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The Storage subsystem, like the Audio and HID subsystems, exposes Unix device files (for example, in the /dev directory). To ensure consistency across the repository, we should make the Storage subsystem to reside in the Kernel/Devices directory like the two other mentioned subsystems.
30 lines
895 B
C++
30 lines
895 B
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/Devices/Storage/StorageDevice.h>
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#include <Kernel/FileSystem/SysFS/Component.h>
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#include <Kernel/KString.h>
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namespace Kernel {
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class StorageDeviceAttributeSysFSComponent;
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class StorageDeviceSysFSDirectory final : public SysFSDirectory {
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public:
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static NonnullRefPtr<StorageDeviceSysFSDirectory> create(SysFSDirectory const&, StorageDevice const&);
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virtual StringView name() const override { return m_device_directory_name->view(); }
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StorageDevice const& device(Badge<StorageDeviceAttributeSysFSComponent>) const;
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private:
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StorageDeviceSysFSDirectory(NonnullOwnPtr<KString> device_directory_name, SysFSDirectory const&, StorageDevice const&);
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RefPtr<StorageDevice> m_device;
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NonnullOwnPtr<KString> m_device_directory_name;
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};
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}
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