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	 f4a5c136c3
			
		
	
	
		f4a5c136c3
		
	
	
	
	
		
			
			Before this change, we used Gfx::Bitmap to represent both decoded images that are not going to be mutated and bitmaps corresponding to canvases that could be mutated. This change introduces a wrapper for bitmaps that are not going to be mutated, so the painter could do caching: texture caching in the case of GPU painter and potentially scaled bitmap caching in the case of CPU painter.
		
			
				
	
	
		
			26 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <LibGfx/Size.h>
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| #include <LibWeb/PixelUnits.h>
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| 
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| namespace Web::Layout {
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| 
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| class ImageProvider {
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| public:
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|     virtual ~ImageProvider() { }
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| 
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|     virtual Optional<CSSPixels> intrinsic_width() const = 0;
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|     virtual Optional<CSSPixels> intrinsic_height() const = 0;
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|     virtual Optional<CSSPixelFraction> intrinsic_aspect_ratio() const = 0;
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| 
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|     virtual RefPtr<Gfx::ImmutableBitmap> current_image_bitmap(Gfx::IntSize) const = 0;
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|     virtual void set_visible_in_viewport(bool) = 0;
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| };
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| 
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| }
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