return m_console; }
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| 
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|     void deactivate_graphical_mode();
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|     void activate_graphical_mode();
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| 
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| private:
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|     bool determine_and_initialize_graphics_device(const PCI::Address& address, PCI::ID id);
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|     NonnullRefPtrVector<GraphicsDevice> m_graphics_devices;
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|     RefPtr<Graphics::Console> m_console;
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| 
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|     // Note: there could be multiple VGA adapters, but only one can operate in VGA mode
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|     RefPtr<VGACompatibleAdapter> m_vga_adapter;
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|     unsigned m_current_minor_number { 0 };
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|     const bool m_framebuffer_devices_allowed;
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| 
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|     SpinLock<u8> m_main_vga_lock;
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| };
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| 
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| }
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