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		c630ae517e
		
	
	
	
	
		
			
			This way we don't have to look them up in the CSS::StyleProperties every time we want to paint with them.
		
			
				
	
	
		
			217 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #include <LibGUI/Painter.h>
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| #include <LibWeb/DOM/Document.h>
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| #include <LibWeb/HTML/HTMLBodyElement.h>
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| #include <LibWeb/Layout/BlockBox.h>
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| #include <LibWeb/Layout/Box.h>
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| #include <LibWeb/Page/Frame.h>
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| #include <LibWeb/Painting/BorderPainting.h>
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| 
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| namespace Web::Layout {
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| 
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| void Box::paint(PaintContext& context, PaintPhase phase)
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| {
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|     if (!is_visible())
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|         return;
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| 
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|     Gfx::PainterStateSaver saver(context.painter());
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|     if (is_fixed_position())
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|         context.painter().translate(context.scroll_offset());
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| 
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|     Gfx::FloatRect padded_rect;
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|     padded_rect.set_x(absolute_x() - box_model().padding.left);
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|     padded_rect.set_width(width() + box_model().padding.left + box_model().padding.right);
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|     padded_rect.set_y(absolute_y() - box_model().padding.top);
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|     padded_rect.set_height(height() + box_model().padding.top + box_model().padding.bottom);
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| 
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|     if (phase == PaintPhase::Background && !is_body()) {
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|         context.painter().fill_rect(enclosing_int_rect(padded_rect), style().background_color());
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| 
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|         auto bgimage = specified_style().property(CSS::PropertyID::BackgroundImage);
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|         if (bgimage.has_value() && bgimage.value()->is_image()) {
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|             auto& image_value = static_cast<const CSS::ImageStyleValue&>(*bgimage.value());
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|             if (image_value.bitmap()) {
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|                 context.painter().draw_tiled_bitmap(enclosing_int_rect(padded_rect), *image_value.bitmap());
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|             }
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|         }
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|     }
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| 
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|     if (phase == PaintPhase::Border) {
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|         Gfx::FloatRect bordered_rect;
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|         bordered_rect.set_x(padded_rect.x() - box_model().border.left);
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|         bordered_rect.set_width(padded_rect.width() + box_model().border.left + box_model().border.right);
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|         bordered_rect.set_y(padded_rect.y() - box_model().border.top);
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|         bordered_rect.set_height(padded_rect.height() + box_model().border.top + box_model().border.bottom);
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| 
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|         Painting::paint_border(context, Painting::BorderEdge::Left, bordered_rect, style());
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|         Painting::paint_border(context, Painting::BorderEdge::Right, bordered_rect, style());
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|         Painting::paint_border(context, Painting::BorderEdge::Top, bordered_rect, style());
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|         Painting::paint_border(context, Painting::BorderEdge::Bottom, bordered_rect, style());
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|     }
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| 
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|     Layout::NodeWithStyleAndBoxModelMetrics::paint(context, phase);
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| 
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|     if (phase == PaintPhase::Overlay && dom_node() && document().inspected_node() == dom_node()) {
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|         auto content_rect = absolute_rect();
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| 
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|         auto margin_box = box_model().margin_box();
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|         Gfx::FloatRect margin_rect;
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|         margin_rect.set_x(absolute_x() - margin_box.left);
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|         margin_rect.set_width(width() + margin_box.left + margin_box.right);
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|         margin_rect.set_y(absolute_y() - margin_box.top);
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|         margin_rect.set_height(height() + margin_box.top + margin_box.bottom);
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| 
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|         context.painter().draw_rect(enclosing_int_rect(margin_rect), Color::Yellow);
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|         context.painter().draw_rect(enclosing_int_rect(padded_rect), Color::Cyan);
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|         context.painter().draw_rect(enclosing_int_rect(content_rect), Color::Magenta);
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|     }
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| 
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|     if (phase == PaintPhase::FocusOutline && dom_node() && dom_node()->is_element() && downcast<DOM::Element>(*dom_node()).is_focused()) {
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|         context.painter().draw_rect(enclosing_int_rect(absolute_rect()), context.palette().focus_outline());
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|     }
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| }
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| 
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| HitTestResult Box::hit_test(const Gfx::IntPoint& position, HitTestType type) const
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| {
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|     // FIXME: It would be nice if we could confidently skip over hit testing
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|     //        parts of the layout tree, but currently we can't just check
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|     //        m_rect.contains() since inline text rects can't be trusted..
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|     HitTestResult result { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
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|     for_each_child_in_paint_order([&](auto& child) {
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|         auto child_result = child.hit_test(position, type);
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|         if (child_result.layout_node)
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|             result = child_result;
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|     });
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|     return result;
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| }
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| 
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| void Box::set_needs_display()
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| {
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|     if (!is_inline()) {
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|         frame().set_needs_display(enclosing_int_rect(absolute_rect()));
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|         return;
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|     }
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| 
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|     Node::set_needs_display();
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| }
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| 
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| bool Box::is_body() const
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| {
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|     return dom_node() && dom_node() == document().body();
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| }
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| 
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| void Box::set_offset(const Gfx::FloatPoint& offset)
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| {
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|     if (m_offset == offset)
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|         return;
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|     m_offset = offset;
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|     did_set_rect();
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| }
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| 
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| void Box::set_size(const Gfx::FloatSize& size)
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| {
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|     if (m_size == size)
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|         return;
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|     m_size = size;
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|     did_set_rect();
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| }
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| 
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| Gfx::FloatPoint Box::effective_offset() const
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| {
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|     if (m_containing_line_box_fragment)
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|         return m_containing_line_box_fragment->offset();
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|     return m_offset;
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| }
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| 
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| const Gfx::FloatRect Box::absolute_rect() const
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| {
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|     Gfx::FloatRect rect { effective_offset(), size() };
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|     for (auto* block = containing_block(); block; block = block->containing_block()) {
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|         rect.move_by(block->effective_offset());
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|     }
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|     return rect;
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| }
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| 
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| void Box::set_containing_line_box_fragment(LineBoxFragment& fragment)
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| {
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|     m_containing_line_box_fragment = fragment.make_weak_ptr();
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| }
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| 
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| StackingContext* Box::enclosing_stacking_context()
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| {
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|     for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
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|         if (!ancestor->is_box())
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|             continue;
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|         auto& ancestor_box = downcast<Box>(*ancestor);
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|         if (!ancestor_box.establishes_stacking_context())
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|             continue;
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|         ASSERT(ancestor_box.stacking_context());
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|         return ancestor_box.stacking_context();
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|     }
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|     // We should always reach the Layout::InitialContainingBlockBox stacking context.
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|     ASSERT_NOT_REACHED();
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| }
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| 
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| bool Box::establishes_stacking_context() const
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| {
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|     if (!has_style())
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|         return false;
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|     if (dom_node() == document().root())
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|         return true;
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|     auto position = style().position();
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|     auto z_index = style().z_index();
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|     if (position == CSS::Position::Absolute || position == CSS::Position::Relative) {
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|         if (z_index.has_value())
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|             return true;
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|     }
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|     if (position == CSS::Position::Fixed || position == CSS::Position::Sticky)
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|         return true;
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|     return false;
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| }
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| 
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| LineBox& Box::ensure_last_line_box()
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| {
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|     if (m_line_boxes.is_empty())
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|         return add_line_box();
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|     return m_line_boxes.last();
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| }
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| 
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| LineBox& Box::add_line_box()
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| {
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|     m_line_boxes.append(LineBox());
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|     return m_line_boxes.last();
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| }
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| 
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| float Box::width_of_logical_containing_block() const
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| {
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|     auto* containing_block = this->containing_block();
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|     ASSERT(containing_block);
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|     return containing_block->width();
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| }
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| 
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| }
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