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	 c953e5d98a
			
		
	
	
		c953e5d98a
		
	
	
	
	
		
			
			Within the same stacking context, positioned elements must be painted after non-positioned ones. I added a Layout::Node::for_each_child_in_paint_order() to help with this since it's also needed for hit testing.
		
			
				
	
	
		
			277 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/NonnullRefPtr.h>
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| #include <AK/TypeCasts.h>
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| #include <AK/Vector.h>
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| #include <LibGfx/Rect.h>
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| #include <LibWeb/CSS/StyleProperties.h>
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| #include <LibWeb/Forward.h>
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| #include <LibWeb/Layout/BoxModelMetrics.h>
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| #include <LibWeb/Layout/LayoutPosition.h>
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| #include <LibWeb/Layout/LayoutStyle.h>
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| #include <LibWeb/Painting/PaintContext.h>
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| #include <LibWeb/TreeNode.h>
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| 
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| namespace Web::Layout {
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| 
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| enum class LayoutMode {
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|     Default,
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|     AllPossibleLineBreaks,
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|     OnlyRequiredLineBreaks,
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| };
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| 
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| enum class PaintPhase {
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|     Background,
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|     Border,
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|     Foreground,
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|     FocusOutline,
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|     Overlay,
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| };
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| 
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| struct HitTestResult {
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|     RefPtr<Node> layout_node;
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|     int index_in_node { 0 };
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| 
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|     enum InternalPosition {
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|         None,
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|         Before,
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|         Inside,
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|         After,
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|     };
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|     InternalPosition internal_position { None };
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| };
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| 
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| enum class HitTestType {
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|     Exact,      // Exact matches only
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|     TextCursor, // Clicking past the right/bottom edge of text will still hit the text
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| };
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| 
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| class Node : public TreeNode<Node> {
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| public:
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|     virtual ~Node();
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| 
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|     virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const;
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| 
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|     bool is_anonymous() const { return !m_dom_node; }
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|     const DOM::Node* dom_node() const { return m_dom_node; }
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|     DOM::Node* dom_node() { return m_dom_node; }
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| 
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|     DOM::Document& document() { return m_document; }
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|     const DOM::Document& document() const { return m_document; }
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| 
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|     const Frame& frame() const;
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|     Frame& frame();
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| 
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|     const InitialContainingBlockBox& root() const;
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|     InitialContainingBlockBox& root();
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| 
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|     bool is_root_element() const;
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| 
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|     virtual const char* class_name() const = 0;
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|     virtual bool is_initial_containing_block() const { return false; }
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|     virtual bool is_text() const { return false; }
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|     virtual bool is_block() const { return false; }
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|     virtual bool is_replaced() const { return false; }
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|     virtual bool is_widget() const { return false; }
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|     virtual bool is_frame() const { return false; }
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|     virtual bool is_image() const { return false; }
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|     virtual bool is_canvas() const { return false; }
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|     virtual bool is_box() const { return false; }
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|     virtual bool is_table() const { return false; }
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|     virtual bool is_table_row() const { return false; }
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|     virtual bool is_table_cell() const { return false; }
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|     virtual bool is_table_row_group() const { return false; }
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|     virtual bool is_break() const { return false; }
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|     virtual bool is_check_box() const { return false; }
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|     virtual bool is_button() const { return false; }
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|     virtual bool is_list_item() const { return false; }
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|     virtual bool is_inline_node() const { return false; }
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|     bool has_style() const { return m_has_style; }
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| 
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|     virtual bool can_have_children() const { return true; }
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| 
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|     bool is_inline() const { return m_inline; }
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|     void set_inline(bool b) { m_inline = b; }
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| 
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|     bool is_inline_block() const { return is_inline() && is_block(); }
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| 
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|     virtual bool wants_mouse_events() const { return false; }
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| 
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|     virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
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|     virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
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|     virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers);
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| 
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|     virtual void before_children_paint(PaintContext&, PaintPhase) {};
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|     virtual void paint(PaintContext&, PaintPhase);
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|     virtual void paint_fragment(PaintContext&, const LineBoxFragment&, PaintPhase) const { }
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|     virtual void after_children_paint(PaintContext&, PaintPhase) {};
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| 
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|     bool is_floating() const;
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|     bool is_positioned() const;
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|     bool is_absolutely_positioned() const;
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|     bool is_fixed_position() const;
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| 
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|     const BlockBox* containing_block() const;
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|     BlockBox* containing_block() { return const_cast<BlockBox*>(const_cast<const Node*>(this)->containing_block()); }
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| 
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|     bool can_contain_boxes_with_position_absolute() const;
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| 
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|     const CSS::StyleProperties& specified_style() const;
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|     const ImmutableLayoutStyle& style() const;
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| 
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|     NodeWithStyle* parent();
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|     const NodeWithStyle* parent() const;
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| 
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|     void inserted_into(Node&) { }
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|     void removed_from(Node&) { }
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|     void children_changed() { }
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| 
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|     virtual void split_into_lines(InlineFormattingContext&, LayoutMode);
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| 
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|     bool is_visible() const { return m_visible; }
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|     void set_visible(bool visible) { m_visible = visible; }
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| 
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|     virtual void set_needs_display();
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| 
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|     bool children_are_inline() const { return m_children_are_inline; }
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|     void set_children_are_inline(bool value) { m_children_are_inline = value; }
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| 
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|     Gfx::FloatPoint box_type_agnostic_position() const;
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| 
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|     float font_size() const;
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| 
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|     enum class SelectionState {
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|         None,        // No selection
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|         Start,       // Selection starts in this Node
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|         End,         // Selection ends in this Node
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|         StartAndEnd, // Selection starts and ends in this Node
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|         Full,        // Selection starts before and ends after this Node
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|     };
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| 
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|     SelectionState selection_state() const { return m_selection_state; }
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|     void set_selection_state(SelectionState state) { m_selection_state = state; }
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| 
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|     template<typename Callback>
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|     void for_each_child_in_paint_order(Callback callback) const
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|     {
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|         for_each_child([&](auto& child) {
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|             if (is<Box>(child) && downcast<Box>(child).stacking_context())
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|                 return;
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|             if (!child.is_positioned())
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|                 callback(child);
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|         });
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|         for_each_child([&](auto& child) {
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|             if (is<Box>(child) && downcast<Box>(child).stacking_context())
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|                 return;
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|             if (child.is_positioned())
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|                 callback(child);
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|         });
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|     }
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| 
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| protected:
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|     Node(DOM::Document&, DOM::Node*);
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| 
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| private:
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|     friend class NodeWithStyle;
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| 
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|     NonnullRefPtr<DOM::Document> m_document;
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|     RefPtr<DOM::Node> m_dom_node;
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| 
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|     bool m_inline { false };
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|     bool m_has_style { false };
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|     bool m_visible { true };
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|     bool m_children_are_inline { false };
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|     SelectionState m_selection_state { SelectionState::None };
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| };
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| 
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| class NodeWithStyle : public Node {
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| public:
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|     virtual ~NodeWithStyle() override { }
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| 
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|     const CSS::StyleProperties& specified_style() const { return m_specified_style; }
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|     void set_specified_style(const CSS::StyleProperties& style) { m_specified_style = style; }
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| 
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|     const ImmutableLayoutStyle& style() const { return static_cast<const ImmutableLayoutStyle&>(m_style); }
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| 
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|     void apply_style(const CSS::StyleProperties&);
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| 
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| protected:
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|     NodeWithStyle(DOM::Document&, DOM::Node*, NonnullRefPtr<CSS::StyleProperties>);
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| 
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| private:
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|     LayoutStyle m_style;
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| 
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|     NonnullRefPtr<CSS::StyleProperties> m_specified_style;
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|     CSS::Position m_position;
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| };
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| 
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| class NodeWithStyleAndBoxModelMetrics : public NodeWithStyle {
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| public:
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|     BoxModelMetrics& box_model() { return m_box_model; }
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|     const BoxModelMetrics& box_model() const { return m_box_model; }
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| 
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| protected:
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|     NodeWithStyleAndBoxModelMetrics(DOM::Document& document, DOM::Node* node, NonnullRefPtr<CSS::StyleProperties> style)
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|         : NodeWithStyle(document, node, move(style))
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|     {
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|     }
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| 
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| private:
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|     BoxModelMetrics m_box_model;
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| };
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| 
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| inline const CSS::StyleProperties& Node::specified_style() const
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| {
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|     if (m_has_style)
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|         return static_cast<const NodeWithStyle*>(this)->specified_style();
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|     return parent()->specified_style();
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| }
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| 
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| inline const ImmutableLayoutStyle& Node::style() const
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| {
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|     if (m_has_style)
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|         return static_cast<const NodeWithStyle*>(this)->style();
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|     return parent()->style();
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| }
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| 
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| inline const NodeWithStyle* Node::parent() const
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| {
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|     return static_cast<const NodeWithStyle*>(TreeNode<Node>::parent());
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| }
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| 
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| inline NodeWithStyle* Node::parent()
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| {
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|     return static_cast<NodeWithStyle*>(TreeNode<Node>::parent());
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| }
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| 
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| }
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| 
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| AK_BEGIN_TYPE_TRAITS(Web::Layout::NodeWithStyle)
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| static bool is_type(const Web::Layout::Node& node) { return node.has_style(); }
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| AK_END_TYPE_TRAITS()
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