mirror of
https://github.com/RGBCube/serenity
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With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
73 lines
2 KiB
C++
73 lines
2 KiB
C++
/*
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* Copyright (c) 2023, Preston Taylor <95388976+PrestonLTaylor@users.noreply.github.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/FlyString.h>
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#include <LibGfx/Path.h>
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#include <LibWeb/DOM/DocumentObserver.h>
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#include <LibWeb/SVG/SVGAnimatedLength.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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class SVGUseElement final : public SVGGraphicsElement {
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WEB_PLATFORM_OBJECT(SVGUseElement, SVGGraphicsElement);
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JS_DECLARE_ALLOCATOR(SVGUseElement);
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public:
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virtual ~SVGUseElement() override = default;
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virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override;
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virtual void inserted() override;
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void svg_element_changed(SVGElement&);
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void svg_element_removed(SVGElement&);
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JS::NonnullGCPtr<SVGAnimatedLength> x() const;
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JS::NonnullGCPtr<SVGAnimatedLength> y() const;
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JS::NonnullGCPtr<SVGAnimatedLength> width() const;
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JS::NonnullGCPtr<SVGAnimatedLength> height() const;
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JS::GCPtr<SVGElement> instance_root() const;
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JS::GCPtr<SVGElement> animated_instance_root() const;
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virtual Gfx::AffineTransform element_transform() const override;
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private:
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SVGUseElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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virtual bool is_svg_use_element() const override { return true; }
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virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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Optional<FlyString> parse_id_from_href(DeprecatedString const& href);
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JS::GCPtr<DOM::Element> referenced_element();
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void clone_element_tree_as_our_shadow_tree(Element* to_clone) const;
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bool is_valid_reference_element(Element* reference_element) const;
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Optional<float> m_x;
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Optional<float> m_y;
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Optional<FlyString> m_referenced_id;
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JS::GCPtr<DOM::DocumentObserver> m_document_observer;
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};
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}
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namespace Web::DOM {
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template<>
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inline bool Node::fast_is<SVG::SVGUseElement>() const { return is_svg_use_element(); }
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}
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