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		43d378940f
		
	
	
	
	
		
			
			This marks our entry into the Web::Geometry namespace, based on the "Geometry" spec at https://drafts.fxtf.org/geometry/
		
			
				
	
	
		
			57 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/RefCounted.h>
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| #include <LibGfx/Rect.h>
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| #include <LibWeb/Bindings/Wrappable.h>
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| #include <LibWeb/Forward.h>
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| 
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| namespace Web::Geometry {
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| 
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| // FIXME: Split this into DOMRectReadOnly and DOMRect
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| // https://drafts.fxtf.org/geometry/#DOMRect
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| class DOMRect final
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|     : public RefCounted<DOMRect>
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|     , public Bindings::Wrappable {
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| public:
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|     using WrapperType = Bindings::DOMRectWrapper;
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| 
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|     static NonnullRefPtr<DOMRect> create_with_global_object(Bindings::WindowObject&, double x = 0, double y = 0, double width = 0, double height = 0)
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|     {
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|         return DOMRect::create(x, y, width, height);
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|     }
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| 
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|     static NonnullRefPtr<DOMRect> create(double x = 0, double y = 0, double width = 0, double height = 0)
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|     {
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|         return adopt_ref(*new DOMRect(x, y, width, height));
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|     }
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| 
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|     static NonnullRefPtr<DOMRect> create(Gfx::FloatRect const& rect)
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|     {
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|         return adopt_ref(*new DOMRect(rect.x(), rect.y(), rect.width(), rect.height()));
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|     }
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| 
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|     double x() const { return m_rect.x(); }
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|     double y() const { return m_rect.y(); }
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|     double width() const { return m_rect.width(); }
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|     double height() const { return m_rect.height(); }
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| 
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|     double top() const { return min(y(), y() + height()); }
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|     double right() const { return max(x(), x() + width()); }
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|     double bottom() const { return max(y(), y() + height()); }
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|     double left() const { return min(x(), x() + width()); }
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| 
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| private:
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|     DOMRect(float x, float y, float width, float height)
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|         : m_rect(x, y, width, height)
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|     {
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|     }
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| 
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|     Gfx::FloatRect m_rect;
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| };
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| }
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