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serenity/Userland/Libraries/LibAccelGfx/Painter.h
Aliaksandr Kalenik aa6c008450 LibAccelGfx+LibWeb: Implement draw_scaled_bitmap()
Very basic implementation of command to paint bitmap. In the future we
should reuse loaded textures across repaints whenever it is possible.
2023-11-02 07:41:51 +01:00

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1.8 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <AK/Vector.h>
#include <LibAccelGfx/Canvas.h>
#include <LibAccelGfx/Forward.h>
#include <LibAccelGfx/Program.h>
#include <LibGfx/AffineTransform.h>
#include <LibGfx/Forward.h>
namespace AccelGfx {
class Painter {
AK_MAKE_NONCOPYABLE(Painter);
AK_MAKE_NONMOVABLE(Painter);
public:
static OwnPtr<Painter> create();
Painter(Context&);
~Painter();
void clear(Gfx::Color);
void save();
void restore();
[[nodiscard]] Gfx::AffineTransform const& transform() const { return state().transform; }
void set_transform(Gfx::AffineTransform const& transform) { state().transform = transform; }
void fill_rect(Gfx::FloatRect, Gfx::Color);
void fill_rect(Gfx::IntRect, Gfx::Color);
enum class ScalingMode {
NearestNeighbor,
Bilinear,
};
void draw_scaled_bitmap(Gfx::FloatRect const& dst_rect, Gfx::Bitmap const&, Gfx::FloatRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
void draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const&, Gfx::IntRect const& src_rect, ScalingMode = ScalingMode::NearestNeighbor);
void set_canvas(Canvas& canvas) { m_canvas = canvas; }
void flush();
private:
Context& m_context;
Optional<Canvas> m_canvas;
struct State {
Gfx::AffineTransform transform;
};
[[nodiscard]] State& state() { return m_state_stack.last(); }
[[nodiscard]] State const& state() const { return m_state_stack.last(); }
[[nodiscard]] Gfx::FloatRect to_clip_space(Gfx::FloatRect const& screen_rect) const;
Vector<State, 1> m_state_stack;
Program m_rectangle_program;
Program m_blit_program;
};
}