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	 65d6318c33
			
		
	
	
		65d6318c33
		
	
	
	
	
		
			
			If connect() is called on a non-blocking socket, it will "fail" immediately with -EINPROGRESS. After that, you select() on the socket and wait for it to become writable.
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <Kernel/Net/Socket.h>
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| #include <Kernel/DoubleBuffer.h>
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| 
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| class FileDescriptor;
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| 
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| class LocalSocket final : public Socket {
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| public:
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|     static Retained<LocalSocket> create(int type);
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|     virtual ~LocalSocket() override;
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| 
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|     virtual KResult bind(const sockaddr*, socklen_t) override;
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|     virtual KResult connect(const sockaddr*, socklen_t, ShouldBlock = ShouldBlock::Yes) override;
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|     virtual bool get_address(sockaddr*, socklen_t*) override;
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|     virtual void attach_fd(SocketRole) override;
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|     virtual void detach_fd(SocketRole) override;
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|     virtual bool can_read(SocketRole) const override;
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|     virtual ssize_t read(SocketRole, byte*, ssize_t) override;
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|     virtual ssize_t write(SocketRole, const byte*, ssize_t) override;
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|     virtual bool can_write(SocketRole) const override;
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|     virtual ssize_t sendto(const void*, size_t, int, const sockaddr*, socklen_t) override;
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|     virtual ssize_t recvfrom(void*, size_t, int flags, sockaddr*, socklen_t*) override;
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| 
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| private:
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|     explicit LocalSocket(int type);
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|     virtual bool is_local() const override { return true; }
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| 
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|     RetainPtr<FileDescriptor> m_file;
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| 
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|     bool m_bound { false };
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|     int m_accepted_fds_open { 0 };
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|     int m_connected_fds_open { 0 };
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|     int m_connecting_fds_open { 0 };
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|     sockaddr_un m_address;
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| 
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|     DoubleBuffer m_for_client;
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|     DoubleBuffer m_for_server;
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| };
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| 
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