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![]() Previously, the initial position would look like this: rnbqkbnr//8/8/8/8//RNBQKBNR w KQkq - 0 1 Now, we correctly give pawns the P/p character in FEN output: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1 Also, we only ever have 1 or 0 characters for a piece, so let's return `Optional<char>` instead of `StringView` from `char_for_piece()`. |
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.. | ||
Chess.cpp | ||
Chess.h | ||
CMakeLists.txt | ||
UCICommand.cpp | ||
UCICommand.h | ||
UCIEndpoint.cpp | ||
UCIEndpoint.h |