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serenity/VirtualFileSystem/FullDevice.cpp
Andreas Kling b0e3f73375 Start refactoring the windowing system to use an event loop.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.

I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
2019-01-14 14:42:49 +01:00

34 lines
593 B
C++

#include "FullDevice.h"
#include "Limits.h"
#include <LibC/errno_numbers.h>
#include <AK/StdLibExtras.h>
#include <AK/kstdio.h>
FullDevice::FullDevice()
: CharacterDevice(1, 7)
{
}
FullDevice::~FullDevice()
{
}
bool FullDevice::has_data_available_for_reading(Process&) const
{
return true;
}
ssize_t FullDevice::read(byte* buffer, size_t bufferSize)
{
size_t count = min(GoodBufferSize, bufferSize);
memset(buffer, 0, count);
return count;
}
ssize_t FullDevice::write(const byte*, size_t bufferSize)
{
if (bufferSize == 0)
return 0;
return -ENOSPC;
}