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This adds support for the Tools in PixelPaint to use different cursors within ImageEditor. For now most of them get the crosshair cursor since it's the most fitting, but in the future we will want to add custom cursors.
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <LibGUI/Forward.h>
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#include <LibGfx/Point.h>
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namespace PixelPaint {
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class RectangleTool final : public Tool {
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public:
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RectangleTool();
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virtual ~RectangleTool() override;
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virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_mouseup(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
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virtual void on_second_paint(Layer const&, GUI::PaintEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual GUI::Widget* get_properties_widget() override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Crosshair; }
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private:
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enum class Mode {
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Outline,
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Fill,
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Gradient,
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};
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void draw_using(GUI::Painter&, Gfx::IntRect const&);
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RefPtr<GUI::Widget> m_properties_widget;
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GUI::MouseButton m_drawing_button { GUI::MouseButton::None };
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Gfx::IntPoint m_rectangle_start_position;
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Gfx::IntPoint m_rectangle_end_position;
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Mode m_mode { Mode::Outline };
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};
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}
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