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serenity/DevTools/UserspaceEmulator/MmapRegion.h
Andreas Kling 030edbd513 UserspaceEmulator: Mark mmap regions as malloc blocks when mallocing
We don't have to be clever at all to figure out which MmapRegions are
malloc blocks, we can just mark the containing region as such when
the emulated process performs a malloc! :^)
2020-08-01 09:13:45 +02:00

69 lines
2.7 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "SoftMMU.h"
#include <sys/mman.h>
namespace UserspaceEmulator {
class MmapRegion final : public SoftMMU::Region {
public:
static NonnullOwnPtr<MmapRegion> create_anonymous(u32 base, u32 size, u32 prot);
static NonnullOwnPtr<MmapRegion> create_file_backed(u32 base, u32 size, u32 prot, int flags, int fd, off_t offset);
virtual ~MmapRegion() override;
virtual ValueWithShadow<u8> read8(u32 offset) override;
virtual ValueWithShadow<u16> read16(u32 offset) override;
virtual ValueWithShadow<u32> read32(u32 offset) override;
virtual void write8(u32 offset, ValueWithShadow<u8>) override;
virtual void write16(u32 offset, ValueWithShadow<u16>) override;
virtual void write32(u32 offset, ValueWithShadow<u32>) override;
u8* data() { return m_data; }
u8* shadow_data() { return m_shadow_data; }
bool is_readable() const { return m_prot & PROT_READ; }
bool is_writable() const { return m_prot & PROT_WRITE; }
bool is_executable() const { return m_prot & PROT_EXEC; }
bool is_malloc_block() const { return m_malloc; }
void set_malloc(bool b) { m_malloc = b; }
private:
MmapRegion(u32 base, u32 size, int prot);
virtual bool is_mmap() const override { return true; }
u8* m_data { nullptr };
u8* m_shadow_data { nullptr };
int m_prot { 0 };
bool m_file_backed { false };
bool m_malloc { false };
};
}