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			629 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			629 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include <LibGUI/HeaderView.h>
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| #include <LibGUI/Model.h>
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| #include <LibGUI/Painter.h>
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| #include <LibGUI/ScrollBar.h>
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| #include <LibGUI/TreeView.h>
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| #include <LibGfx/Bitmap.h>
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| #include <LibGfx/Palette.h>
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| 
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| //#define DEBUG_ITEM_RECTS
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| 
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| namespace GUI {
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| 
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| struct TreeView::MetadataForIndex {
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|     bool open { false };
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| };
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| 
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| TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
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| {
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|     ASSERT(index.is_valid());
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|     auto it = m_view_metadata.find(index.internal_data());
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|     if (it != m_view_metadata.end())
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|         return *it->value;
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|     auto new_metadata = make<MetadataForIndex>();
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|     auto& new_metadata_ref = *new_metadata;
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|     m_view_metadata.set(index.internal_data(), move(new_metadata));
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|     return new_metadata_ref;
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| }
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| 
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| TreeView::TreeView()
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| {
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|     set_fill_with_background_color(true);
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|     set_background_role(ColorRole::Base);
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|     set_foreground_role(ColorRole::BaseText);
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|     set_column_headers_visible(false);
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|     m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/serenity/treeview-expand.png");
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|     m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/serenity/treeview-collapse.png");
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| }
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| 
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| TreeView::~TreeView()
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| {
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| }
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| 
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| ModelIndex TreeView::index_at_event_position(const Gfx::IntPoint& a_position, bool& is_toggle) const
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| {
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|     auto position = a_position.translated(0, -column_header().height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
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|     is_toggle = false;
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|     if (!model())
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|         return {};
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|     ModelIndex result;
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|     traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect& toggle_rect, int) {
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|         if (toggle_rect.contains(position)) {
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|             result = index;
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|             is_toggle = true;
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|             return IterationDecision::Break;
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|         }
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|         if (rect.contains_vertically(position.y())) {
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|             result = index;
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|             return IterationDecision::Break;
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|         }
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|         return IterationDecision::Continue;
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|     });
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|     return result;
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| }
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| 
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| void TreeView::doubleclick_event(MouseEvent& event)
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| {
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|     if (!model())
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|         return;
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|     auto& model = *this->model();
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|     bool is_toggle;
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|     auto index = index_at_event_position(event.position(), is_toggle);
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|     if (!index.is_valid())
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|         return;
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| 
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|     if (event.button() == MouseButton::Left) {
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|         set_cursor(index, SelectionUpdate::Set);
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| 
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|         if (model.row_count(index))
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|             toggle_index(index);
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|         else
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|             activate(index);
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|     }
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| }
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| 
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| void TreeView::set_open_state_of_all_in_subtree(const ModelIndex& root, bool open)
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| {
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|     if (root.is_valid()) {
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|         ensure_metadata_for_index(root).open = open;
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|         if (model()->row_count(root)) {
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|             if (on_toggle)
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|                 on_toggle(root, open);
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|         }
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|     }
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|     int row_count = model()->row_count(root);
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|     int column = model()->tree_column();
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|     for (int row = 0; row < row_count; ++row) {
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|         auto index = model()->index(row, column, root);
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|         set_open_state_of_all_in_subtree(index, open);
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|     }
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| }
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| 
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| void TreeView::expand_all_parents_of(const ModelIndex& index)
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| {
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|     if (!model())
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|         return;
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| 
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|     auto current = index;
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|     while (current.is_valid()) {
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|         ensure_metadata_for_index(current).open = true;
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|         if (on_toggle)
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|             on_toggle(current, true);
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|         current = current.parent();
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|     }
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|     update_column_sizes();
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|     update_content_size();
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|     update();
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| }
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| 
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| void TreeView::expand_tree(const ModelIndex& root)
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| {
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|     if (!model())
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|         return;
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|     set_open_state_of_all_in_subtree(root, true);
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|     update_column_sizes();
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|     update_content_size();
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|     update();
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| }
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| 
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| void TreeView::collapse_tree(const ModelIndex& root)
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| {
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|     if (!model())
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|         return;
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|     set_open_state_of_all_in_subtree(root, false);
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|     update_column_sizes();
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|     update_content_size();
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|     update();
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| }
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| 
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| void TreeView::toggle_index(const ModelIndex& index)
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| {
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|     ASSERT(model()->row_count(index));
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|     auto& metadata = ensure_metadata_for_index(index);
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|     metadata.open = !metadata.open;
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|     if (on_toggle)
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|         on_toggle(index, metadata.open);
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|     update_column_sizes();
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|     update_content_size();
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|     update();
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| }
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| 
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| template<typename Callback>
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| void TreeView::traverse_in_paint_order(Callback callback) const
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| {
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|     ASSERT(model());
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|     auto& model = *this->model();
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|     int indent_level = 1;
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|     int y_offset = 0;
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|     int tree_column_x_offset = this->tree_column_x_offset();
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| 
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|     Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
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|         int row_count_at_index = model.row_count(index);
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|         if (index.is_valid()) {
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|             auto& metadata = ensure_metadata_for_index(index);
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|             int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
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|             auto node_text = index.data().to_string();
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|             Gfx::IntRect rect = {
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|                 x_offset, y_offset,
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|                 icon_size() + icon_spacing() + text_padding() + font_for_index(index)->width(node_text) + text_padding(), row_height()
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|             };
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|             Gfx::IntRect toggle_rect;
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|             if (row_count_at_index > 0) {
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|                 int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4;
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|                 toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
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|                 toggle_rect.center_vertically_within(rect);
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|             }
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|             if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
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|                 return IterationDecision::Break;
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|             y_offset += row_height();
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|             // NOTE: Skip traversing children if this index is closed!
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|             if (!metadata.open)
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|                 return IterationDecision::Continue;
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|         }
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| 
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|         if (indent_level > 0 && !index.is_valid())
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|             return IterationDecision::Continue;
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| 
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|         ++indent_level;
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|         int row_count = model.row_count(index);
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|         for (int i = 0; i < row_count; ++i) {
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|             if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
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|                 return IterationDecision::Break;
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|         }
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|         --indent_level;
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|         return IterationDecision::Continue;
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|     };
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|     int root_count = model.row_count();
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|     for (int root_index = 0; root_index < root_count; ++root_index) {
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|         if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
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|             break;
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|     }
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| }
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| 
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| void TreeView::paint_event(PaintEvent& event)
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| {
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|     Frame::paint_event(event);
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|     Painter painter(*this);
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|     painter.add_clip_rect(frame_inner_rect());
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|     painter.add_clip_rect(event.rect());
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|     if (fill_with_background_color())
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|         painter.fill_rect(event.rect(), palette().color(background_role()));
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| 
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|     if (!model())
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|         return;
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|     auto& model = *this->model();
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| 
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|     painter.translate(frame_inner_rect().location());
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|     painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
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| 
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|     auto visible_content_rect = this->visible_content_rect();
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|     int tree_column = model.tree_column();
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|     int tree_column_x_offset = this->tree_column_x_offset();
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| 
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|     int y_offset = column_header().height();
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| 
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|     int painted_row_index = 0;
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| 
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|     traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& a_rect, const Gfx::IntRect& a_toggle_rect, int indent_level) {
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|         if (!a_rect.intersects_vertically(visible_content_rect))
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|             return IterationDecision::Continue;
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| 
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|         auto rect = a_rect.translated(0, y_offset);
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|         auto toggle_rect = a_toggle_rect.translated(0, y_offset);
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| 
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| #ifdef DEBUG_ITEM_RECTS
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|         painter.fill_rect(rect, Color::WarmGray);
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| #endif
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| 
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|         bool is_selected_row = selection().contains(index);
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| 
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|         Color text_color = palette().color(foreground_role());
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|         if (is_selected_row)
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|             text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
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| 
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|         Color background_color;
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|         Color key_column_background_color;
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|         if (is_selected_row) {
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|             background_color = is_focused() ? palette().selection() : palette().inactive_selection();
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|             key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
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|         } else {
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|             if (alternating_row_colors() && (painted_row_index % 2)) {
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|                 background_color = Color(220, 220, 220);
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|                 key_column_background_color = Color(200, 200, 200);
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|             } else {
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|                 background_color = palette().color(background_role());
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|                 key_column_background_color = Color(220, 220, 220);
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|             }
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|         }
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| 
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|         int row_width = 0;
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|         for (int column_index = 0; column_index < model.column_count(); ++column_index) {
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|             if (!column_header().is_section_visible(column_index))
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|                 continue;
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|             row_width += this->column_width(column_index) + horizontal_padding() * 2;
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|         }
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|         if (frame_inner_rect().width() > row_width) {
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|             row_width = frame_inner_rect().width();
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|         }
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| 
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|         Gfx::IntRect row_rect { 0, rect.y(), row_width, rect.height() };
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|         painter.fill_rect(row_rect, background_color);
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| 
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|         int x_offset = 0;
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|         for (int column_index = 0; column_index < model.column_count(); ++column_index) {
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|             if (!column_header().is_section_visible(column_index))
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|                 continue;
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|             int column_width = this->column_width(column_index);
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| 
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|             painter.draw_rect(toggle_rect, text_color);
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| 
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|             if (column_index != tree_column) {
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|                 Gfx::IntRect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, row_height());
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|                 auto cell_index = model.index(index.row(), column_index, index.parent());
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| 
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|                 if (auto* delegate = column_painting_delegate(column_index)) {
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|                     delegate->paint(painter, cell_rect, palette(), cell_index);
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|                 } else {
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|                     auto data = cell_index.data();
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| 
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|                     if (data.is_bitmap()) {
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|                         painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
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|                     } else if (data.is_icon()) {
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|                         if (auto bitmap = data.as_icon().bitmap_for_size(16))
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|                             painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
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|                     } else {
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|                         if (!is_selected_row)
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|                             text_color = cell_index.data(ModelRole::ForegroundColor).to_color(palette().color(foreground_role()));
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|                         auto text_alignment = cell_index.data(ModelRole::TextAlignment).to_text_alignment(Gfx::TextAlignment::CenterLeft);
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|                         painter.draw_text(cell_rect, data.to_string(), font_for_index(cell_index), text_alignment, text_color, Gfx::TextElision::Right);
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|                     }
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|                 }
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|             } else {
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|                 // It's the tree column!
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|                 Gfx::IntRect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
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|                 auto icon = index.data(ModelRole::Icon);
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|                 if (icon.is_icon()) {
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|                     if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) {
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|                         if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row())
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|                             painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect());
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|                         else
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|                             painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
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|                     }
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|                 }
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|                 Gfx::IntRect text_rect = {
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|                     icon_rect.right() + 1 + icon_spacing(), rect.y(),
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|                     rect.width() - icon_size() - icon_spacing(), rect.height()
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|                 };
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|                 auto node_text = index.data().to_string();
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|                 painter.draw_text(text_rect, node_text, font_for_index(index), Gfx::TextAlignment::Center, text_color);
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|                 auto index_at_indent = index;
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|                 for (int i = indent_level; i > 0; --i) {
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|                     auto parent_of_index_at_indent = index_at_indent.parent();
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|                     bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
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|                     Gfx::IntPoint a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
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|                     Gfx::IntPoint b { a.x(), a.y() + row_height() - 1 };
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|                     if (index_at_indent_is_last_in_parent)
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|                         b.set_y(rect.center().y());
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|                     if (!(i != indent_level && index_at_indent_is_last_in_parent))
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|                         painter.draw_line(a, b, Color::MidGray);
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| 
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|                     if (i == indent_level) {
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|                         Gfx::IntPoint c { a.x(), rect.center().y() };
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|                         Gfx::IntPoint d { c.x() + icon_size() / 2, c.y() };
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|                         painter.draw_line(c, d, Color::MidGray);
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|                     }
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|                     index_at_indent = parent_of_index_at_indent;
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|                 }
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| 
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|                 if (!toggle_rect.is_empty()) {
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|                     auto& metadata = ensure_metadata_for_index(index);
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|                     if (metadata.open)
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|                         painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
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|                     else
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|                         painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
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|                 }
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|             }
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|             x_offset += column_width + horizontal_padding() * 2;
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|         }
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| 
 | |
|         return IterationDecision::Continue;
 | |
|     });
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| }
 | |
| 
 | |
| void TreeView::scroll_into_view(const ModelIndex& a_index, bool scroll_horizontally, bool scroll_vertically)
 | |
| {
 | |
|     if (!a_index.is_valid())
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|         return;
 | |
|     Gfx::IntRect found_rect;
 | |
|     traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
 | |
|         if (index == a_index) {
 | |
|             found_rect = rect;
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|             return IterationDecision::Break;
 | |
|         }
 | |
|         return IterationDecision::Continue;
 | |
|     });
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|     ScrollableWidget::scroll_into_view(found_rect, scroll_horizontally, scroll_vertically);
 | |
| }
 | |
| 
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| void TreeView::did_update_model(unsigned flags)
 | |
| {
 | |
|     m_view_metadata.clear();
 | |
|     AbstractTableView::did_update_model(flags);
 | |
| }
 | |
| 
 | |
| void TreeView::did_update_selection()
 | |
| {
 | |
|     AbstractView::did_update_selection();
 | |
|     if (!model())
 | |
|         return;
 | |
|     auto index = selection().first();
 | |
|     if (!index.is_valid())
 | |
|         return;
 | |
| #if 0
 | |
|     bool opened_any = false;
 | |
|     for (auto current = index; current.is_valid(); current = current.parent()) {
 | |
|         auto& metadata_for_ancestor = ensure_metadata_for_index(current);
 | |
|         if (!metadata_for_ancestor.open) {
 | |
|             metadata_for_ancestor.open = true;
 | |
|             opened_any = true;
 | |
|         }
 | |
|     }
 | |
|     if (opened_any)
 | |
|         update_content_size();
 | |
|     update();
 | |
| #endif
 | |
|     if (activates_on_selection())
 | |
|         activate(index);
 | |
| }
 | |
| 
 | |
| void TreeView::keydown_event(KeyEvent& event)
 | |
| {
 | |
|     if (!model())
 | |
|         return;
 | |
|     auto cursor_index = selection().first();
 | |
| 
 | |
|     if (event.key() == KeyCode::Key_Space) {
 | |
|         if (model()->row_count(cursor_index))
 | |
|             toggle_index(cursor_index);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
 | |
|         if (on_toggle)
 | |
|             on_toggle(cursor_index, open);
 | |
|         metadata.open = open;
 | |
|         update_column_sizes();
 | |
|         update_content_size();
 | |
|         update();
 | |
|     };
 | |
| 
 | |
|     if (event.key() == KeyCode::Key_Left) {
 | |
|         if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
 | |
|             if (event.ctrl()) {
 | |
|                 collapse_tree(cursor_index);
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             auto& metadata = ensure_metadata_for_index(cursor_index);
 | |
|             if (metadata.open) {
 | |
|                 open_tree_node(false, metadata);
 | |
|                 return;
 | |
|             }
 | |
|         }
 | |
|         if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
 | |
|             selection().set(cursor_index.parent());
 | |
|             scroll_into_view(selection().first(), false, true);
 | |
|             return;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (event.key() == KeyCode::Key_Right) {
 | |
|         if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
 | |
|             if (event.ctrl()) {
 | |
|                 expand_tree(cursor_index);
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             auto& metadata = ensure_metadata_for_index(cursor_index);
 | |
|             if (!metadata.open) {
 | |
|                 open_tree_node(true, metadata);
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             selection().set(model()->index(0, model()->tree_column(), cursor_index));
 | |
|             scroll_into_view(selection().first(), false, true);
 | |
|             return;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (event.key() == KeyCode::Key_Return) {
 | |
|         if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
 | |
|             toggle_index(cursor_index);
 | |
|             return;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     AbstractTableView::keydown_event(event);
 | |
| }
 | |
| 
 | |
| void TreeView::move_cursor(CursorMovement movement, SelectionUpdate)
 | |
| {
 | |
|     auto cursor_index = selection().first();
 | |
| 
 | |
|     switch (movement) {
 | |
|     case CursorMovement::Up: {
 | |
|         ModelIndex previous_index;
 | |
|         ModelIndex found_index;
 | |
|         traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
 | |
|             if (index == cursor_index) {
 | |
|                 found_index = previous_index;
 | |
|                 return IterationDecision::Break;
 | |
|             }
 | |
|             previous_index = index;
 | |
|             return IterationDecision::Continue;
 | |
|         });
 | |
|         if (found_index.is_valid()) {
 | |
|             selection().set(found_index);
 | |
|             scroll_into_view(selection().first(), false, true);
 | |
|             update();
 | |
|         }
 | |
|         break;
 | |
|     }
 | |
|     case CursorMovement::Down: {
 | |
|         ModelIndex previous_index;
 | |
|         ModelIndex found_index;
 | |
|         traverse_in_paint_order([&](const ModelIndex& index, const Gfx::IntRect&, const Gfx::IntRect&, int) {
 | |
|             if (previous_index == cursor_index) {
 | |
|                 found_index = index;
 | |
|                 return IterationDecision::Break;
 | |
|             }
 | |
|             previous_index = index;
 | |
|             return IterationDecision::Continue;
 | |
|         });
 | |
|         if (found_index.is_valid()) {
 | |
|             selection().set(found_index);
 | |
|             scroll_into_view(selection().first(), false, true);
 | |
|             update();
 | |
|         }
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     case CursorMovement::Home:
 | |
|         // FIXME: Implement.
 | |
|         break;
 | |
| 
 | |
|     case CursorMovement::End:
 | |
|         // FIXME: Implement.
 | |
|         break;
 | |
| 
 | |
|     case CursorMovement::PageUp:
 | |
|         // FIXME: Implement.
 | |
|         break;
 | |
| 
 | |
|     case CursorMovement::PageDown:
 | |
|         // FIXME: Implement.
 | |
|         break;
 | |
| 
 | |
|     case CursorMovement::Left:
 | |
|     case CursorMovement::Right:
 | |
|         // There is no left/right in a treeview, those keys expand/collapse items instead.
 | |
|         break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| int TreeView::item_count() const
 | |
| {
 | |
|     int count = 0;
 | |
|     traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect&, const Gfx::IntRect&, int) {
 | |
|         ++count;
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
|     return count;
 | |
| }
 | |
| 
 | |
| void TreeView::update_column_sizes()
 | |
| {
 | |
|     if (!model())
 | |
|         return;
 | |
| 
 | |
|     auto& model = *this->model();
 | |
|     int column_count = model.column_count();
 | |
|     int row_count = model.row_count();
 | |
|     int tree_column = model.tree_column();
 | |
|     int tree_column_x_offset = 0;
 | |
| 
 | |
|     for (int column = 0; column < column_count; ++column) {
 | |
|         if (column == tree_column)
 | |
|             continue;
 | |
|         if (!column_header().is_section_visible(column))
 | |
|             continue;
 | |
|         int header_width = column_header().font().width(model.column_name(column));
 | |
|         int column_width = header_width;
 | |
| 
 | |
|         for (int row = 0; row < row_count; ++row) {
 | |
|             auto cell_data = model.index(row, column).data();
 | |
|             int cell_width = 0;
 | |
|             if (cell_data.is_bitmap()) {
 | |
|                 cell_width = cell_data.as_bitmap().width();
 | |
|             } else {
 | |
|                 cell_width = font().width(cell_data.to_string());
 | |
|             }
 | |
|             column_width = max(column_width, cell_width);
 | |
|         }
 | |
| 
 | |
|         set_column_width(column, max(this->column_width(column), column_width));
 | |
| 
 | |
|         if (column < tree_column)
 | |
|             tree_column_x_offset += column_width;
 | |
|     }
 | |
| 
 | |
|     int tree_column_header_width = column_header().font().width(model.column_name(tree_column));
 | |
|     int tree_column_width = tree_column_header_width;
 | |
|     traverse_in_paint_order([&](const ModelIndex&, const Gfx::IntRect& rect, const Gfx::IntRect&, int) {
 | |
|         tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| 
 | |
|     set_column_width(tree_column, max(this->column_width(tree_column), tree_column_width));
 | |
| }
 | |
| 
 | |
| int TreeView::tree_column_x_offset() const
 | |
| {
 | |
|     int tree_column = model()->tree_column();
 | |
|     int offset = 0;
 | |
|     for (int i = 0; i < tree_column; ++i) {
 | |
|         if (column_header().is_section_visible(i)) {
 | |
|             offset += column_width(i);
 | |
|             offset += horizontal_padding();
 | |
|         }
 | |
|     }
 | |
|     return offset;
 | |
| }
 | |
| 
 | |
| }
 | 
