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https://github.com/RGBCube/serenity
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This patch adds FunctionEnvironmentRecord as a subclass of the existing DeclarativeEnvironmentRecord. Things that are specific to function environment records move into there, simplifying the base. Most of the abstract operations related to function environment records are rewritten to match the spec exactly. I also had to implement GetThisEnvironment() and GetSuperConstructor() to keep tests working after the changes, so that's nice as well. :^)
29 lines
732 B
C++
29 lines
732 B
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/EnvironmentRecord.h>
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namespace JS {
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class ObjectEnvironmentRecord : public EnvironmentRecord {
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JS_OBJECT(ObjectEnvironmentRecord, EnvironmentRecord);
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public:
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ObjectEnvironmentRecord(Object&, EnvironmentRecord* parent_scope);
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virtual Optional<Variable> get_from_environment_record(FlyString const&) const override;
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virtual void put_into_environment_record(FlyString const&, Variable) override;
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virtual bool delete_from_environment_record(FlyString const&) override;
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private:
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virtual void visit_edges(Visitor&) override;
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Object& m_object;
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};
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}
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