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![]() Linear gradient painting is implemented in the following way: 1. The rectangle is divided into segments where each segment represents a simple linear gradient between an adjacent pair of stops. 2. Each quad is filled separately using a fragment shader that interpolates between two colors. For now `angle` and `repeat_length` parameters are ignored. |
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.. | ||
CMakeLists.txt | ||
Context.cpp | ||
Context.h | ||
Forward.h | ||
GL.cpp | ||
GL.h | ||
Painter.cpp | ||
Painter.h | ||
Program.cpp | ||
Program.h |