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	 1ce03f4f34
			
		
	
	
		1ce03f4f34
		
	
	
	
	
		
			
			The client ID is not useful to normal clients anymore, so stop telling everyone what their ID is.
		
			
				
	
	
		
			59 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *
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|  * 1. Redistributions of source code must retain the above copyright notice, this
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|  *    list of conditions and the following disclaimer.
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|  *
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|  * 2. Redistributions in binary form must reproduce the above copyright notice,
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|  *    this list of conditions and the following disclaimer in the documentation
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|  *    and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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|  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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|  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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|  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| #pragma once
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| 
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| #include <LibIPC/Connection.h>
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| 
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| namespace IPC {
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| 
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| template<typename ClientEndpoint, typename ServerEndpoint>
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| class ServerConnection : public IPC::Connection<ClientEndpoint, ServerEndpoint> {
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| public:
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|     ServerConnection(ClientEndpoint& local_endpoint, const StringView& address)
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|         : Connection<ClientEndpoint, ServerEndpoint>(local_endpoint, Core::LocalSocket::construct())
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|     {
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|         // We want to rate-limit our clients
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|         this->socket().set_blocking(true);
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| 
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|         if (!this->socket().connect(Core::SocketAddress::local(address))) {
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|             perror("connect");
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|             ASSERT_NOT_REACHED();
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|         }
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| 
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|         ASSERT(this->socket().is_connected());
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|     }
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| 
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|     virtual void handshake() = 0;
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| 
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|     virtual void die() override
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|     {
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|         // Override this function if you don't want your app to exit if it loses the connection.
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|         exit(0);
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|     }
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| };
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| 
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| }
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