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		65d6318c33
		
	
	
	
	
		
			
			If connect() is called on a non-blocking socket, it will "fail" immediately with -EINPROGRESS. After that, you select() on the socket and wait for it to become writable.
		
			
				
	
	
		
			180 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <Kernel/Net/LocalSocket.h>
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| #include <Kernel/UnixTypes.h>
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| #include <Kernel/Process.h>
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| #include <Kernel/FileSystem/VirtualFileSystem.h>
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| #include <LibC/errno_numbers.h>
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| 
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| //#define DEBUG_LOCAL_SOCKET
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| 
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| Retained<LocalSocket> LocalSocket::create(int type)
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| {
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|     return adopt(*new LocalSocket(type));
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| }
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| 
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| LocalSocket::LocalSocket(int type)
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|     : Socket(AF_LOCAL, type, 0)
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| {
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| #ifdef DEBUG_LOCAL_SOCKET
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|     kprintf("%s(%u) LocalSocket{%p} created with type=%u\n", current->process().name().characters(), current->pid(), this, type);
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| #endif
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| }
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| 
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| LocalSocket::~LocalSocket()
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| {
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| }
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| 
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| bool LocalSocket::get_address(sockaddr* address, socklen_t* address_size)
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| {
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|     // FIXME: Look into what fallback behavior we should have here.
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|     if (*address_size != sizeof(sockaddr_un))
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|         return false;
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|     memcpy(address, &m_address, sizeof(sockaddr_un));
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|     *address_size = sizeof(sockaddr_un);
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|     return true;
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| }
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| 
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| KResult LocalSocket::bind(const sockaddr* address, socklen_t address_size)
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| {
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|     ASSERT(!is_connected());
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|     if (address_size != sizeof(sockaddr_un))
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|         return KResult(-EINVAL);
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|     if (address->sa_family != AF_LOCAL)
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|         return KResult(-EINVAL);
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| 
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|     const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
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|     char safe_address[sizeof(local_address.sun_path) + 1];
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|     memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
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| 
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| #ifdef DEBUG_LOCAL_SOCKET
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|     kprintf("%s(%u) LocalSocket{%p} bind(%s)\n", current->process().name().characters(), current->pid(), this, safe_address);
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| #endif
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| 
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|     auto result = VFS::the().open(safe_address, O_CREAT | O_EXCL, S_IFSOCK | 0666, current->process().cwd_inode());
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|     if (result.is_error()) {
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|         if (result.error() == -EEXIST)
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|             return KResult(-EADDRINUSE);
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|         return result.error();
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|     }
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|     m_file = move(result.value());
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| 
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|     ASSERT(m_file->inode());
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|     m_file->inode()->bind_socket(*this);
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| 
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|     m_address = local_address;
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|     m_bound = true;
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|     return KSuccess;
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| }
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| 
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| KResult LocalSocket::connect(const sockaddr* address, socklen_t address_size, ShouldBlock)
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| {
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|     ASSERT(!m_bound);
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|     if (address_size != sizeof(sockaddr_un))
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|         return KResult(-EINVAL);
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|     if (address->sa_family != AF_LOCAL)
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|         return KResult(-EINVAL);
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| 
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|     const sockaddr_un& local_address = *reinterpret_cast<const sockaddr_un*>(address);
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|     char safe_address[sizeof(local_address.sun_path) + 1];
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|     memcpy(safe_address, local_address.sun_path, sizeof(local_address.sun_path));
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| 
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| #ifdef DEBUG_LOCAL_SOCKET
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|     kprintf("%s(%u) LocalSocket{%p} connect(%s)\n", current->process().name().characters(), current->pid(), this, safe_address);
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| #endif
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| 
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|     auto descriptor_or_error = VFS::the().open(safe_address, 0, 0, current->process().cwd_inode());
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|     if (descriptor_or_error.is_error())
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|         return KResult(-ECONNREFUSED);
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|     m_file = move(descriptor_or_error.value());
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| 
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|     ASSERT(m_file->inode());
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|     if (!m_file->inode()->socket())
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|         return KResult(-ECONNREFUSED);
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| 
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|     m_address = local_address;
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| 
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|     auto peer = m_file->inode()->socket();
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|     auto result = peer->queue_connection_from(*this);
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|     if (result.is_error())
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|         return result;
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| 
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|     return current->wait_for_connect(*this);
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| }
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| 
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| void LocalSocket::attach_fd(SocketRole role)
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| {
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|     if (role == SocketRole::Accepted) {
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|         ++m_accepted_fds_open;
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|     } else if (role == SocketRole::Connected) {
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|         ++m_connected_fds_open;
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|     } else if (role == SocketRole::Connecting) {
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|         ++m_connecting_fds_open;
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|     }
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| }
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| 
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| void LocalSocket::detach_fd(SocketRole role)
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| {
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|     if (role == SocketRole::Accepted) {
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|         ASSERT(m_accepted_fds_open);
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|         --m_accepted_fds_open;
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|     } else if (role == SocketRole::Connected) {
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|         ASSERT(m_connected_fds_open);
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|         --m_connected_fds_open;
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|     } else if (role == SocketRole::Connecting) {
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|         ASSERT(m_connecting_fds_open);
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|         --m_connecting_fds_open;
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|     }
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| }
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| 
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| bool LocalSocket::can_read(SocketRole role) const
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| {
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|     if (role == SocketRole::Listener)
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|         return can_accept();
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|     if (role == SocketRole::Accepted)
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|         return (!m_connected_fds_open && !m_connecting_fds_open) || !m_for_server.is_empty();
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|     if (role == SocketRole::Connected)
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|         return !m_accepted_fds_open || !m_for_client.is_empty();
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| ssize_t LocalSocket::read(SocketRole role, byte* buffer, ssize_t size)
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| {
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|     if (role == SocketRole::Accepted)
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|         return m_for_server.read(buffer, size);
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|     if (role == SocketRole::Connected)
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|         return m_for_client.read(buffer, size);
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| ssize_t LocalSocket::write(SocketRole role, const byte* data, ssize_t size)
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| {
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|     if (role == SocketRole::Accepted) {
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|         if (!m_accepted_fds_open)
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|             return -EPIPE;
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|         return m_for_client.write(data, size);
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|     }
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|     if (role == SocketRole::Connected) {
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|         if (!m_connected_fds_open && !m_connecting_fds_open)
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|             return -EPIPE;
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|         return m_for_server.write(data, size);
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|     }
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| bool LocalSocket::can_write(SocketRole role) const
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| {
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|     if (role == SocketRole::Accepted)
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|         return (!m_connected_fds_open && !m_connecting_fds_open) || m_for_client.bytes_in_write_buffer() < 4096;
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|     if (role == SocketRole::Connected)
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|         return !m_accepted_fds_open || m_for_server.bytes_in_write_buffer() < 4096;
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| ssize_t LocalSocket::sendto(const void*, size_t, int, const sockaddr*, socklen_t)
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| {
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| ssize_t LocalSocket::recvfrom(void*, size_t, int flags, sockaddr*, socklen_t*)
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| {
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|     ASSERT_NOT_REACHED();
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| }
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