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serenity/Applications/SoundPlayer/main.cpp
Till Mayer ac9907ee61 SoundPlayer: Changed some small cosmetic things
Renamed "Position" to "Elapsed". "channel/channels" automatically
changes now when more than one channel exist. The current file name
is now displayed in the window title.
2019-11-05 19:50:11 +01:00

60 lines
1.6 KiB
C++

#include "SoundPlayerWidget.h"
#include <AK/StringBuilder.h>
#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibCore/CTimer.h>
#include <LibDraw/CharacterBitmap.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GMenuBar.h>
#include <LibGUI/GSlider.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <stdio.h>
int main(int argc, char** argv)
{
if (argc != 2) {
printf("usage: %s <wav-file>\n", argv[0]);
return 0;
}
GApplication app(argc, argv);
String path = argv[1];
AWavLoader loader(path);
if (loader.has_error()) {
fprintf(stderr, "Failed to load WAV file: %s (%s)\n", path.characters(), loader.error_string());
return 1;
}
auto audio_client = AClientConnection::construct();
audio_client->handshake();
auto app_menu = make<GMenu>("SoundPlayer");
app_menu->add_action(GCommonActions::make_quit_action([&](auto&) {
app.quit();
}));
auto menubar = make<GMenuBar>();
menubar->add_menu(move(app_menu));
app.set_menubar(move(menubar));
auto window = GWindow::construct();
window->set_title("SoundPlayer");
window->set_resizable(false);
window->set_rect(300, 300, 350, 140);
window->set_icon(GraphicsBitmap::load_from_file("/res/icons/16x16/app-sound-player.png"));
auto player = SoundPlayerWidget::construct(window, audio_client, loader);
window->set_main_widget(player);
window->show();
return app.exec();
}