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serenity/Servers
Andreas Kling 5326eebb1b WindowServer+LibGUI: Notify DisplayLinks at 60 fps no matter what
The original implementation only sent out notifications when there was
something being drawn on screen. If nothing was going on, we'd get too
lazy and just not notify display links.

This obviously break requestAnimationFrame(), so now we just drive the
DisplayLinks at 60 fps no matter what. :^)
2020-04-22 00:07:48 +02:00
..
AudioServer AudioServer: Use NumericLimits<T> 2020-04-15 16:58:46 +02:00
DHCPClient LibCore: Add Core::Timer::create_single_shot() 2020-04-07 23:01:43 +02:00
LookupServer LibCore: Rename Udp classes to UDP 2020-03-14 23:56:12 +01:00
NotificationServer WindowServer+NotificationServer: Vertical title bar for notifications 2020-03-30 17:03:15 +02:00
ProtocolServer ProtocolServer: did_finish_download: Do not create 0 byte shared buffer 2020-04-17 13:30:13 +02:00
SystemServer SystemServer: Add WorkingDirectory support 2020-03-18 08:23:31 +01:00
TelnetServer TelnetServer: Protect the Client object during drain_socket() 2020-02-08 19:12:52 +01:00
TTYServer TTYServer: Use unveil() 2020-02-22 21:19:58 +01:00
WebServer LibCore: Replace manual forward declarations with <LibCore/Forward.h> 2020-02-15 00:13:44 +01:00
WindowServer WindowServer+LibGUI: Notify DisplayLinks at 60 fps no matter what 2020-04-22 00:07:48 +02:00
Makefile Build: Only look at SUBDIRS with Makefiles 2020-02-25 19:56:48 +01:00