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			119 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include <LibGUI/Command.h>
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| #include <LibGUI/UndoStack.h>
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| 
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| namespace GUI {
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| 
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| UndoStack::UndoStack()
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| {
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| }
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| 
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| UndoStack::~UndoStack()
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| {
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| }
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| 
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| void UndoStack::undo()
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| {
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|     if (!can_undo())
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|         return;
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| 
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|     auto& undo_container = m_stack[m_stack_index];
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|     auto& undo_vector = undo_container.m_undo_vector;
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| 
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|     //If we try to undo a empty vector, delete it and skip over.
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|     if (undo_vector.is_empty()) {
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|         m_stack.remove(m_stack_index);
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|         undo();
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|         return;
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|     }
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| 
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|     for (size_t i = 0; i < undo_vector.size(); i++) {
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|         auto& undo_command = undo_vector[i];
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|         undo_command.undo();
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|     }
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| 
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|     m_stack_index++;
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| }
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| 
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| void UndoStack::redo()
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| {
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|     if (!can_redo())
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|         return;
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| 
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|     auto& undo_container = m_stack[m_stack_index - 1];
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|     auto& redo_vector = undo_container.m_undo_vector;
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| 
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|     for (int i = static_cast<int>(redo_vector.size()) - 1; i >= 0; i--) {
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|         auto& undo_command = redo_vector[i];
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|         undo_command.redo();
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|     }
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| 
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|     m_stack_index--;
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| }
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| 
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| void UndoStack::push(NonnullOwnPtr<Command>&& command)
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| {
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|     if (m_stack.is_empty()) {
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|         auto undo_commands_container = make<UndoCommandsContainer>();
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|         m_stack.prepend(move(undo_commands_container));
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|     }
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| 
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|     // Clear the elements of the stack before the m_undo_stack_index (Excluding our new element)
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|     for (size_t i = 1; i < m_stack_index; i++)
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|         m_stack.remove(1);
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| 
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|     if (m_stack_index > 0 && !m_stack.is_empty())
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|         m_stack[0].m_undo_vector.clear();
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| 
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|     m_stack_index = 0;
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| 
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|     m_stack[0].m_undo_vector.prepend(move(command));
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| }
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| 
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| void UndoStack::finalize_current_combo()
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| {
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|     if (m_stack.is_empty())
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|         return;
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| 
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|     auto& undo_vector = m_stack[0].m_undo_vector;
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| 
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|     if (undo_vector.size() == m_last_updated_undo_vector_size && !undo_vector.is_empty()) {
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|         auto undo_commands_container = make<UndoCommandsContainer>();
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|         m_stack.prepend(move(undo_commands_container));
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|         // Note: Remove dbg() if we're 100% sure there are no bugs left.
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|         dbg() << "Undo stack increased to " << m_stack.size();
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| 
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|         // Shift the index to the left since we're adding an empty container.
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|         if (m_stack_index > 0)
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|             m_stack_index++;
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|     }
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| 
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|     m_last_updated_undo_vector_size = undo_vector.size();
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| }
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| 
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| }
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