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		aeb5a0d9e8
		
	
	
	
	
		
			
			Instead of allocating a new glyph run solely to shift each glyph by the painter's offset, this offset could be encoded in a paint command and applied later during command execution.
		
			
				
	
	
		
			377 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			377 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2023-2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Painting/RecordingPainter.h>
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| #include <LibWeb/Painting/ShadowPainting.h>
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| 
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| namespace Web::Painting {
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| 
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| RecordingPainter::RecordingPainter(CommandList& command_list)
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|     : m_command_list(command_list)
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| {
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|     m_state_stack.append(State());
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| }
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| 
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| void RecordingPainter::append(Command&& command)
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| {
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|     m_command_list.append(move(command), state().scroll_frame_id);
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| }
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| 
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| void RecordingPainter::sample_under_corners(u32 id, CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
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| {
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|     append(SampleUnderCorners {
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|         id,
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|         corner_radii,
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|         border_rect = state().translation.map(border_rect),
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|         corner_clip });
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| }
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| 
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| void RecordingPainter::blit_corner_clipping(u32 id, Gfx::IntRect border_rect)
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| {
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|     append(BlitCornerClipping { id, border_rect = state().translation.map(border_rect) });
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| }
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| 
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| void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
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| {
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|     append(FillRect {
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|         .rect = state().translation.map(rect),
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|         .color = color,
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|     });
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| }
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| 
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| void RecordingPainter::fill_path(FillPathUsingColorParams params)
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| {
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|     auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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|     auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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|     append(FillPathUsingColor {
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|         .path_bounding_rect = path_bounding_rect,
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|         .path = params.path,
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|         .color = params.color,
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|         .winding_rule = params.winding_rule,
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|         .aa_translation = aa_translation,
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|     });
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| }
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| 
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| void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
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| {
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|     auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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|     auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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|     append(FillPathUsingPaintStyle {
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|         .path_bounding_rect = path_bounding_rect,
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|         .path = params.path,
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|         .paint_style = params.paint_style,
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|         .winding_rule = params.winding_rule,
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|         .opacity = params.opacity,
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|         .aa_translation = aa_translation,
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|     });
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| }
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| 
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| void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
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| {
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|     auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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|     auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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|     // Increase path bounding box by `thickness` to account for stroke.
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|     path_bounding_rect.inflate(params.thickness, params.thickness);
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|     append(StrokePathUsingColor {
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|         .path_bounding_rect = path_bounding_rect,
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|         .path = params.path,
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|         .color = params.color,
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|         .thickness = params.thickness,
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|         .aa_translation = aa_translation,
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|     });
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| }
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| 
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| void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
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| {
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|     auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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|     auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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|     // Increase path bounding box by `thickness` to account for stroke.
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|     path_bounding_rect.inflate(params.thickness, params.thickness);
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|     append(StrokePathUsingPaintStyle {
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|         .path_bounding_rect = path_bounding_rect,
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|         .path = params.path,
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|         .paint_style = params.paint_style,
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|         .thickness = params.thickness,
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|         .opacity = params.opacity,
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|         .aa_translation = aa_translation,
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|     });
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| }
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| 
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| void RecordingPainter::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
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| {
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|     append(DrawEllipse {
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|         .rect = state().translation.map(a_rect),
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|         .color = color,
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|         .thickness = thickness,
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|     });
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| }
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| 
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| void RecordingPainter::fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode)
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| {
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|     append(FillEllipse {
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|         .rect = state().translation.map(a_rect),
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|         .color = color,
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|         .blend_mode = blend_mode,
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|     });
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| }
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| 
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| void RecordingPainter::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
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| {
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|     append(PaintLinearGradient {
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|         .gradient_rect = state().translation.map(gradient_rect),
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|         .linear_gradient_data = data,
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|     });
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| }
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| 
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| void RecordingPainter::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
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| {
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|     append(PaintConicGradient {
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|         .rect = state().translation.map(rect),
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|         .conic_gradient_data = data,
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|         .position = position });
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| }
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| 
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| void RecordingPainter::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
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| {
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|     append(PaintRadialGradient {
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|         .rect = state().translation.map(rect),
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|         .radial_gradient_data = data,
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|         .center = center,
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|         .size = size });
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| }
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| 
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| void RecordingPainter::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
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| {
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|     append(DrawRect {
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|         .rect = state().translation.map(rect),
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|         .color = color,
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|         .rough = rough });
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| }
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| 
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| void RecordingPainter::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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| {
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|     append(DrawScaledBitmap {
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|         .dst_rect = state().translation.map(dst_rect),
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|         .bitmap = bitmap,
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|         .src_rect = src_rect,
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|         .scaling_mode = scaling_mode,
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|     });
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| }
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| 
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| void RecordingPainter::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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| {
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|     append(DrawScaledImmutableBitmap {
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|         .dst_rect = state().translation.map(dst_rect),
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|         .bitmap = bitmap,
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|         .src_rect = src_rect,
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|         .scaling_mode = scaling_mode,
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|     });
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| }
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| 
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| void RecordingPainter::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::Painter::LineStyle style, Color alternate_color)
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| {
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|     append(DrawLine {
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|         .color = color,
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|         .from = state().translation.map(from),
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|         .to = state().translation.map(to),
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|         .thickness = thickness,
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|         .style = style,
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|         .alternate_color = alternate_color,
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|     });
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| }
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| 
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| void RecordingPainter::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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| {
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|     append(DrawText {
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|         .rect = state().translation.map(rect),
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|         .raw_text = move(raw_text),
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|         .alignment = alignment,
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|         .color = color,
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|         .elision = elision,
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|         .wrapping = wrapping,
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|         .font = font,
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|     });
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| }
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| 
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| void RecordingPainter::draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
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| {
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|     append(DrawSignedDistanceField {
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|         .rect = state().translation.map(dst_rect),
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|         .color = color,
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|         .sdf = sdf,
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|         .smoothing = smoothing,
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|     });
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| }
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| 
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| void RecordingPainter::draw_text_run(Gfx::IntPoint baseline_start, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, Gfx::IntRect const& rect)
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| {
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|     auto transformed_baseline_start = state().translation.map(baseline_start).to_type<float>();
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|     append(DrawGlyphRun {
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|         .glyph_run = Vector<Gfx::DrawGlyphOrEmoji> { glyph_run },
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|         .color = color,
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|         .rect = state().translation.map(rect),
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|         .translation = transformed_baseline_start,
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|     });
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| }
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| 
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| void RecordingPainter::add_clip_rect(Gfx::IntRect const& rect)
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| {
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|     auto prev_clip_rect = state().clip_rect;
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|     if (!state().clip_rect.has_value()) {
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|         state().clip_rect = state().translation.map(rect);
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|     } else {
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|         state().clip_rect->intersect(state().translation.map(rect));
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|     }
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| 
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|     if (prev_clip_rect != state().clip_rect)
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|         append(SetClipRect { .rect = *state().clip_rect });
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| }
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| 
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| void RecordingPainter::translate(int dx, int dy)
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| {
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|     m_state_stack.last().translation.translate(dx, dy);
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| }
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| 
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| void RecordingPainter::translate(Gfx::IntPoint delta)
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| {
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|     m_state_stack.last().translation.translate(delta.to_type<float>());
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| }
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| 
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| void RecordingPainter::save()
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| {
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|     m_state_stack.append(m_state_stack.last());
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| }
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| 
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| void RecordingPainter::restore()
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| {
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|     auto prev_clip_rect = state().clip_rect;
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| 
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|     VERIFY(m_state_stack.size() > 1);
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|     m_state_stack.take_last();
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| 
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|     if (state().clip_rect != prev_clip_rect) {
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|         if (state().clip_rect.has_value())
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|             append(SetClipRect { .rect = *state().clip_rect });
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|         else
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|             append(ClearClipRect {});
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|     }
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| }
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| 
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| void RecordingPainter::push_stacking_context(PushStackingContextParams params)
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| {
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|     append(PushStackingContext {
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|         .opacity = params.opacity,
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|         .is_fixed_position = params.is_fixed_position,
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|         .source_paintable_rect = params.source_paintable_rect,
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|         // No translations apply to fixed-position stacking contexts.
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|         .post_transform_translation = params.is_fixed_position
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|             ? Gfx::IntPoint {}
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|             : state().translation.translation().to_rounded<int>(),
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|         .image_rendering = params.image_rendering,
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|         .transform = {
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|             .origin = params.transform.origin,
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|             .matrix = params.transform.matrix,
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|         },
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|         .mask = params.mask });
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|     m_state_stack.append(State());
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| }
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| 
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| void RecordingPainter::pop_stacking_context()
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| {
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|     m_state_stack.take_last();
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|     append(PopStackingContext {});
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| }
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| 
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| void RecordingPainter::paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style)
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| {
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|     append(PaintFrame { state().translation.map(rect), palette, style });
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| }
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| 
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| void RecordingPainter::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter)
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| {
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|     append(ApplyBackdropFilter {
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|         .backdrop_region = state().translation.map(backdrop_region),
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|         .border_radii_data = border_radii_data,
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|         .backdrop_filter = backdrop_filter,
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|     });
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| }
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| 
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| void RecordingPainter::paint_outer_box_shadow_params(PaintOuterBoxShadowParams params)
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| {
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|     params.device_content_rect = state().translation.map(params.device_content_rect.to_type<int>()).to_type<DevicePixels>();
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|     append(PaintOuterBoxShadow {
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|         .outer_box_shadow_params = params,
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|     });
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| }
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| 
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| void RecordingPainter::paint_inner_box_shadow_params(PaintOuterBoxShadowParams params)
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| {
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|     append(PaintInnerBoxShadow {
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|         .outer_box_shadow_params = params,
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|     });
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| }
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| 
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| void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, int fragment_baseline, Gfx::IntPoint draw_location)
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| {
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|     append(PaintTextShadow {
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|         .blur_radius = blur_radius,
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|         .shadow_bounding_rect = bounding_rect,
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|         .text_rect = text_rect,
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|         .glyph_run = Vector<Gfx::DrawGlyphOrEmoji> { glyph_run },
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|         .color = color,
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|         .fragment_baseline = fragment_baseline,
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|         .draw_location = state().translation.map(draw_location) });
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| }
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| 
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| void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius)
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| {
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|     if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
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|         fill_rect(rect, color);
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|         return;
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|     }
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| 
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|     append(FillRectWithRoundedCorners {
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|         .rect = state().translation.map(rect),
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|         .color = color,
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|         .top_left_radius = top_left_radius,
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|         .top_right_radius = top_right_radius,
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|         .bottom_left_radius = bottom_left_radius,
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|         .bottom_right_radius = bottom_right_radius,
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|     });
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| }
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| 
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| void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
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| {
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|     fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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| }
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| 
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| void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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| {
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|     fill_rect_with_rounded_corners(a_rect, color,
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|         { top_left_radius, top_left_radius },
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|         { top_right_radius, top_right_radius },
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|         { bottom_right_radius, bottom_right_radius },
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|         { bottom_left_radius, bottom_left_radius });
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| }
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| 
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| void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness = 1)
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| {
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|     append(DrawTriangleWave {
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|         .p1 = state().translation.map(a_p1),
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|         .p2 = state().translation.map(a_p2),
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|         .color = color,
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|         .amplitude = amplitude,
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|         .thickness = thickness });
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| }
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| 
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| void RecordingPainter::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
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| {
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|     if (borders_data.top.width == 0 && borders_data.right.width == 0 && borders_data.bottom.width == 0 && borders_data.left.width == 0)
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|         return;
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|     append(PaintBorders { border_rect, corner_radii, borders_data });
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| }
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| 
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| }
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