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		fea498e9ac
		
	
	
	
	
		
			
			Control keys which have numpad counter-parts have the same scancode except for an e0 prefix. We now return a 0 code_point for those keys.
		
			
				
	
	
		
			108 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include "CharacterMap.h"
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| #include <AK/StringBuilder.h>
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| #include <Kernel/API/Syscall.h>
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| #ifndef KERNEL
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| #    include <LibKeyboard/CharacterMapFile.h>
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| #endif
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| 
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| namespace Keyboard {
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| 
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| CharacterMap::CharacterMap(const String& file_name)
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| {
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| #ifdef KERNEL
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|     m_character_map_data = default_character_map;
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| #else
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|     auto result = CharacterMapFile::load_from_file(file_name);
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|     ASSERT(result.has_value());
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| 
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|     m_character_map_data = result.value();
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| #endif
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|     m_character_map_name = file_name;
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| }
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| 
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| #ifndef KERNEL
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| 
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| int CharacterMap::set_system_map()
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| {
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|     Syscall::SC_setkeymap_params params { m_character_map_data.map, m_character_map_data.shift_map, m_character_map_data.alt_map, m_character_map_data.altgr_map, { m_character_map_name.characters(), m_character_map_name.length() } };
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|     return syscall(SC_setkeymap, ¶ms);
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| }
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| 
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| #endif
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| 
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| u32 CharacterMap::get_char(KeyEvent event)
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| {
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|     auto modifiers = event.modifiers();
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|     auto index = event.scancode & 0xFF; // Index is last byte of scan code.
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|     auto caps_lock_on = event.caps_lock_on;
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| 
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|     u32 code_point;
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|     if (modifiers & Mod_Shift)
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|         code_point = m_character_map_data.shift_map[index];
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|     else if (modifiers & Mod_Alt)
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|         code_point = m_character_map_data.alt_map[index];
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|     else if (modifiers & Mod_AltGr)
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|         code_point = m_character_map_data.altgr_map[index];
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|     else
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|         code_point = m_character_map_data.map[index];
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| 
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|     if (caps_lock_on && (modifiers == 0 || modifiers == Mod_Shift)) {
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|         if (code_point >= 'a' && code_point <= 'z')
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|             code_point &= ~0x20;
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|         else if (code_point >= 'A' && code_point <= 'Z')
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|             code_point |= 0x20;
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|     }
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| 
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|     if (event.e0_prefix && event.key == Key_Slash) {
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|         // If Key_Slash (scancode = 0x35) mapped to other form "/", we fix num pad key of "/" with this case.
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|         code_point = '/';
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|     } else if (event.e0_prefix) {
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|         // Except for `keypad-/`, all e0 scan codes are not actually characters. i.e., `keypad-0` and
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|         // `Insert` have the same scancode except for the prefix, but insert should not have a code_point.
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|         code_point = 0;
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|     }
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| 
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|     return code_point;
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| }
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| 
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| void CharacterMap::set_character_map_data(CharacterMapData character_map_data)
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| {
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|     m_character_map_data = character_map_data;
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| }
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| 
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| void CharacterMap::set_character_map_name(const String& character_map_name)
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| {
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|     m_character_map_name = character_map_name;
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| }
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| 
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| const String CharacterMap::character_map_name()
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| {
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|     return m_character_map_name;
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| }
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| }
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