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https://github.com/RGBCube/serenity
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The vast majority of objects do not, and are unlikely to ever need indexed property storage. By delaying the creation of the backing store of IndexedProperties we reduce the memory used by each object and reduce allocation and deallocation by somewhere between 20 and 30%
164 lines
5.4 KiB
C++
164 lines
5.4 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <LibJS/Runtime/Shape.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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struct ValueAndAttributes {
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Value value;
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PropertyAttributes attributes { default_attributes };
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};
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class IndexedProperties;
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class IndexedPropertyIterator;
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class GenericIndexedPropertyStorage;
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class IndexedPropertyStorage {
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public:
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virtual ~IndexedPropertyStorage() {};
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virtual bool has_index(u32 index) const = 0;
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virtual Optional<ValueAndAttributes> get(u32 index) const = 0;
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virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) = 0;
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virtual void remove(u32 index) = 0;
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virtual ValueAndAttributes take_first() = 0;
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virtual ValueAndAttributes take_last() = 0;
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virtual size_t size() const = 0;
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virtual size_t array_like_size() const = 0;
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virtual bool set_array_like_size(size_t new_size) = 0;
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virtual bool is_simple_storage() const { return false; }
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};
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class SimpleIndexedPropertyStorage final : public IndexedPropertyStorage {
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public:
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SimpleIndexedPropertyStorage() = default;
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explicit SimpleIndexedPropertyStorage(Vector<Value>&& initial_values);
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virtual bool has_index(u32 index) const override;
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virtual Optional<ValueAndAttributes> get(u32 index) const override;
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virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
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virtual void remove(u32 index) override;
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virtual ValueAndAttributes take_first() override;
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virtual ValueAndAttributes take_last() override;
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virtual size_t size() const override { return m_packed_elements.size(); }
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virtual size_t array_like_size() const override { return m_array_size; }
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virtual bool set_array_like_size(size_t new_size) override;
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virtual bool is_simple_storage() const override { return true; }
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const Vector<Value>& elements() const { return m_packed_elements; }
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private:
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friend GenericIndexedPropertyStorage;
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void grow_storage_if_needed();
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size_t m_array_size { 0 };
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Vector<Value> m_packed_elements;
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};
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class GenericIndexedPropertyStorage final : public IndexedPropertyStorage {
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public:
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explicit GenericIndexedPropertyStorage(SimpleIndexedPropertyStorage&&);
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explicit GenericIndexedPropertyStorage();
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virtual bool has_index(u32 index) const override;
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virtual Optional<ValueAndAttributes> get(u32 index) const override;
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virtual void put(u32 index, Value value, PropertyAttributes attributes = default_attributes) override;
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virtual void remove(u32 index) override;
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virtual ValueAndAttributes take_first() override;
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virtual ValueAndAttributes take_last() override;
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virtual size_t size() const override { return m_sparse_elements.size(); }
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virtual size_t array_like_size() const override { return m_array_size; }
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virtual bool set_array_like_size(size_t new_size) override;
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const HashMap<u32, ValueAndAttributes>& sparse_elements() const { return m_sparse_elements; }
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private:
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size_t m_array_size { 0 };
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HashMap<u32, ValueAndAttributes> m_sparse_elements;
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};
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class IndexedPropertyIterator {
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public:
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IndexedPropertyIterator(const IndexedProperties&, u32 starting_index, bool skip_empty);
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IndexedPropertyIterator& operator++();
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IndexedPropertyIterator& operator*();
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bool operator!=(const IndexedPropertyIterator&) const;
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u32 index() const { return m_index; };
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private:
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void skip_empty_indices();
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const IndexedProperties& m_indexed_properties;
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Vector<u32> m_cached_indices;
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u32 m_index { 0 };
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bool m_skip_empty { false };
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};
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class IndexedProperties {
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public:
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IndexedProperties() = default;
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explicit IndexedProperties(Vector<Value> values)
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{
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if (!values.is_empty())
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m_storage = make<SimpleIndexedPropertyStorage>(move(values));
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}
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bool has_index(u32 index) const { return m_storage ? m_storage->has_index(index) : false; }
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Optional<ValueAndAttributes> get(u32 index) const;
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void put(u32 index, Value value, PropertyAttributes attributes = default_attributes);
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void remove(u32 index);
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void append(Value value, PropertyAttributes attributes = default_attributes) { put(array_like_size(), value, attributes); }
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IndexedPropertyIterator begin(bool skip_empty = true) const { return IndexedPropertyIterator(*this, 0, skip_empty); };
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IndexedPropertyIterator end() const { return IndexedPropertyIterator(*this, array_like_size(), false); };
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bool is_empty() const { return array_like_size() == 0; }
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size_t array_like_size() const { return m_storage ? m_storage->array_like_size() : 0; }
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bool set_array_like_size(size_t);
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size_t real_size() const;
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Vector<u32> indices() const;
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template<typename Callback>
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void for_each_value(Callback callback)
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{
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if (!m_storage)
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return;
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if (m_storage->is_simple_storage()) {
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for (auto& value : static_cast<SimpleIndexedPropertyStorage&>(*m_storage).elements())
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callback(value);
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} else {
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for (auto& element : static_cast<const GenericIndexedPropertyStorage&>(*m_storage).sparse_elements())
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callback(element.value.value);
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}
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}
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private:
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void switch_to_generic_storage();
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void ensure_storage();
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OwnPtr<IndexedPropertyStorage> m_storage;
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};
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}
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