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	 649d2faeab
			
		
	
	
		649d2faeab
		
	
	
	
	
		
			
			We had some inconsistencies before: - Sometimes "The", sometimes "the" - Sometimes trailing ".", sometimes no trailing "." I picked the most common one (lowecase "the", trailing ".") and applied it to all copyright headers. By using the exact same string everywhere we can ensure nothing gets missed during a global search (and replace), and that these inconsistencies are not spread any further (as copyright headers are commonly copied to new files).
		
			
				
	
	
		
			127 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <Kernel/Debug.h>
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| #include <Kernel/FutexQueue.h>
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| #include <Kernel/Thread.h>
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| 
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| namespace Kernel {
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| 
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| bool FutexQueue::should_add_blocker(Thread::Blocker& b, void* data)
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| {
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|     VERIFY(data != nullptr); // Thread that is requesting to be blocked
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|     VERIFY(m_lock.is_locked());
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|     VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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| 
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|     dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: should block thread {}", this, *static_cast<Thread*>(data));
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| 
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|     return true;
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| }
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| 
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| u32 FutexQueue::wake_n_requeue(u32 wake_count, const Function<FutexQueue*()>& get_target_queue, u32 requeue_count, bool& is_empty, bool& is_empty_target)
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| {
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|     is_empty_target = false;
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|     ScopedSpinLock lock(m_lock);
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| 
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|     dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue({}, {})", this, wake_count, requeue_count);
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| 
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|     u32 did_wake = 0, did_requeue = 0;
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|     do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) {
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|         VERIFY(data);
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|         VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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|         auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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| 
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|         dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue unblocking {}", this, *static_cast<Thread*>(data));
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|         VERIFY(did_wake < wake_count);
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|         if (blocker.unblock()) {
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|             if (++did_wake >= wake_count)
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|                 stop_iterating = true;
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|             return true;
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|         }
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|         return false;
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|     });
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|     is_empty = is_empty_locked();
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|     if (requeue_count > 0) {
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|         auto blockers_to_requeue = do_take_blockers(requeue_count);
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|         if (!blockers_to_requeue.is_empty()) {
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|             if (auto* target_futex_queue = get_target_queue()) {
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|                 dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue requeueing {} blockers to {}", this, blockers_to_requeue.size(), target_futex_queue);
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| 
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|                 // While still holding m_lock, notify each blocker
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|                 for (auto& info : blockers_to_requeue) {
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|                     VERIFY(info.blocker->blocker_type() == Thread::Blocker::Type::Futex);
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|                     auto& blocker = *static_cast<Thread::FutexBlocker*>(info.blocker);
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|                     blocker.begin_requeue();
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|                 }
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| 
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|                 lock.unlock();
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|                 did_requeue = blockers_to_requeue.size();
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| 
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|                 ScopedSpinLock target_lock(target_futex_queue->m_lock);
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|                 // Now that we have the lock of the target, append the blockers
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|                 // and notify them that they completed the move
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|                 for (auto& info : blockers_to_requeue) {
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|                     VERIFY(info.blocker->blocker_type() == Thread::Blocker::Type::Futex);
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|                     auto& blocker = *static_cast<Thread::FutexBlocker*>(info.blocker);
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|                     blocker.finish_requeue(*target_futex_queue);
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|                 }
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|                 target_futex_queue->do_append_blockers(move(blockers_to_requeue));
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|                 is_empty_target = target_futex_queue->is_empty_locked();
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|             } else {
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|                 dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n_requeue could not get target queue to requeue {} blockers", this, blockers_to_requeue.size());
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|                 do_append_blockers(move(blockers_to_requeue));
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|             }
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|         }
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|     }
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|     return did_wake + did_requeue;
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| }
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| 
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| u32 FutexQueue::wake_n(u32 wake_count, const Optional<u32>& bitset, bool& is_empty)
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| {
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|     if (wake_count == 0)
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|         return 0; // should we assert instead?
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|     ScopedSpinLock lock(m_lock);
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|     dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n({})", this, wake_count);
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|     u32 did_wake = 0;
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|     do_unblock([&](Thread::Blocker& b, void* data, bool& stop_iterating) {
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|         VERIFY(data);
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|         VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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|         auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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| 
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|         dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_n unblocking {}", this, *static_cast<Thread*>(data));
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|         VERIFY(did_wake < wake_count);
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|         if (bitset.has_value() ? blocker.unblock_bitset(bitset.value()) : blocker.unblock()) {
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|             if (++did_wake >= wake_count)
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|                 stop_iterating = true;
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|             return true;
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|         }
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|         return false;
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|     });
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|     is_empty = is_empty_locked();
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|     return did_wake;
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| }
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| 
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| u32 FutexQueue::wake_all(bool& is_empty)
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| {
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|     ScopedSpinLock lock(m_lock);
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|     dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_all", this);
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|     u32 did_wake = 0;
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|     do_unblock([&](Thread::Blocker& b, void* data, bool&) {
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|         VERIFY(data);
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|         VERIFY(b.blocker_type() == Thread::Blocker::Type::Futex);
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|         auto& blocker = static_cast<Thread::FutexBlocker&>(b);
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|         dbgln_if(FUTEXQUEUE_DEBUG, "FutexQueue @ {}: wake_all unblocking {}", this, *static_cast<Thread*>(data));
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|         if (blocker.unblock(true)) {
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|             did_wake++;
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|             return true;
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|         }
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|         return false;
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|     });
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|     is_empty = is_empty_locked();
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|     return did_wake;
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| }
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| 
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| }
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