mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 09:12:45 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			266 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			266 lines
		
	
	
	
		
			8.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 | |
|  * All rights reserved.
 | |
|  *
 | |
|  * Redistribution and use in source and binary forms, with or without
 | |
|  * modification, are permitted provided that the following conditions are met:
 | |
|  *
 | |
|  * 1. Redistributions of source code must retain the above copyright notice, this
 | |
|  *    list of conditions and the following disclaimer.
 | |
|  *
 | |
|  * 2. Redistributions in binary form must reproduce the above copyright notice,
 | |
|  *    this list of conditions and the following disclaimer in the documentation
 | |
|  *    and/or other materials provided with the distribution.
 | |
|  *
 | |
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 | |
|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 | |
|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 | |
|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
 | |
|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 | |
|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 | |
|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 | |
|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 | |
|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | |
|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | |
|  */
 | |
| 
 | |
| #include <LibWeb/DOM/Document.h>
 | |
| #include <LibWeb/HTML/HTMLAnchorElement.h>
 | |
| #include <LibWeb/InProcessWebView.h>
 | |
| #include <LibWeb/Layout/BreakNode.h>
 | |
| #include <LibWeb/Layout/InitialContainingBlockBox.h>
 | |
| #include <LibWeb/Layout/TextNode.h>
 | |
| #include <LibWeb/Layout/WidgetBox.h>
 | |
| #include <LibWeb/Page/Frame.h>
 | |
| 
 | |
| namespace Web {
 | |
| 
 | |
| Frame::Frame(DOM::Element& host_element, Frame& main_frame)
 | |
|     : m_page(*main_frame.page())
 | |
|     , m_main_frame(main_frame)
 | |
|     , m_loader(*this)
 | |
|     , m_event_handler({}, *this)
 | |
|     , m_host_element(host_element)
 | |
| {
 | |
|     setup();
 | |
| }
 | |
| 
 | |
| Frame::Frame(Page& page)
 | |
|     : m_page(page)
 | |
|     , m_main_frame(*this)
 | |
|     , m_loader(*this)
 | |
|     , m_event_handler({}, *this)
 | |
| {
 | |
|     setup();
 | |
| }
 | |
| 
 | |
| Frame::~Frame()
 | |
| {
 | |
| }
 | |
| 
 | |
| void Frame::setup()
 | |
| {
 | |
|     m_cursor_blink_timer = Core::Timer::construct(500, [this] {
 | |
|         if (!is_focused_frame())
 | |
|             return;
 | |
|         if (m_cursor_position.node() && m_cursor_position.node()->layout_node()) {
 | |
|             m_cursor_blink_state = !m_cursor_blink_state;
 | |
|             m_cursor_position.node()->layout_node()->set_needs_display();
 | |
|         }
 | |
|     });
 | |
| }
 | |
| 
 | |
| bool Frame::is_focused_frame() const
 | |
| {
 | |
|     return m_page && &m_page->focused_frame() == this;
 | |
| }
 | |
| 
 | |
| void Frame::set_document(DOM::Document* document)
 | |
| {
 | |
|     if (m_document == document)
 | |
|         return;
 | |
| 
 | |
|     m_cursor_position = {};
 | |
| 
 | |
|     if (m_document)
 | |
|         m_document->detach_from_frame({}, *this);
 | |
| 
 | |
|     m_document = document;
 | |
| 
 | |
|     if (m_document) {
 | |
|         m_document->attach_to_frame({}, *this);
 | |
|         if (m_page)
 | |
|             m_page->client().page_did_change_title(m_document->title());
 | |
|     }
 | |
| 
 | |
|     if (m_page)
 | |
|         m_page->client().page_did_set_document_in_main_frame(m_document);
 | |
| }
 | |
| 
 | |
| void Frame::set_size(const Gfx::IntSize& size)
 | |
| {
 | |
|     if (m_size == size)
 | |
|         return;
 | |
|     m_size = size;
 | |
|     if (m_document)
 | |
|         m_document->update_layout();
 | |
| }
 | |
| 
 | |
| void Frame::set_viewport_scroll_offset(const Gfx::IntPoint& offset)
 | |
| {
 | |
|     if (m_viewport_scroll_offset == offset)
 | |
|         return;
 | |
|     m_viewport_scroll_offset = offset;
 | |
| 
 | |
|     if (m_document && m_document->layout_node())
 | |
|         m_document->layout_node()->did_set_viewport_rect({}, viewport_rect());
 | |
| }
 | |
| 
 | |
| void Frame::set_needs_display(const Gfx::IntRect& rect)
 | |
| {
 | |
|     if (!viewport_rect().intersects(rect))
 | |
|         return;
 | |
| 
 | |
|     if (is_main_frame()) {
 | |
|         if (m_page)
 | |
|             m_page->client().page_did_invalidate(to_main_frame_rect(rect));
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (host_element() && host_element()->layout_node())
 | |
|         host_element()->layout_node()->set_needs_display();
 | |
| }
 | |
| 
 | |
| void Frame::did_scroll(Badge<InProcessWebView>)
 | |
| {
 | |
|     if (!m_document)
 | |
|         return;
 | |
|     if (!m_document->layout_node())
 | |
|         return;
 | |
|     m_document->layout_node()->for_each_in_subtree_of_type<Layout::WidgetBox>([&](auto& layout_widget) {
 | |
|         layout_widget.update_widget();
 | |
|         return IterationDecision::Continue;
 | |
|     });
 | |
| }
 | |
| 
 | |
| void Frame::scroll_to_anchor(const String& fragment)
 | |
| {
 | |
|     if (!document())
 | |
|         return;
 | |
| 
 | |
|     auto element = document()->get_element_by_id(fragment);
 | |
|     if (!element) {
 | |
|         auto candidates = document()->get_elements_by_name(fragment);
 | |
|         for (auto& candidate : candidates) {
 | |
|             if (is<HTML::HTMLAnchorElement>(candidate)) {
 | |
|                 element = downcast<HTML::HTMLAnchorElement>(candidate);
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // FIXME: This is overly aggressive and should be something more like a "update_layout_if_needed()"
 | |
|     document()->force_layout();
 | |
| 
 | |
|     if (!element || !element->layout_node())
 | |
|         return;
 | |
| 
 | |
|     auto& layout_node = *element->layout_node();
 | |
| 
 | |
|     Gfx::FloatRect float_rect { layout_node.box_type_agnostic_position(), { (float)viewport_rect().width(), (float)viewport_rect().height() } };
 | |
|     if (is<Layout::Box>(layout_node)) {
 | |
|         auto& layout_box = downcast<Layout::Box>(layout_node);
 | |
|         auto padding_box = layout_box.box_model().padding_box();
 | |
|         float_rect.move_by(-padding_box.left, -padding_box.top);
 | |
|     }
 | |
| 
 | |
|     if (m_page)
 | |
|         m_page->client().page_did_request_scroll_into_view(enclosing_int_rect(float_rect));
 | |
| }
 | |
| 
 | |
| Gfx::IntRect Frame::to_main_frame_rect(const Gfx::IntRect& a_rect)
 | |
| {
 | |
|     auto rect = a_rect;
 | |
|     rect.set_location(to_main_frame_position(a_rect.location()));
 | |
|     return rect;
 | |
| }
 | |
| 
 | |
| Gfx::IntPoint Frame::to_main_frame_position(const Gfx::IntPoint& a_position)
 | |
| {
 | |
|     auto position = a_position;
 | |
|     for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
 | |
|         if (ancestor->is_main_frame())
 | |
|             break;
 | |
|         if (!ancestor->host_element())
 | |
|             return {};
 | |
|         if (!ancestor->host_element()->layout_node())
 | |
|             return {};
 | |
|         position.move_by(ancestor->host_element()->layout_node()->box_type_agnostic_position().to_type<int>());
 | |
|     }
 | |
|     return position;
 | |
| }
 | |
| 
 | |
| void Frame::set_cursor_position(const DOM::Position& position)
 | |
| {
 | |
|     if (m_cursor_position == position)
 | |
|         return;
 | |
| 
 | |
|     if (m_cursor_position.node() && m_cursor_position.node()->layout_node())
 | |
|         m_cursor_position.node()->layout_node()->set_needs_display();
 | |
| 
 | |
|     m_cursor_position = position;
 | |
| 
 | |
|     if (m_cursor_position.node() && m_cursor_position.node()->layout_node())
 | |
|         m_cursor_position.node()->layout_node()->set_needs_display();
 | |
| 
 | |
|     dbg() << "Cursor position: " << m_cursor_position;
 | |
| }
 | |
| 
 | |
| String Frame::selected_text() const
 | |
| {
 | |
|     StringBuilder builder;
 | |
|     if (!m_document)
 | |
|         return {};
 | |
|     auto* layout_root = m_document->layout_node();
 | |
|     if (!layout_root)
 | |
|         return {};
 | |
|     if (!layout_root->selection().is_valid())
 | |
|         return {};
 | |
| 
 | |
|     auto selection = layout_root->selection().normalized();
 | |
| 
 | |
|     if (selection.start().layout_node == selection.end().layout_node) {
 | |
|         if (!is<Layout::TextNode>(*selection.start().layout_node))
 | |
|             return "";
 | |
|         return downcast<Layout::TextNode>(*selection.start().layout_node).text_for_rendering().substring(selection.start().index_in_node, selection.end().index_in_node - selection.start().index_in_node);
 | |
|     }
 | |
| 
 | |
|     // Start node
 | |
|     auto layout_node = selection.start().layout_node;
 | |
|     if (is<Layout::TextNode>(*layout_node)) {
 | |
|         auto& text = downcast<Layout::TextNode>(*layout_node).text_for_rendering();
 | |
|         builder.append(text.substring(selection.start().index_in_node, text.length() - selection.start().index_in_node));
 | |
|     }
 | |
| 
 | |
|     // Middle nodes
 | |
|     layout_node = layout_node->next_in_pre_order();
 | |
|     while (layout_node && layout_node != selection.end().layout_node) {
 | |
|         if (is<Layout::TextNode>(*layout_node))
 | |
|             builder.append(downcast<Layout::TextNode>(*layout_node).text_for_rendering());
 | |
|         else if (is<Layout::BreakNode>(*layout_node) || is<Layout::BlockBox>(*layout_node))
 | |
|             builder.append('\n');
 | |
| 
 | |
|         layout_node = layout_node->next_in_pre_order();
 | |
|     }
 | |
| 
 | |
|     // End node
 | |
|     ASSERT(layout_node == selection.end().layout_node);
 | |
|     if (is<Layout::TextNode>(*layout_node)) {
 | |
|         auto& text = downcast<Layout::TextNode>(*layout_node).text_for_rendering();
 | |
|         builder.append(text.substring(0, selection.end().index_in_node));
 | |
|     }
 | |
| 
 | |
|     return builder.to_string();
 | |
| }
 | |
| 
 | |
| }
 | 
