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serenity/Libraries/LibAudio/AClientConnection.cpp
2019-07-17 09:47:52 +02:00

153 lines
4.8 KiB
C++

#include "AClientConnection.h"
#include "ABuffer.h"
#include <SharedBuffer.h>
#include <LibCore/CEventLoop.h>
#include <unistd.h>
#include <stdio.h>
#include <sys/select.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/uio.h>
AClientConnection::AClientConnection()
: m_notifier(CNotifier(m_connection.fd(), CNotifier::Read))
{
// We want to rate-limit our clients
m_connection.set_blocking(true);
m_notifier.on_ready_to_read = [this] {
drain_messages_from_server();
};
m_connection.on_connected = [this] {
ASAPI_ClientMessage request;
request.type = ASAPI_ClientMessage::Type::Greeting;
request.greeting.client_pid = getpid();
auto response = sync_request(request, ASAPI_ServerMessage::Type::Greeting);
m_server_pid = response.greeting.server_pid;
m_my_client_id = response.greeting.your_client_id;
dbg() << "**** C: Got greeting from AudioServer: client ID " << m_my_client_id << " PID " << m_server_pid;
};
int retries = 1000;
while (retries) {
if (m_connection.connect(CSocketAddress::local("/tmp/asportal"))) {
break;
}
#ifdef ACLIENT_DEBUG
dbgprintf("**** C: AClientConnection: connect failed: %d, %s\n", errno, strerror(errno));
#endif
sleep(1);
--retries;
}
}
bool AClientConnection::drain_messages_from_server()
{
for (;;) {
ASAPI_ServerMessage message;
ssize_t nread = recv(m_connection.fd(), &message, sizeof(ASAPI_ServerMessage), MSG_DONTWAIT);
if (nread < 0) {
if (errno == EAGAIN) {
return true;
}
perror("read");
exit(1);
return false;
}
if (nread == 0) {
dbgprintf("EOF on IPC fd\n");
exit(1);
return false;
}
ASSERT(nread == sizeof(message));
ByteBuffer extra_data;
if (message.extra_size) {
extra_data = ByteBuffer::create_uninitialized(message.extra_size);
int extra_nread = read(m_connection.fd(), extra_data.data(), extra_data.size());
if (extra_nread < 0) {
perror("read");
ASSERT_NOT_REACHED();
}
ASSERT((size_t)extra_nread == message.extra_size);
}
m_unprocessed_bundles.append({ move(message), move(extra_data) });
}
}
bool AClientConnection::wait_for_specific_event(ASAPI_ServerMessage::Type type, ASAPI_ServerMessage& event)
{
for (;;) {
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(m_connection.fd(), &rfds);
int rc = select(m_connection.fd() + 1, &rfds, nullptr, nullptr, nullptr);
if (rc < 0) {
perror("select");
}
ASSERT(rc > 0);
ASSERT(FD_ISSET(m_connection.fd(), &rfds));
bool success = drain_messages_from_server();
if (!success)
return false;
for (ssize_t i = 0; i < m_unprocessed_bundles.size(); ++i) {
if (m_unprocessed_bundles[i].message.type == type) {
event = move(m_unprocessed_bundles[i].message);
m_unprocessed_bundles.remove(i);
return true;
}
}
}
}
bool AClientConnection::post_message_to_server(const ASAPI_ClientMessage& message, const ByteBuffer& extra_data)
{
if (!extra_data.is_empty())
const_cast<ASAPI_ClientMessage&>(message).extra_size = extra_data.size();
struct iovec iov[2];
int iov_count = 1;
iov[0].iov_base = const_cast<ASAPI_ClientMessage*>(&message);
iov[0].iov_len = sizeof(message);
if (!extra_data.is_empty()) {
iov[1].iov_base = const_cast<u8*>(extra_data.data());
iov[1].iov_len = extra_data.size();
++iov_count;
}
int nwritten = writev(m_connection.fd(), iov, iov_count);
if (nwritten < 0) {
perror("writev");
ASSERT_NOT_REACHED();
}
ASSERT((size_t)nwritten == sizeof(message) + extra_data.size());
return true;
}
ASAPI_ServerMessage AClientConnection::sync_request(const ASAPI_ClientMessage& request, ASAPI_ServerMessage::Type response_type)
{
bool success = post_message_to_server(request);
ASSERT(success);
ASAPI_ServerMessage response;
success = wait_for_specific_event(response_type, response);
ASSERT(success);
return response;
}
void AClientConnection::play(const ABuffer& buffer)
{
auto shared_buf = SharedBuffer::create(m_server_pid, buffer.size_in_bytes());
if (!shared_buf) {
dbg() << "Failed to create a shared buffer!";
return;
}
memcpy(shared_buf->data(), buffer.data(), buffer.size_in_bytes());
shared_buf->seal();
ASAPI_ClientMessage request;
request.type = ASAPI_ClientMessage::Type::PlayBuffer;
request.play_buffer.buffer_id = shared_buf->shared_buffer_id();
sync_request(request, ASAPI_ServerMessage::Type::PlayingBuffer);
}