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			387 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Array.h>
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| #include <AK/Concepts.h>
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| #include <AK/Function.h>
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| #include <AK/Types.h>
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| 
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| #include <Kernel/Arch/DeferredCallEntry.h>
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| #include <Kernel/Arch/ProcessorSpecificDataID.h>
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| #include <Kernel/Arch/x86/ASM_wrapper.h>
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| #include <Kernel/Arch/x86/CPUID.h>
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| #include <Kernel/Arch/x86/DescriptorTable.h>
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| #include <Kernel/Arch/x86/PageDirectory.h>
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| #include <Kernel/Arch/x86/TSS.h>
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| #include <Kernel/Forward.h>
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| 
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| #include <AK/Platform.h>
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| VALIDATE_IS_X86()
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| 
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| namespace Kernel {
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| 
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| class ProcessorInfo;
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| struct ProcessorMessage;
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| struct ProcessorMessageEntry;
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| 
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| #if ARCH(X86_64)
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| #    define MSR_FS_BASE 0xc0000100
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| #    define MSR_GS_BASE 0xc0000101
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| #endif
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| #define MSR_IA32_EFER 0xc0000080
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| 
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| // FIXME: Find a better place for these
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| extern "C" void thread_context_first_enter(void);
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| extern "C" void exit_kernel_thread(void);
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| extern "C" void do_assume_context(Thread* thread, u32 flags);
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| 
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| struct [[gnu::aligned(16)]] FPUState
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| {
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|     u8 buffer[512];
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| };
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| 
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| class Processor;
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| // Note: We only support 64 processors at most at the moment,
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| // so allocate 64 slots of inline capacity in the container.
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| using ProcessorContainer = Array<Processor*, 64>;
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| 
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| class Processor {
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|     friend class ProcessorInfo;
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| 
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|     AK_MAKE_NONCOPYABLE(Processor);
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|     AK_MAKE_NONMOVABLE(Processor);
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| 
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|     Processor* m_self;
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| 
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|     DescriptorTablePointer m_gdtr;
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|     Descriptor m_gdt[256];
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|     u32 m_gdt_length;
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| 
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|     u32 m_cpu;
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|     FlatPtr m_in_irq;
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|     volatile u32 m_in_critical;
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|     static Atomic<u32> s_idle_cpu_mask;
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| 
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|     TSS m_tss;
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|     static FPUState s_clean_fpu_state;
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|     CPUFeature m_features;
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|     static Atomic<u32> g_total_processors;
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|     u8 m_physical_address_bit_width;
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|     u8 m_virtual_address_bit_width;
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| 
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|     ProcessorInfo* m_info;
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|     Thread* m_current_thread;
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|     Thread* m_idle_thread;
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| 
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|     Atomic<ProcessorMessageEntry*> m_message_queue;
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| 
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|     bool m_invoke_scheduler_async;
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|     bool m_scheduler_initialized;
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|     bool m_in_scheduler;
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|     Atomic<bool> m_halt_requested;
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| 
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|     DeferredCallEntry* m_pending_deferred_calls; // in reverse order
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|     DeferredCallEntry* m_free_deferred_call_pool_entry;
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|     DeferredCallEntry m_deferred_call_pool[5];
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| 
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|     void* m_processor_specific_data[(size_t)ProcessorSpecificDataID::__Count];
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| 
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|     void gdt_init();
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|     void write_raw_gdt_entry(u16 selector, u32 low, u32 high);
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|     void write_gdt_entry(u16 selector, Descriptor& descriptor);
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|     static ProcessorContainer& processors();
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| 
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|     static void smp_return_to_pool(ProcessorMessage& msg);
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|     static ProcessorMessage& smp_get_from_pool();
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|     static void smp_cleanup_message(ProcessorMessage& msg);
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|     bool smp_enqueue_message(ProcessorMessage&);
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|     static void smp_unicast_message(u32 cpu, ProcessorMessage& msg, bool async);
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|     static void smp_broadcast_message(ProcessorMessage& msg);
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|     static void smp_broadcast_wait_sync(ProcessorMessage& msg);
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|     static void smp_broadcast_halt();
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| 
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|     void deferred_call_pool_init();
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|     void deferred_call_execute_pending();
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|     DeferredCallEntry* deferred_call_get_free();
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|     void deferred_call_return_to_pool(DeferredCallEntry*);
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|     void deferred_call_queue_entry(DeferredCallEntry*);
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| 
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|     void cpu_detect();
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|     void cpu_setup();
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| 
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|     String features_string() const;
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| 
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| public:
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|     Processor() = default;
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| 
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|     void early_initialize(u32 cpu);
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|     void initialize(u32 cpu);
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| 
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|     void detect_hypervisor();
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|     void detect_hypervisor_hyperv(CPUID const& hypervisor_leaf_range);
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| 
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|     void idle_begin() const
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|     {
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|         s_idle_cpu_mask.fetch_or(1u << m_cpu, AK::MemoryOrder::memory_order_relaxed);
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|     }
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| 
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|     void idle_end() const
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|     {
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|         s_idle_cpu_mask.fetch_and(~(1u << m_cpu), AK::MemoryOrder::memory_order_relaxed);
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|     }
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| 
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|     static Processor& by_id(u32);
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| 
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|     static u32 count()
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|     {
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|         // NOTE: because this value never changes once all APs are booted,
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|         // we can safely bypass loading it atomically.
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|         return *g_total_processors.ptr();
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|     }
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| 
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|     ALWAYS_INLINE static void pause()
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|     {
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|         asm volatile("pause");
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|     }
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| 
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|     ALWAYS_INLINE static void wait_check()
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|     {
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|         Processor::pause();
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|         if (Processor::is_smp_enabled())
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|             Processor::current().smp_process_pending_messages();
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|     }
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| 
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|     [[noreturn]] static void halt();
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| 
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|     static void flush_entire_tlb_local()
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|     {
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|         write_cr3(read_cr3());
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|     }
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| 
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|     static void flush_tlb_local(VirtualAddress vaddr, size_t page_count);
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|     static void flush_tlb(Memory::PageDirectory const*, VirtualAddress, size_t);
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| 
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|     Descriptor& get_gdt_entry(u16 selector);
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|     void flush_gdt();
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|     const DescriptorTablePointer& get_gdtr();
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| 
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|     static size_t processor_count() { return processors().size(); }
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| 
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|     template<IteratorFunction<Processor&> Callback>
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|     static inline IterationDecision for_each(Callback callback)
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|     {
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|         auto& procs = processors();
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|         size_t count = procs.size();
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|         for (size_t i = 0; i < count; i++) {
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|             if (callback(*procs[i]) == IterationDecision::Break)
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|                 return IterationDecision::Break;
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     template<VoidFunction<Processor&> Callback>
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|     static inline IterationDecision for_each(Callback callback)
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|     {
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|         auto& procs = processors();
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|         size_t count = procs.size();
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|         for (size_t i = 0; i < count; i++) {
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|             if (procs[i] != nullptr)
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|                 callback(*procs[i]);
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|         }
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|         return IterationDecision::Continue;
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|     }
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| 
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|     ALWAYS_INLINE u8 physical_address_bit_width() const { return m_physical_address_bit_width; }
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|     ALWAYS_INLINE u8 virtual_address_bit_width() const { return m_virtual_address_bit_width; }
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| 
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|     ALWAYS_INLINE ProcessorInfo& info() { return *m_info; }
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| 
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|     u64 time_spent_idle() const;
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| 
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|     static bool is_smp_enabled();
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| 
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|     ALWAYS_INLINE static Processor& current()
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|     {
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|         return *(Processor*)read_gs_ptr(__builtin_offsetof(Processor, m_self));
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|     }
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| 
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|     ALWAYS_INLINE static bool is_initialized()
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|     {
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|         return
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| #if ARCH(I386)
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|             get_gs() == GDT_SELECTOR_PROC &&
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| #endif
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|             read_gs_ptr(__builtin_offsetof(Processor, m_self)) != 0;
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|     }
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| 
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|     template<typename T>
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|     T* get_specific()
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|     {
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|         return static_cast<T*>(m_processor_specific_data[static_cast<size_t>(T::processor_specific_data_id())]);
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|     }
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| 
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|     void set_specific(ProcessorSpecificDataID specific_id, void* ptr)
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|     {
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|         m_processor_specific_data[static_cast<size_t>(specific_id)] = ptr;
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|     }
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| 
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|     ALWAYS_INLINE void set_idle_thread(Thread& idle_thread)
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|     {
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|         m_idle_thread = &idle_thread;
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|     }
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| 
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|     ALWAYS_INLINE static Thread* current_thread()
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|     {
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|         // If we were to use Processor::current here, we'd have to
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|         // disable interrupts to prevent a race where we may get pre-empted
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|         // right after getting the Processor structure and then get moved
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|         // to another processor, which would lead us to get the wrong thread.
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|         // To avoid having to disable interrupts, we can just read the field
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|         // directly in an atomic fashion, similar to Processor::current.
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|         return (Thread*)read_gs_ptr(__builtin_offsetof(Processor, m_current_thread));
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|     }
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| 
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|     ALWAYS_INLINE static void set_current_thread(Thread& current_thread)
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|     {
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|         // See comment in Processor::current_thread
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|         write_gs_ptr(__builtin_offsetof(Processor, m_current_thread), FlatPtr(¤t_thread));
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|     }
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| 
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|     ALWAYS_INLINE static Thread* idle_thread()
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|     {
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|         // See comment in Processor::current_thread
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|         return (Thread*)read_gs_ptr(__builtin_offsetof(Processor, m_idle_thread));
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|     }
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| 
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|     ALWAYS_INLINE u32 id() const
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|     {
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|         // NOTE: This variant should only be used when iterating over all
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|         // Processor instances, or when it's guaranteed that the thread
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|         // cannot move to another processor in between calling Processor::current
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|         // and Processor::get_id, or if this fact is not important.
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|         // All other cases should use Processor::id instead!
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|         return m_cpu;
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|     }
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| 
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|     ALWAYS_INLINE static u32 current_id()
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|     {
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|         // See comment in Processor::current_thread
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|         return read_gs_ptr(__builtin_offsetof(Processor, m_cpu));
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|     }
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| 
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|     ALWAYS_INLINE static bool is_bootstrap_processor()
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|     {
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|         return Processor::current_id() == 0;
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|     }
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| 
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|     ALWAYS_INLINE static FlatPtr current_in_irq()
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|     {
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|         return read_gs_ptr(__builtin_offsetof(Processor, m_in_irq));
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|     }
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| 
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|     ALWAYS_INLINE static void restore_in_critical(u32 critical)
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|     {
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|         write_gs_ptr(__builtin_offsetof(Processor, m_in_critical), critical);
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|     }
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| 
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|     ALWAYS_INLINE static void enter_critical()
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|     {
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|         write_gs_ptr(__builtin_offsetof(Processor, m_in_critical), in_critical() + 1);
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|     }
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| 
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|     ALWAYS_INLINE static bool current_in_scheduler()
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|     {
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|         return read_gs_value<decltype(m_in_scheduler)>(__builtin_offsetof(Processor, m_in_scheduler));
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|     }
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| 
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|     ALWAYS_INLINE static void set_current_in_scheduler(bool value)
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|     {
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|         write_gs_value<decltype(m_in_scheduler)>(__builtin_offsetof(Processor, m_in_scheduler), value);
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|     }
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| 
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| private:
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|     ALWAYS_INLINE void do_leave_critical()
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|     {
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|         VERIFY(m_in_critical > 0);
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|         if (m_in_critical == 1) {
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|             if (m_in_irq == 0) {
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|                 deferred_call_execute_pending();
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|                 VERIFY(m_in_critical == 1);
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|             }
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|             m_in_critical = 0;
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|             if (m_in_irq == 0)
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|                 check_invoke_scheduler();
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|         } else {
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|             m_in_critical = m_in_critical - 1;
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|         }
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|     }
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| 
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| public:
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|     ALWAYS_INLINE static void leave_critical()
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|     {
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|         current().do_leave_critical();
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|     }
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| 
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|     ALWAYS_INLINE static u32 clear_critical()
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|     {
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|         auto prev_critical = in_critical();
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|         write_gs_ptr(__builtin_offsetof(Processor, m_in_critical), 0);
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|         auto& proc = current();
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|         if (proc.m_in_irq == 0)
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|             proc.check_invoke_scheduler();
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|         return prev_critical;
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|     }
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| 
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|     ALWAYS_INLINE static void restore_critical(u32 prev_critical)
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|     {
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|         // NOTE: This doesn't have to be atomic, and it's also fine if we
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|         // get preempted in between these steps. If we move to another
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|         // processors m_in_critical will move along with us. And if we
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|         // are preempted, we would resume with the same flags.
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|         write_gs_ptr(__builtin_offsetof(Processor, m_in_critical), prev_critical);
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|     }
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| 
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|     ALWAYS_INLINE static u32 in_critical()
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|     {
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|         // See comment in Processor::current_thread
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|         return read_gs_ptr(__builtin_offsetof(Processor, m_in_critical));
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|     }
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| 
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|     ALWAYS_INLINE static FPUState const& clean_fpu_state() { return s_clean_fpu_state; }
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| 
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|     static void smp_enable();
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|     bool smp_process_pending_messages();
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| 
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|     static void smp_unicast(u32 cpu, Function<void()>, bool async);
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|     static void smp_broadcast_flush_tlb(Memory::PageDirectory const*, VirtualAddress, size_t);
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|     static u32 smp_wake_n_idle_processors(u32 wake_count);
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| 
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|     static void deferred_call_queue(Function<void()> callback);
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| 
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|     ALWAYS_INLINE bool has_feature(CPUFeature f) const
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|     {
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|         return (static_cast<u32>(m_features) & static_cast<u32>(f)) != 0;
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|     }
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| 
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|     void check_invoke_scheduler();
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|     void invoke_scheduler_async() { m_invoke_scheduler_async = true; }
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| 
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|     void enter_trap(TrapFrame& trap, bool raise_irq);
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| 
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|     void exit_trap(TrapFrame& trap);
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| 
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|     [[noreturn]] void initialize_context_switching(Thread& initial_thread);
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|     NEVER_INLINE void switch_context(Thread*& from_thread, Thread*& to_thread);
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|     [[noreturn]] static void assume_context(Thread& thread, FlatPtr flags);
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|     FlatPtr init_context(Thread& thread, bool leave_crit);
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|     static Vector<FlatPtr> capture_stack_trace(Thread& thread, size_t max_frames = 0);
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| 
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|     static StringView platform_string();
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| };
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| 
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| }
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